--- /dev/null
+; RUN: llc -ppc-asm-full-reg-names -verify-machineinstrs -mtriple=powerpc64le-unknown-linux-gnu -mcpu=pwr9 < %s | FileCheck %s
+
+; test_no_prep:
+; unsigned long test_no_prep(char *p, int count) {
+; unsigned long i=0, res=0;
+; int DISP1 = 4001;
+; int DISP2 = 4002;
+; int DISP3 = 4003;
+; int DISP4 = 4004;
+; for (; i < count ; i++) {
+; unsigned long x1 = *(unsigned long *)(p + i + DISP1);
+; unsigned long x2 = *(unsigned long *)(p + i + DISP2);
+; unsigned long x3 = *(unsigned long *)(p + i + DISP3);
+; unsigned long x4 = *(unsigned long *)(p + i + DISP4);
+; res += x1*x2*x3*x4;
+; }
+; return res + count;
+; }
+
+define i64 @test_no_prep(i8* %0, i32 signext %1) {
+; CHECK-LABEL: test_no_prep:
+; CHECK: addi r3, r3, 4004
+; CHECK: .LBB0_2: #
+; CHECK-NEXT: ldx r9, r3, r6
+; CHECK-NEXT: ldx r10, r3, r7
+; CHECK-NEXT: mulld r9, r10, r9
+; CHECK-NEXT: ldx r11, r3, r8
+; CHECK-NEXT: mulld r9, r9, r11
+; CHECK-NEXT: ld r12, 0(r3)
+; CHECK-NEXT: addi r3, r3, 1
+; CHECK-NEXT: maddld r5, r9, r12, r5
+; CHECK-NEXT: bdnz .LBB0_2
+ %3 = sext i32 %1 to i64
+ %4 = icmp eq i32 %1, 0
+ br i1 %4, label %27, label %5
+
+5: ; preds = %2, %5
+ %6 = phi i64 [ %25, %5 ], [ 0, %2 ]
+ %7 = phi i64 [ %24, %5 ], [ 0, %2 ]
+ %8 = getelementptr inbounds i8, i8* %0, i64 %6
+ %9 = getelementptr inbounds i8, i8* %8, i64 4001
+ %10 = bitcast i8* %9 to i64*
+ %11 = load i64, i64* %10, align 8
+ %12 = getelementptr inbounds i8, i8* %8, i64 4002
+ %13 = bitcast i8* %12 to i64*
+ %14 = load i64, i64* %13, align 8
+ %15 = getelementptr inbounds i8, i8* %8, i64 4003
+ %16 = bitcast i8* %15 to i64*
+ %17 = load i64, i64* %16, align 8
+ %18 = getelementptr inbounds i8, i8* %8, i64 4004
+ %19 = bitcast i8* %18 to i64*
+ %20 = load i64, i64* %19, align 8
+ %21 = mul i64 %14, %11
+ %22 = mul i64 %21, %17
+ %23 = mul i64 %22, %20
+ %24 = add i64 %23, %7
+ %25 = add nuw i64 %6, 1
+ %26 = icmp ult i64 %25, %3
+ br i1 %26, label %5, label %27
+
+27: ; preds = %5, %2
+ %28 = phi i64 [ 0, %2 ], [ %24, %5 ]
+ %29 = add i64 %28, %3
+ ret i64 %29
+}
+
+; test_ds_prep:
+; unsigned long test_ds_prep(char *p, int count) {
+; unsigned long i=0, res=0;
+; int DISP1 = 4001;
+; int DISP2 = 4002;
+; int DISP3 = 4003;
+; int DISP4 = 4006;
+; for (; i < count ; i++) {
+; unsigned long x1 = *(unsigned long *)(p + i + DISP1);
+; unsigned long x2 = *(unsigned long *)(p + i + DISP2);
+; unsigned long x3 = *(unsigned long *)(p + i + DISP3);
+; unsigned long x4 = *(unsigned long *)(p + i + DISP4);
+; res += x1*x2*x3*x4;
+; }
+; return res + count;
+; }
+
+define i64 @test_ds_prep(i8* %0, i32 signext %1) {
+; CHECK-LABEL: test_ds_prep:
+; CHECK: addi r6, r3, 4001
+; CHECK: .LBB1_2: #
+; CHECK-NEXT: ld r10, 0(r6)
+; CHECK-NEXT: ldx r11, r6, r5
+; CHECK-NEXT: mulld r10, r11, r10
+; CHECK-NEXT: ldx r12, r6, r7
+; CHECK-NEXT: mulld r10, r10, r12
+; CHECK-NEXT: addi r9, r6, 1
+; CHECK-NEXT: ldx r6, r6, r8
