}
static int
+gen7_3DSTATE_VIEWPORT_STATE_POINTERS_CC(struct drm_intel_decode *ctx)
+{
+ instr_out(ctx, 0, "3DSTATE_VIEWPORT_STATE_POINTERS_CC\n");
+ instr_out(ctx, 1, "pointer to CC viewport\n");
+
+ return 2;
+}
+
+static int
+gen7_3DSTATE_VIEWPORT_STATE_POINTERS_SF_CLIP(struct drm_intel_decode *ctx)
+{
+ instr_out(ctx, 0, "3DSTATE_VIEWPORT_STATE_POINTERS_SF_CLIP\n");
+ instr_out(ctx, 1, "pointer to SF_CLIP viewport\n");
+
+ return 2;
+}
+
+static int
+gen7_3DSTATE_BLEND_STATE_POINTERS(struct drm_intel_decode *ctx)
+{
+ instr_out(ctx, 0, "3DSTATE_BLEND_STATE_POINTERS\n");
+ instr_out(ctx, 1, "pointer to BLEND_STATE at 0x%08x (%s)\n",
+ ctx->data[1] & ~1,
+ (ctx->data[1] & 1) ? "changed" : "unchanged");
+
+ return 2;
+}
+
+static int
+gen7_3DSTATE_DEPTH_STENCIL_STATE_POINTERS(struct drm_intel_decode *ctx)
+{
+ instr_out(ctx, 0, "3DSTATE_DEPTH_STENCIL_STATE_POINTERS\n");
+ instr_out(ctx, 1,
+ "pointer to DEPTH_STENCIL_STATE at 0x%08x (%s)\n",
+ ctx->data[1] & ~1,
+ (ctx->data[1] & 1) ? "changed" : "unchanged");
+
+ return 2;
+}
+
+static int
+gen6_3DSTATE_CC_STATE_POINTERS(struct drm_intel_decode *ctx)
+{
+ instr_out(ctx, 0, "3DSTATE_CC_STATE_POINTERS\n");
+ instr_out(ctx, 1, "blend change %d\n", ctx->data[1] & 1);
+ instr_out(ctx, 2, "depth stencil change %d\n",
+ ctx->data[2] & 1);
+ instr_out(ctx, 3, "cc change %d\n", ctx->data[3] & 1);
+
+ return 4;
+}
+
+static int
+gen7_3DSTATE_CC_STATE_POINTERS(struct drm_intel_decode *ctx)
+{
+ instr_out(ctx, 0, "3DSTATE_CC_STATE_POINTERS\n");
+ instr_out(ctx, 1, "pointer to COLOR_CALC_STATE at 0x%08x "
+ "(%s)\n",
+ ctx->data[1] & ~1,
+ (ctx->data[1] & 1) ? "changed" : "unchanged");
+
+ return 2;
+}
+
+static int
gen7_3DSTATE_URB_unit(struct drm_intel_decode *ctx, const char *unit)
{
int start_kb = ((ctx->data[1] >> 25) & 0x3f) * 8;
{ 0x780a, 0x00ff, 3, 3, "3DSTATE_INDEX_BUFFER" },
{ 0x780b, 0xffff, 1, 1, "3DSTATE_VF_STATISTICS" },
{ 0x780d, 0x00ff, 4, 4, "3DSTATE_VIEWPORT_STATE_POINTERS" },
- { 0x780e, 0xffff, 4, 4, "3DSTATE_CC_STATE_POINTERS" },
+ { 0x780e, 0xffff, 4, 4, NULL, 6, gen6_3DSTATE_CC_STATE_POINTERS },
+ { 0x780e, 0x00ff, 2, 2, NULL, 7, gen7_3DSTATE_CC_STATE_POINTERS },
{ 0x780f, 0x00ff, 2, 2, "3DSTATE_SCISSOR_POINTERS" },
{ 0x7810, 0x00ff, 6, 6, "3DSTATE_VS" },
{ 0x7811, 0x00ff, 7, 7, "3DSTATE_GS" },
{ 0x7816, 0x00ff, 5, 5, "3DSTATE_CONSTANT_GS_STATE" },
{ 0x7817, 0x00ff, 5, 5, "3DSTATE_CONSTANT_PS_STATE" },
{ 0x7818, 0xffff, 2, 2, "3DSTATE_SAMPLE_MASK" },
+ { 0x7821, 0x00ff, 2, 2, NULL, 7, gen7_3DSTATE_VIEWPORT_STATE_POINTERS_SF_CLIP },
+ { 0x7823, 0x00ff, 2, 2, NULL, 7, gen7_3DSTATE_VIEWPORT_STATE_POINTERS_CC },
+ { 0x7824, 0x00ff, 2, 2, NULL, 7, gen7_3DSTATE_BLEND_STATE_POINTERS },
+ { 0x7825, 0x00ff, 2, 2, NULL, 7, gen7_3DSTATE_DEPTH_STENCIL_STATE_POINTERS },
{ 0x7830, 0x00ff, 2, 2, NULL, 7, gen7_3DSTATE_URB_VS },
{ 0x7831, 0x00ff, 2, 2, NULL, 7, gen7_3DSTATE_URB_HS },
{ 0x7832, 0x00ff, 2, 2, NULL, 7, gen7_3DSTATE_URB_DS },
instr_out(ctx, 2, "ending buffer address\n");
return len;
- case 0x780e:
- instr_out(ctx, 0, "3DSTATE_CC_STATE_POINTERS\n");
