For superluminescent destinations, the old code could underflow in
uint32_t r = (ad - d) * as / s;
when (ad - d) was negative. The new code avoids this problem (and
therefore causes changes in the checksums of thread-test and
blitters-test), but it is likely still buggy due to the use of
unsigned variables and other issues in the blend mode code.
static inline uint32_t
blend_color_burn (uint32_t d, uint32_t ad, uint32_t s, uint32_t as)
{
- if (s == 0)
- {
- return d < ad ? 0 : DIV_ONE_UN8 (as * ad);
- }
+ if (d >= ad)
+ return DIV_ONE_UN8 (ad * as);
+ else if (as * ad - as * d >= ad * s)
+ return 0;
+ else if (s == 0)
+ return 0;
else
- {
- uint32_t r = (ad - d) * as / s;
- return DIV_ONE_UN8 (as * (MAX (r, ad) - r));
- }
+ return DIV_ONE_UN8 (ad * as - (as * as * (ad - d)) / s);
}
PDF_SEPARABLE_BLEND_MODE (color_burn)
}
return fuzzer_test_main("blitters", 2000000,
- 0x6A783AD5,
+ 0xE0A07495,
test_composite, argc, argv);
}
crc32 = compute_crc32 (0, crc32s, sizeof crc32s);
-#define EXPECTED 0x12F4B484
+#define EXPECTED 0xE299B18E
if (crc32 != EXPECTED)
{