+; CHECK-NEXT: maddld r3, r10, r6, r3
+; CHECK-NEXT: mr r6, r9
+; CHECK-NEXT: bdnz .LBB1_2
+ %3 = sext i32 %1 to i64
+ %4 = icmp eq i32 %1, 0
+ br i1 %4, label %27, label %5
+
+5: ; preds = %2, %5
+ %6 = phi i64 [ %25, %5 ], [ 0, %2 ]
+ %7 = phi i64 [ %24, %5 ], [ 0, %2 ]
+ %8 = getelementptr inbounds i8, i8* %0, i64 %6
+ %9 = getelementptr inbounds i8, i8* %8, i64 4001
+ %10 = bitcast i8* %9 to i64*
+ %11 = load i64, i64* %10, align 8
+ %12 = getelementptr inbounds i8, i8* %8, i64 4002
+ %13 = bitcast i8* %12 to i64*
+ %14 = load i64, i64* %13, align 8
+ %15 = getelementptr inbounds i8, i8* %8, i64 4003
+ %16 = bitcast i8* %15 to i64*
+ %17 = load i64, i64* %16, align 8
+ %18 = getelementptr inbounds i8, i8* %8, i64 4006
+ %19 = bitcast i8* %18 to i64*
+ %20 = load i64, i64* %19, align 8
+ %21 = mul i64 %14, %11
+ %22 = mul i64 %21, %17
+ %23 = mul i64 %22, %20
+ %24 = add i64 %23, %7
+ %25 = add nuw i64 %6, 1
+ %26 = icmp ult i64 %25, %3
+ br i1 %26, label %5, label %27
+
+27: ; preds = %5, %2
+ %28 = phi i64 [ 0, %2 ], [ %24, %5 ]
+ %29 = add i64 %28, %3
+ ret i64 %29
+}
+
+; test_max_number_reminder:
+; unsigned long test_max_number_reminder(char *p, int count) {
+; unsigned long i=0, res=0;
+; int DISP1 = 4001;
+; int DISP2 = 4002;
+; int DISP3 = 4003;
+; int DISP4 = 4005;
+; int DISP5 = 4006;
+; int DISP6 = 4007;
+; int DISP7 = 4014;
+; int DISP8 = 4010;
+; int DISP9 = 4011;
+; for (; i < count ; i++) {
+; unsigned long x1 = *(unsigned long *)(p + i + DISP1);
+; unsigned long x2 = *(unsigned long *)(p + i + DISP2);
+; unsigned long x3 = *(unsigned long *)(p + i + DISP3);
+; unsigned long x4 = *(unsigned long *)(p + i + DISP4);
+; unsigned long x5 = *(unsigned long *)(p + i + DISP5);
+; unsigned long x6 = *(unsigned long *)(p + i + DISP6);
+; unsigned long x7 = *(unsigned long *)(p + i + DISP7);
+; unsigned long x8 = *(unsigned long *)(p + i + DISP8);
+; unsigned long x9 = *(unsigned long *)(p + i + DISP9);
+; res += x1*x2*x3*x4*x5*x6*x7*x8*x9;
+; }
+; return res + count;
+;}
+
+define i64 @test_max_number_reminder(i8* %0, i32 signext %1) {
+; CHECK-LABEL: test_max_number_reminder:
+; CHECK: addi r8, r3, 4001
+; CHECK: .LBB2_2: #
+; CHECK-NEXT: ld r30, 0(r8)
+; CHECK-NEXT: ldx r29, r8, r5
+; CHECK-NEXT: mulld r30, r29, r30
+; CHECK-NEXT: addi r0, r8, 1
+; CHECK-NEXT: ld r28, 4(r8)
+; CHECK-NEXT: ldx r27, r8, r7
+; CHECK-NEXT: ldx r26, r8, r9
+; CHECK-NEXT: ldx r25, r8, r10
+; CHECK-NEXT: ldx r24, r8, r11
+; CHECK-NEXT: ldx r23, r8, r12
+; CHECK-NEXT: ldx r8, r8, r6
+; CHECK-NEXT: mulld r8, r30, r8
+; CHECK-NEXT: mulld r8, r8, r28
+; CHECK-NEXT: mulld r8, r8, r27
+; CHECK-NEXT: mulld r8, r8, r26
+; CHECK-NEXT: mulld r8, r8, r25
+; CHECK-NEXT: mulld r8, r8, r24
+; CHECK-NEXT: maddld r3, r8, r23, r3
+; CHECK-NEXT: mr r8, r0
+; CHECK-NEXT: bdnz .LBB2_2
+ %3 = sext i32 %1 to i64
+ %4 = icmp eq i32 %1, 0
+ br i1 %4, label %47, label %5
+
