gallium/ilo: ship all files in the tarball
authorEmil Velikov <emil.l.velikov@gmail.com>
Fri, 29 Aug 2014 22:57:36 +0000 (23:57 +0100)
committerEmil Velikov <emil.l.velikov@gmail.com>
Fri, 5 Sep 2014 22:46:25 +0000 (23:46 +0100)
 - include all headers in Makefile.sources
 - bundle the android buildscript

Cc: Chia-I Wu <olvaffe@gmail.com>
Signed-off-by: Emil Velikov <emil.l.velikov@gmail.com>
Reviewed-by: Chia-I Wu <olvaffe@gmail.com>
Acked-by: Matt Turner <mattst88@gmail.com>
src/gallium/drivers/ilo/Makefile.am
src/gallium/drivers/ilo/Makefile.sources

index 75213d4..8a29ce4 100644 (file)
@@ -29,6 +29,9 @@ include $(top_srcdir)/src/gallium/Automake.inc
 AM_CPPFLAGS = \
        $(GALLIUM_DRIVER_CFLAGS)
 
+noinst_HEADERS = $(GENHW_FILES)
 noinst_LTLIBRARIES = libilo.la
 
 libilo_la_SOURCES = $(C_SOURCES)
+
+EXTRA_DIST = Android.mk
index 9707302..f9be245 100644 (file)
@@ -1,36 +1,80 @@
 C_SOURCES := \
        ilo_3d.c \
+       ilo_3d.h \
        ilo_3d_pipeline.c \
        ilo_3d_pipeline_dump.c \
        ilo_3d_pipeline_gen6.c \
+       ilo_3d_pipeline_gen6.h \
        ilo_3d_pipeline_gen7.c \
+       ilo_3d_pipeline_gen7.h \
+       ilo_3d_pipeline.h \
        ilo_blit.c \
+       ilo_blit.h \
        ilo_blitter.c \
+       ilo_blitter.h \
        ilo_blitter_blt.c \
        ilo_blitter_pipe.c \
        ilo_blitter_rectlist.c \
+       ilo_common.h \
        ilo_context.c \
+       ilo_context.h \
        ilo_cp.c \
+       ilo_cp.h \
        ilo_format.c \
+       ilo_format.h \
        ilo_gpe_gen6.c \
+       ilo_gpe_gen6.h \
        ilo_gpe_gen7.c \
+       ilo_gpe_gen7.h \
+       ilo_gpe.h \
        ilo_gpgpu.c \
+       ilo_gpgpu.h \
        ilo_layout.c \
+       ilo_layout.h \
+       ilo_public.h \
        ilo_query.c \
+       ilo_query.h \
        ilo_resource.c \
+       ilo_resource.h \
        ilo_screen.c \
+       ilo_screen.h \
        ilo_shader.c \
+       ilo_shader.h \
        ilo_state.c \
+       ilo_state.h \
        ilo_transfer.c \
+       ilo_transfer.h \
        ilo_video.c \
+       ilo_video.h \
+       include \
+       intel_winsys.h \
+       \
        shader/ilo_shader_cs.c \
        shader/ilo_shader_fs.c \
        shader/ilo_shader_gs.c \
+       shader/ilo_shader_internal.h \
        shader/ilo_shader_vs.c \
        shader/toy_compiler.c \
+       shader/toy_compiler.h \
        shader/toy_compiler_asm.c \
        shader/toy_compiler_disasm.c \
+       shader/toy_compiler_reg.h \
+       shader/toy_helpers.h \
        shader/toy_legalize.c \
+       shader/toy_legalize.h \
        shader/toy_legalize_ra.c \
        shader/toy_optimize.c \
-       shader/toy_tgsi.c
+       shader/toy_optimize.h \
+       shader/toy_tgsi.c \
+       shader/toy_tgsi.h
+
+GENHW_FILES := \
+       genhw/gen_blitter.xml.h \
+       genhw/gen_eu_isa.xml.h \
+       genhw/gen_eu_message.xml.h \
+       genhw/genhw.h \
+       genhw/gen_mi.xml.h \
+       genhw/gen_regs.xml.h \
+       genhw/gen_render_3d.xml.h \
+       genhw/gen_render_dynamic.xml.h \
+       genhw/gen_render_surface.xml.h