Windows 7+ with additional required software packages:
-- Microsoft Visual Studio 2013 Professional. Note: it is possible that lesser/older versions may work, but that has not been tested.
+- Microsoft Visual Studio 2015 Professional. Note: it is possible that lesser/older versions may work, but that has not been tested.
- [CMake](http://www.cmake.org/download/). Notes:
- Tell the installer to "Add CMake to the system PATH" environment variable.
- [Python 3](https://www.python.org/downloads). Notes:
- Install each a 32-bit and a 64-bit version, as the 64-bit installer does not install the 32-bit libraries and tools.
- glslang is required for demos and tests.
- [You can download and configure it (in a peer directory) here](https://github.com/KhronosGroup/glslang/blob/master/README.md)
- - A windows batch file has been included that will pull and build the correct version. Run it from Developer Command Prompt for VS2013 like so:
+ - A windows batch file has been included that will pull and build the correct version. Run it from Developer Command Prompt for VS2015 like so:
- update\_external\_sources.bat --build-glslang (Note: see **Loader and Validation Layer Dependencies** below for other options)
## Windows Build - MSVC
set the version numbers and build description for your build. Doing so will set the information displayed
for the Properties->Details tab of the loader vulkan-1.dll file that is built.
-Build all Windows targets after installing required software and cloning the Loader and Validation Layer repo as described above by completing the following steps in a "Developer Command Prompt for VS2013" window (Note that the update\_external\_sources script used below builds external tools into predefined locations. See **Loader and Validation Layer Dependencies** for more information and other options):
+Build all Windows targets after installing required software and cloning the Loader and Validation Layer repo as described above by completing the following steps in a "Developer Command Prompt for VS2015" window (Note that the update\_external\_sources script used below builds external tools into predefined locations. See **Loader and Validation Layer Dependencies** for more information and other options):
```
cd Vulkan-LoaderAndValidationLayers # cd to the root of the cloned git repository
update_external_sources.bat
ndk-build -j $(sysctl -n hw.ncpu)
```
#### Windows
-Follow the setup steps for Windows above, then from Developer Command Prompt for VS2013:
+Follow the setup steps for Windows above, then from Developer Command Prompt for VS2015:
```
cd build-android
update_external_sources_android.bat