+5: ; preds = %2, %5
+ %6 = phi i64 [ %45, %5 ], [ 0, %2 ]
+ %7 = phi i64 [ %44, %5 ], [ 0, %2 ]
+ %8 = getelementptr inbounds i8, i8* %0, i64 %6
+ %9 = getelementptr inbounds i8, i8* %8, i64 4001
+ %10 = bitcast i8* %9 to i64*
+ %11 = load i64, i64* %10, align 8
+ %12 = getelementptr inbounds i8, i8* %8, i64 4002
+ %13 = bitcast i8* %12 to i64*
+ %14 = load i64, i64* %13, align 8
+ %15 = getelementptr inbounds i8, i8* %8, i64 4003
+ %16 = bitcast i8* %15 to i64*
+ %17 = load i64, i64* %16, align 8
+ %18 = getelementptr inbounds i8, i8* %8, i64 4005
+ %19 = bitcast i8* %18 to i64*
+ %20 = load i64, i64* %19, align 8
+ %21 = getelementptr inbounds i8, i8* %8, i64 4006
+ %22 = bitcast i8* %21 to i64*
+ %23 = load i64, i64* %22, align 8
+ %24 = getelementptr inbounds i8, i8* %8, i64 4007
+ %25 = bitcast i8* %24 to i64*
+ %26 = load i64, i64* %25, align 8
+ %27 = getelementptr inbounds i8, i8* %8, i64 4014
+ %28 = bitcast i8* %27 to i64*
+ %29 = load i64, i64* %28, align 8
+ %30 = getelementptr inbounds i8, i8* %8, i64 4010
+ %31 = bitcast i8* %30 to i64*
+ %32 = load i64, i64* %31, align 8
+ %33 = getelementptr inbounds i8, i8* %8, i64 4011
+ %34 = bitcast i8* %33 to i64*
+ %35 = load i64, i64* %34, align 8
+ %36 = mul i64 %14, %11
+ %37 = mul i64 %36, %17
+ %38 = mul i64 %37, %20
+ %39 = mul i64 %38, %23
+ %40 = mul i64 %39, %26
+ %41 = mul i64 %40, %29
+ %42 = mul i64 %41, %32
+ %43 = mul i64 %42, %35
+ %44 = add i64 %43, %7
+ %45 = add nuw i64 %6, 1
+ %46 = icmp ult i64 %45, %3
+ br i1 %46, label %5, label %47
+
+47: ; preds = %5, %2
+ %48 = phi i64 [ 0, %2 ], [ %44, %5 ]
+ %49 = add i64 %48, %3
+ ret i64 %49
+}
+
+; test_update_ds_prep_interact:
+; unsigned long test_update_ds_prep_interact(char *p, int count) {
+; unsigned long i=0, res=0;
+; int DISP1 = 4001;
+; int DISP2 = 4002;
+; int DISP3 = 4003;
+; int DISP4 = 4006;
+; for (; i < count ; i++) {
+; unsigned long x1 = *(unsigned long *)(p + 4 * i + DISP1);
+; unsigned long x2 = *(unsigned long *)(p + 4 * i + DISP2);
+; unsigned long x3 = *(unsigned long *)(p + 4 * i + DISP3);
+; unsigned long x4 = *(unsigned long *)(p + 4 * i + DISP4);
+; res += x1*x2*x3*x4;
+; }
+; return res + count;
+; }
+
+define dso_local i64 @test_update_ds_prep_interact(i8* %0, i32 signext %1) {
+; CHECK-LABEL: test_update_ds_prep_interact:
+; CHECK: addi r3, r3, 3997
+; CHECK: .LBB3_2: #
+; CHECK-NEXT: ldu r9, 4(r3)
+; CHECK-NEXT: ldx r10, r3, r6
+; CHECK-NEXT: mulld r9, r10, r9
+; CHECK-NEXT: ldx r11, r3, r7
+; CHECK-NEXT: mulld r9, r9, r11
+; CHECK-NEXT: ldx r12, r3, r8
+; CHECK-NEXT: maddld r5, r9, r12, r5
+; CHECK-NEXT: bdnz .LBB3_2
+ %3 = sext i32 %1 to i64
+ %4 = icmp eq i32 %1, 0
+ br i1 %4, label %28, label %5
+
+5: ; preds = %2, %5
+ %6 = phi i64 [ %26, %5 ], [ 0, %2 ]
+ %7 = phi i64 [ %25, %5 ], [ 0, %2 ]
+ %8 = shl i64 %6, 2
+ %9 = getelementptr inbounds i8, i8* %0, i64 %8
+ %10 = getelementptr inbounds i8, i8* %9, i64 4001