- instr_out(ctx, 1, "blend change %d\n", data[1] & 1);
- instr_out(ctx, 2, "depth stencil change %d\n",
- data[2] & 1);
- instr_out(ctx, 3, "cc change %d\n", data[3] & 1);
- return len;
-
case 0x780f:
instr_out(ctx, 0, "3DSTATE_SCISSOR_POINTERS\n");
instr_out(ctx, 1, "scissor rect offset\n");
0x12300044: 0x00000001: dynamic state upper bound disabled
0x12300048: 0x00000001: indirect state upper bound disabled
0x1230004c: 0x00000001: instruction state upper bound disabled
-0x12300050: 0x78230000: 3D UNKNOWN: 3d_965 opcode = 0x7823
-0x12300054: 0x00007fe0: MI_NOOP
-0x12300058: 0x78210000: 3D UNKNOWN: 3d_965 opcode = 0x7821
-0x1230005c: 0x00007fc0: MI_NOOP
+0x12300050: 0x78230000: 3DSTATE_VIEWPORT_STATE_POINTERS_CC
+0x12300054: 0x00007fe0: pointer to CC viewport
+0x12300058: 0x78210000: 3DSTATE_VIEWPORT_STATE_POINTERS_SF_CLIP
+0x1230005c: 0x00007fc0: pointer to SF_CLIP viewport
0x12300060: 0x79120000: 3D UNKNOWN: 3d_965 opcode = 0x7912
0x12300064: 0x00000008: MI_NOOP
0x12300068: 0x79160000: 3D UNKNOWN: 3d_965 opcode = 0x7916
0x12300084: 0x04000000: 16KB start, size=1 64B rows, nr_entries=0, total size 0B
0x12300088: 0x78320000: 3DSTATE_URB_DS
0x1230008c: 0x04000000: 16KB start, size=1 64B rows, nr_entries=0, total size 0B
-0x12300090: 0x78240000: 3D UNKNOWN: 3d_965 opcode = 0x7824
-0x12300094: 0x00007f81: MI_NOOP
-Bad length 2 in 3DSTATE_CC_STATE_POINTERS, expeted 4-4
+0x12300090: 0x78240000: 3DSTATE_BLEND_STATE_POINTERS
+0x12300094: 0x00007f81: pointer to BLEND_STATE at 0x00007f80 (changed)
0x12300098: 0x780e0000: 3DSTATE_CC_STATE_POINTERS
-0x1230009c: 0x00007f41: blend change 1
-0x123000a0: 0x78250000: depth stencil change 0
-0x123000a4: 0x00007f01: cc change 1
-0x123000a0: 0x78250000: 3D UNKNOWN: 3d_965 opcode = 0x7825
-0x123000a4: 0x00007f01: MI_NOOP
+0x1230009c: 0x00007f41: pointer to COLOR_CALC_STATE at 0x00007f40 (changed)
+0x123000a0: 0x78250000: 3DSTATE_DEPTH_STENCIL_STATE_POINTERS
+0x123000a4: 0x00007f01: pointer to DEPTH_STENCIL_STATE at 0x00007f00 (changed)
Bad length 7 in 3DSTATE_CONSTANT_GS_STATE, expeted 5-5
0x123000a8: 0x78160005: 3DSTATE_CONSTANT_GS_STATE
0x123000ac: 0x00000000: dword 1
0x1230036c: 0x04000000: 16KB start, size=1 64B rows, nr_entries=0, total size 0B
0x12300370: 0x78320000: 3DSTATE_URB_DS
0x12300374: 0x04000000: 16KB start, size=1 64B rows, nr_entries=0, total size 0B
-Bad length 2 in 3DSTATE_CC_STATE_POINTERS, expeted 4-4
0x12300378: 0x780e0000: 3DSTATE_CC_STATE_POINTERS
-0x1230037c: 0x00007d01: blend change 1
-0x12300380: 0x78250000: depth stencil change 0
-0x12300384: 0x00007cc1: cc change 1
-0x12300380: 0x78250000: 3D UNKNOWN: 3d_965 opcode = 0x7825
-0x12300384: 0x00007cc1: MI_NOOP
+0x1230037c: 0x00007d01: pointer to COLOR_CALC_STATE at 0x00007d00 (changed)
+0x12300380: 0x78250000: 3DSTATE_DEPTH_STENCIL_STATE_POINTERS
+0x12300384: 0x00007cc1: pointer to DEPTH_STENCIL_STATE at 0x00007cc0 (changed)
0x12300388: 0x78260000: 3D UNKNOWN: 3d_965 opcode = 0x7826
0x1230038c: 0x00007a00: MI_NOOP
0x12300390: 0x782b0000: 3D UNKNOWN: 3d_965 opcode = 0x782b