+ %11 = bitcast i8* %10 to i64*
+ %12 = load i64, i64* %11, align 8
+ %13 = getelementptr inbounds i8, i8* %9, i64 4002
+ %14 = bitcast i8* %13 to i64*
+ %15 = load i64, i64* %14, align 8
+ %16 = getelementptr inbounds i8, i8* %9, i64 4003
+ %17 = bitcast i8* %16 to i64*
+ %18 = load i64, i64* %17, align 8
+ %19 = getelementptr inbounds i8, i8* %9, i64 4006
+ %20 = bitcast i8* %19 to i64*
+ %21 = load i64, i64* %20, align 8
+ %22 = mul i64 %15, %12
+ %23 = mul i64 %22, %18
+ %24 = mul i64 %23, %21
+ %25 = add i64 %24, %7
+ %26 = add nuw i64 %6, 1
+ %27 = icmp ult i64 %26, %3
+ br i1 %27, label %5, label %28
+
+28: ; preds = %5, %2
+ %29 = phi i64 [ 0, %2 ], [ %25, %5 ]
+ %30 = add i64 %29, %3
+ ret i64 %30
+}
+
+; test_update_ds_prep_nointeract:
+; unsigned long test_update_ds_prep_nointeract(char *p, int count) {
+; unsigned long i=0, res=0;
+; int DISP1 = 4001;
+; int DISP2 = 4002;
+; int DISP3 = 4003;
+; int DISP4 = 4007;
+; for (; i < count ; i++) {
+; char x1 = *(p + i + DISP1);
+; unsigned long x2 = *(unsigned long *)(p + i + DISP2);
+; unsigned long x3 = *(unsigned long *)(p + i + DISP3);
+; unsigned long x4 = *(unsigned long *)(p + i + DISP4);
+; res += (unsigned long)x1*x2*x3*x4;
+; }
+; return res + count;
+; }
+
+define i64 @test_update_ds_prep_nointeract(i8* %0, i32 signext %1) {
+; CHECK-LABEL: test_update_ds_prep_nointeract:
+; CHECK: addi r3, r3, 4000
+; CHECK: .LBB4_2: #
+; CHECK-NEXT: lbzu r9, 1(r3)
+; CHECK-NEXT: ldx r10, r3, r6
+; CHECK-NEXT: mulld r9, r10, r9
+; CHECK-NEXT: ldx r11, r3, r7
+; CHECK-NEXT: mulld r9, r9, r11
+; CHECK-NEXT: ldx r12, r3, r8
+; CHECK-NEXT: maddld r5, r9, r12, r5
+; CHECK-NEXT: bdnz .LBB4_2
+ %3 = sext i32 %1 to i64
+ %4 = icmp eq i32 %1, 0
+ br i1 %4, label %27, label %5
+
+5: ; preds = %2, %5
+ %6 = phi i64 [ %25, %5 ], [ 0, %2 ]
+ %7 = phi i64 [ %24, %5 ], [ 0, %2 ]
+ %8 = getelementptr inbounds i8, i8* %0, i64 %6
+ %9 = getelementptr inbounds i8, i8* %8, i64 4001
+ %10 = load i8, i8* %9, align 1
+ %11 = getelementptr inbounds i8, i8* %8, i64 4002
+ %12 = bitcast i8* %11 to i64*
+ %13 = load i64, i64* %12, align 8
+ %14 = getelementptr inbounds i8, i8* %8, i64 4003
+ %15 = bitcast i8* %14 to i64*
+ %16 = load i64, i64* %15, align 8
+ %17 = getelementptr inbounds i8, i8* %8, i64 4007
+ %18 = bitcast i8* %17 to i64*
+ %19 = load i64, i64* %18, align 8
+ %20 = zext i8 %10 to i64
+ %21 = mul i64 %13, %20
+ %22 = mul i64 %21, %16
+ %23 = mul i64 %22, %19
+ %24 = add i64 %23, %7
+ %25 = add nuw i64 %6, 1
+ %26 = icmp ult i64 %25, %3
+ br i1 %26, label %5, label %27
+
+27: ; preds = %5, %2
+ %28 = phi i64 [ 0, %2 ], [ %24, %5 ]
+ %29 = add i64 %28, %3
+ ret i64 %29
+}
+
+; test_ds_multiple_chains:
+; unsigned long test_ds_multiple_chains(char *p, char *q, int count) {
+; unsigned long i=0, res=0;
+; int DISP1 = 4001;
+; int DISP2 = 4010;
+; int DISP3 = 4005;
+; int DISP4 = 4009;
+; for (; i < count ; i++) {
+; unsigned long x1 = *(unsigned long *)(p + i + DISP1);
+; unsigned long x2 = *(unsigned long *)(p + i + DISP2);
+; unsigned long x3 = *(unsigned long *)(p + i + DISP3);
+; unsigned long x4 = *(unsigned long *)(p + i + DISP4);
+; unsigned long x5 = *(unsigned long *)(q + i + DISP1);
+; unsigned long x6 = *(unsigned long *)(q + i + DISP2);
+; unsigned long x7 = *(unsigned long *)(q + i + DISP3);
+; unsigned long x8 = *(unsigned long *)(q + i + DISP4);
+; res += x1*x2*x3*x4*x5*x6*x7*x8;
+; }
+; return res + count;
+; }
+
+define dso_local i64 @test_ds_multiple_chains(i8* %0, i8* %1, i32 signext %2) {
+; CHECK-LABEL: test_ds_multiple_chains:
+; CHECK: addi r3, r3, 4010
+; CHECK: addi r4, r4, 4010
+; CHECK: .LBB5_2: #
+; CHECK-NEXT: ldx r10, r3, r7
+; CHECK-NEXT: ld r11, 0(r3)
+; CHECK-NEXT: mulld r10, r11, r10
+; CHECK-NEXT: ldx r11, r3, r8
+; CHECK-NEXT: mulld r10, r10, r11
+; CHECK-NEXT: ldx r12, r3, r9
+; CHECK-NEXT: addi r3, r3, 1
+; CHECK-NEXT: mulld r10, r10, r12
+; CHECK-NEXT: ldx r0, r4, r7
+; CHECK-NEXT: mulld r10, r10, r0
+; CHECK-NEXT: ld r30, 0(r4)
+; CHECK-NEXT: mulld r10, r10, r30
+; CHECK-NEXT: ldx r29, r4, r8
+; CHECK-NEXT: mulld r10, r10, r29
+; CHECK-NEXT: ldx r28, r4, r9
+; CHECK-NEXT: addi r4, r4, 1
+; CHECK-NEXT: maddld r6, r10, r28, r6
+; CHECK-NEXT: bdnz .LBB5_2
+ %4 = sext i32 %2 to i64
+ %5 = icmp eq i32 %2, 0
+ br i1 %5, label %45, label %6
+
+6: ; preds = %3, %6
+ %7 = phi i64 [ %43, %6 ], [ 0, %3 ]
+ %8 = phi i64 [ %42, %6 ], [ 0, %3 ]
+ %9 = getelementptr inbounds i8, i8* %0, i64 %7
+ %10 = getelementptr inbounds i8, i8* %9, i64 4001
+ %11 = bitcast i8* %10 to i64*
+ %12 = load i64, i64* %11, align 8
+ %13 = getelementptr inbounds i8, i8* %9, i64 4010
+ %14 = bitcast i8* %13 to i64*
+ %15 = load i64, i64* %14, align 8
+ %16 = getelementptr inbounds i8, i8* %9, i64 4005
+ %17 = bitcast i8* %16 to i64*
+ %18 = load i64, i64* %17, align 8
+ %19 = getelementptr inbounds i8, i8* %9, i64 4009
+ %20 = bitcast i8* %19 to i64*
+ %21 = load i64, i64* %20, align 8
+ %22 = getelementptr inbounds i8, i8* %1, i64 %7
+ %23 = getelementptr inbounds i8, i8* %22, i64 4001
+ %24 = bitcast i8* %23 to i64*
+ %25 = load i64, i64* %24, align 8
+ %26 = getelementptr inbounds i8, i8* %22, i64 4010
+ %27 = bitcast i8* %26 to i64*
+ %28 = load i64, i64* %27, align 8
+ %29 = getelementptr inbounds i8, i8* %22, i64 4005
+ %30 = bitcast i8* %29 to i64*
+ %31 = load i64, i64* %30, align 8
+ %32 = getelementptr inbounds i8, i8* %22, i64 4009
+ %33 = bitcast i8* %32 to i64*
+ %34 = load i64, i64* %33, align 8
+ %35 = mul i64 %15, %12
+ %36 = mul i64 %35, %18
+ %37 = mul i64 %36, %21
+ %38 = mul i64 %37, %25
+ %39 = mul i64 %38, %28
+ %40 = mul i64 %39, %31
+ %41 = mul i64 %40, %34
+ %42 = add i64 %41, %8
+ %43 = add nuw i64 %7, 1
+ %44 = icmp ult i64 %43, %4
+ br i1 %44, label %6, label %45
+
+45: ; preds = %6, %3
+ %46 = phi i64 [ 0, %3 ], [ %42, %6 ]
+ %47 = add i64 %46, %4
+ ret i64 %47
+}
+
+; test_ds_cross_basic_blocks:
+;extern char *arr;
+;unsigned long foo(char *p, int count)
+;{
+; unsigned long i=0, res=0;
+; int DISP1 = 4000;
+; int DISP2 = 4001;
+; int DISP3 = 4002;
+; int DISP4 = 4003;
+; int DISP5 = 4005;
+; int DISP6 = 4009;
+; unsigned long x1, x2, x3, x4, x5, x6;
+; x1=x2=x3=x4=x5=x6=1;
+; for (; i < count ; i++) {
+; if (arr[i] % 3 == 1) {
+; x1 += *(unsigned long *)(p + i + DISP1);
+; x2 += *(unsigned long *)(p + i + DISP2);
+; }
+; else if (arr[i] % 3 == 2) {
+; x3 += *(unsigned long *)(p + i + DISP3);
+; x4 += *(unsigned long *)(p + i + DISP5);
+; }
+; else {
+; x5 += *(unsigned long *)(p + i + DISP4);
+; x6 += *(unsigned long *)(p + i + DISP6);
+; }
+; res += x1*x2*x3*x4*x5*x6;
+; }
+; return res;
+;}
+
+@arr = external local_unnamed_addr global i8*, align 8
+
+define i64 @test_ds_cross_basic_blocks(i8* %0, i32 signext %1) {
+; CHECK-LABEL: test_ds_cross_basic_blocks:
+; CHECK: addi r5, r3, 4000
+; CHECK: .LBB6_2: #
+; CHECK-NEXT: ld r0, 0(r5)
+; CHECK-NEXT: add r26, r0, r26
+; CHECK-NEXT: ldx r0, r5, r7
+; CHECK-NEXT: add r27, r0, r27
+; CHECK-NEXT: .LBB6_3: #
+; CHECK-NEXT: mulld r0, r27, r26
+; CHECK-NEXT: mulld r0, r0, r28
+; CHECK-NEXT: mulld r0, r0, r29
+; CHECK-NEXT: mulld r0, r0, r30
+; CHECK-NEXT: maddld r3, r0, r12, r3
+; CHECK-NEXT: addi r5, r5, 1
+; CHECK-NEXT: bdz .LBB6_9
+; CHECK-NEXT: .LBB6_4: #
+; CHECK-NEXT: lbzu r0, 1(r6)
+; CHECK-NEXT: clrldi r25, r0, 32
+; CHECK-NEXT: mulld r25, r25, r4
+; CHECK-NEXT: rldicl r25, r25, 31, 33
+; CHECK-NEXT: slwi r24, r25, 1
+; CHECK-NEXT: add r25, r25, r24
+; CHECK-NEXT: subf r0, r25, r0
+; CHECK-NEXT: cmplwi r0, 1
+; CHECK-NEXT: beq cr0, .LBB6_2
+; CHECK-NEXT: # %bb.5: #
+; CHECK-NEXT: clrlwi r0, r0, 24
+; CHECK-NEXT: cmplwi r0, 2
+; CHECK-NEXT: bne cr0, .LBB6_7
+; CHECK-NEXT: # %bb.6: #
+; CHECK-NEXT: ldx r0, r5, r8
+; CHECK-NEXT: add r28, r0, r28
+; CHECK-NEXT: ldx r0, r5, r9
+; CHECK-NEXT: add r29, r0, r29
+; CHECK-NEXT: b .LBB6_3
+; CHECK-NEXT: .p2align 4
+; CHECK-NEXT: .LBB6_7: #
+; CHECK-NEXT: ldx r0, r5, r10
+; CHECK-NEXT: add r30, r0, r30
+; CHECK-NEXT: ldx r0, r5, r11
+; CHECK-NEXT: add r12, r0, r12
+ %3 = sext i32 %1 to i64
+ %4 = icmp eq i32 %1, 0
+ br i1 %4, label %66, label %5
+
+5: ; preds = %2
+ %6 = load i8*, i8** @arr, align 8
+ br label %7
+
+7: ; preds = %5, %51
+ %8 = phi i64 [ 1, %5 ], [ %57, %51 ]
+ %9 = phi i64 [ 1, %5 ], [ %56, %51 ]
+ %10 = phi i64 [ 1, %5 ], [ %55, %51 ]
+ %11 = phi i64 [ 1, %5 ], [ %54, %51 ]
+ %12 = phi i64 [ 1, %5 ], [ %53, %51 ]
+ %13 = phi i64 [ 1, %5 ], [ %52, %51 ]
+ %14 = phi i64 [ 0, %5 ], [ %64, %51 ]
+ %15 = phi i64 [ 0, %5 ], [ %63, %51 ]
+ %16 = getelementptr inbounds i8, i8* %6, i64 %14
+ %17 = load i8, i8* %16, align 1
+ %18 = urem i8 %17, 3
+ %19 = icmp eq i8 %18, 1
+ br i1 %19, label %20, label %30
+
+20: ; preds = %7
+ %21 = getelementptr inbounds i8, i8* %0, i64 %14
+ %22 = getelementptr inbounds i8, i8* %21, i64 4000
+ %23 = bitcast i8* %22 to i64*
+ %24 = load i64, i64* %23, align 8
+ %25 = add i64 %24, %13
+ %26 = getelementptr inbounds i8, i8* %21, i64 4001
+ %27 = bitcast i8* %26 to i64*
+ %28 = load i64, i64* %27, align 8
+ %29 = add i64 %28, %12
+ br label %51
+
+30: ; preds = %7
+ %31 = icmp eq i8 %18, 2
+ %32 = getelementptr inbounds i8, i8* %0, i64 %14
+ br i1 %31, label %33, label %42
+
+33: ; preds = %30
+ %34 = getelementptr inbounds i8, i8* %32, i64 4002
+ %35 = bitcast i8* %34 to i64*
+ %36 = load i64, i64* %35, align 8
+ %37 = add i64 %36, %11
+ %38 = getelementptr inbounds i8, i8* %32, i64 4005
+ %39 = bitcast i8* %38 to i64*
+ %40 = load i64, i64* %39, align 8
+ %41 = add i64 %40, %10
+ br label %51
+
+42: ; preds = %30
+ %43 = getelementptr inbounds i8, i8* %32, i64 4003
+ %44 = bitcast i8* %43 to i64*
+ %45 = load i64, i64* %44, align 8
+ %46 = add i64 %45, %9
+ %47 = getelementptr inbounds i8, i8* %32, i64 4009
+ %48 = bitcast i8* %47 to i64*
+ %49 = load i64, i64* %48, align 8
+ %50 = add i64 %49, %8
+ br label %51
+
+51: ; preds = %33, %42, %20
+ %52 = phi i64 [ %25, %20 ], [ %13, %33 ], [ %13, %42 ]
+ %53 = phi i64 [ %29, %20 ], [ %12, %33 ], [ %12, %42 ]
+ %54 = phi i64 [ %11, %20 ], [ %37, %33 ], [ %11, %42 ]
+ %55 = phi i64 [ %10, %20 ], [ %41, %33 ], [ %10, %42 ]
+ %56 = phi i64 [ %9, %20 ], [ %9, %33 ], [ %46, %42 ]
+ %57 = phi i64 [ %8, %20 ], [ %8, %33 ], [ %50, %42 ]
+ %58 = mul i64 %53, %52
+ %59 = mul i64 %58, %54
+ %60 = mul i64 %59, %55
+ %61 = mul i64 %60, %56
+ %62 = mul i64 %61, %57
+ %63 = add i64 %62, %15
+ %64 = add nuw i64 %14, 1
+ %65 = icmp ult i64 %64, %3
+ br i1 %65, label %7, label %66
+
+66: ; preds = %51, %2
+ %67 = phi i64 [ 0, %2 ], [ %63, %51 ]
+ ret i64 %67
+}
+
+; test_ds_float:
+;float test_ds_float(char *p, int count) {
+; int i=0 ;
+; float res=0;
+; int DISP1 = 4001;
+; int DISP2 = 4002;
+; int DISP3 = 4022;
+; int DISP4 = 4062;
+; for (; i < count ; i++) {
+; float x1 = *(float *)(p + i + DISP1);
+; float x2 = *(float *)(p + i + DISP2);
+; float x3 = *(float *)(p + i + DISP3);
+; float x4 = *(float *)(p + i + DISP4);
+; res += x1*x2*x3*x4;
+; }
+; return res;
+;}
+
+define float @test_ds_float(i8* %0, i32 signext %1) {
+; CHECK-LABEL: test_ds_float:
+; CHECK: addi r3, r3, 4000
+; CHECK: .LBB7_2: #
+; CHECK-NEXT: lfsu f0, 1(r3)
+; CHECK-NEXT: lfsx f2, r3, r4
+; CHECK-NEXT: lfsx f3, r3, r5
+; CHECK-NEXT: xsmulsp f0, f0, f2
+; CHECK-NEXT: lfsx f4, r3, r6
+; CHECK-NEXT: xsmulsp f0, f0, f3
+; CHECK-NEXT: xsmulsp f0, f0, f4
+; CHECK-NEXT: xsaddsp f1, f1, f0
+; CHECK-NEXT: bdnz .LBB7_2
+ %3 = icmp sgt i32 %1, 0
+ br i1 %3, label %4, label %28
+
+4: ; preds = %2
+ %5 = zext i32 %1 to i64
+ br label %6
+
+6: ; preds = %6, %4
+ %7 = phi i64 [ 0, %4 ], [ %26, %6 ]
+ %8 = phi float [ 0.000000e+00, %4 ], [ %25, %6 ]
+ %9 = getelementptr inbounds i8, i8* %0, i64 %7
+ %10 = getelementptr inbounds i8, i8* %9, i64 4001
+ %11 = bitcast i8* %10 to float*
+ %12 = load float, float* %11, align 4
+ %13 = getelementptr inbounds i8, i8* %9, i64 4002
+ %14 = bitcast i8* %13 to float*
+ %15 = load float, float* %14, align 4
+ %16 = getelementptr inbounds i8, i8* %9, i64 4022
+ %17 = bitcast i8* %16 to float*
+ %18 = load float, float* %17, align 4
+ %19 = getelementptr inbounds i8, i8* %9, i64 4062
+ %20 = bitcast i8* %19 to float*
+ %21 = load float, float* %20, align 4
+ %22 = fmul float %12, %15
+ %23 = fmul float %22, %18
+ %24 = fmul float %23, %21
+ %25 = fadd float %8, %24
+ %26 = add nuw nsw i64 %7, 1
+ %27 = icmp eq i64 %26, %5
+ br i1 %27, label %28, label %6
+
+28: ; preds = %6, %2
+ %29 = phi float [ 0.000000e+00, %2 ], [ %25, %6 ]
+ ret float %29
+}
+
+; test_ds_combine_float_int:
+;float test_ds_combine_float_int(char *p, int count) {
+; int i=0 ;
+; float res=0;
+; int DISP1 = 4001;
+; int DISP2 = 4002;
+; int DISP3 = 4022;
+; int DISP4 = 4062;
+; for (; i < count ; i++) {
+; float x1 = *(float *)(p + i + DISP1);
+; unsigned long x2 = *(unsigned long*)(p + i + DISP2);
+; float x3 = *(float *)(p + i + DISP3);
+; float x4 = *(float *)(p + i + DISP4);
+; res += x1*x2*x3*x4;
+; }
+; return res;
+;}
+
+define float @test_ds_combine_float_int(i8* %0, i32 signext %1) {
+; CHECK-LABEL: test_ds_combine_float_int:
+; CHECK: addi r4, r3, 4001
+; CHECK: addi r3, r3, 4000
+; CHECK: .LBB8_2: #
+; CHECK-NEXT: lfdu f4, 1(r4)
+; CHECK-NEXT: lfsu f0, 1(r3)
+; CHECK-NEXT: xscvuxdsp f4, f4
+; CHECK-NEXT: lfsx f2, r3, r5
+; CHECK-NEXT: lfsx f3, r3, r6
+; CHECK-NEXT: xsmulsp f0, f0, f4
+; CHECK-NEXT: xsmulsp f0, f2, f0
+; CHECK-NEXT: xsmulsp f0, f3, f0
+; CHECK-NEXT: xsaddsp f1, f1, f0
+; CHECK-NEXT: bdnz .LBB8_2
+ %3 = icmp sgt i32 %1, 0
+ br i1 %3, label %4, label %29
+
+4: ; preds = %2
+ %5 = zext i32 %1 to i64
+ br label %6
+
+6: ; preds = %6, %4
+ %7 = phi i64 [ 0, %4 ], [ %27, %6 ]
+ %8 = phi float [ 0.000000e+00, %4 ], [ %26, %6 ]
+ %9 = getelementptr inbounds i8, i8* %0, i64 %7
+ %10 = getelementptr inbounds i8, i8* %9, i64 4001
+ %11 = bitcast i8* %10 to float*
+ %12 = load float, float* %11, align 4
+ %13 = getelementptr inbounds i8, i8* %9, i64 4002
+ %14 = bitcast i8* %13 to i64*
+ %15 = load i64, i64* %14, align 8
+ %16 = getelementptr inbounds i8, i8* %9, i64 4022
+ %17 = bitcast i8* %16 to float*
+ %18 = load float, float* %17, align 4
+ %19 = getelementptr inbounds i8, i8* %9, i64 4062
+ %20 = bitcast i8* %19 to float*
+ %21 = load float, float* %20, align 4
+ %22 = uitofp i64 %15 to float
+ %23 = fmul float %12, %22
+ %24 = fmul float %18, %23
+ %25 = fmul float %21, %24
+ %26 = fadd float %8, %25
+ %27 = add nuw nsw i64 %7, 1
+ %28 = icmp eq i64 %27, %5
+ br i1 %28, label %29, label %6
+
+29: ; preds = %6, %2
+ %30 = phi float [ 0.000000e+00, %2 ], [ %26, %6 ]
+ ret float %30
+}