PAN_V7(R32G32B32X32_UINT, RGBA32UI, RGB1, L, VTR_),
PAN_V7(R32G32B32X32_SINT, RGBA32I, RGB1, L, VTR_),
};
-
-/* Translate a PIPE swizzle quad to a 12-bit Mali swizzle code. PIPE
- * swizzles line up with Mali swizzles for the XYZW01, but PIPE swizzles have
- * an additional "NONE" field that we have to mask out to zero. Additionally,
- * PIPE swizzles are sparse but Mali swizzles are packed */
-
-unsigned
-panfrost_translate_swizzle_4(const unsigned char swizzle[4])
-{
- unsigned out = 0;
-
- for (unsigned i = 0; i < 4; ++i) {
- unsigned translated = (swizzle[i] > PIPE_SWIZZLE_1) ? PIPE_SWIZZLE_0 : swizzle[i];
- out |= (translated << (3*i));
- }
-
- return out;
-}
-
-void
-panfrost_invert_swizzle(const unsigned char *in, unsigned char *out)
-{
- /* First, default to all zeroes to prevent uninitialized junk */
-
- for (unsigned c = 0; c < 4; ++c)
- out[c] = PIPE_SWIZZLE_0;
-
- /* Now "do" what the swizzle says */
-
- for (unsigned c = 0; c < 4; ++c) {
- unsigned char i = in[c];
-
- /* Who cares? */
- assert(PIPE_SWIZZLE_X == 0);
- if (i > PIPE_SWIZZLE_W)
- continue;
-
- /* Invert */
- unsigned idx = i - PIPE_SWIZZLE_X;
- out[idx] = PIPE_SWIZZLE_X + c;
- }
-}
-
-/* Formats requiring blend shaders are stored raw in the tilebuffer and will
- * have 0 as their pixel format. Assumes dithering is set, I don't know of a
- * case when it makes sense to turn off dithering. */
-
-unsigned
-panfrost_format_to_bifrost_blend(const struct panfrost_device *dev,
- enum pipe_format format)
-{
- mali_pixel_format pixfmt = panfrost_blendable_formats[format].bifrost;
-
- if (pixfmt) {
- return pixfmt | ((dev->quirks & HAS_SWIZZLES) ?
- panfrost_get_default_swizzle(4) : 0);
- } else {
- return dev->formats[format].hw;
- }
-}
extern const struct panfrost_format panfrost_pipe_format_v6[PIPE_FORMAT_COUNT];
extern const struct panfrost_format panfrost_pipe_format_v7[PIPE_FORMAT_COUNT];
-unsigned
-panfrost_translate_swizzle_4(const unsigned char swizzle[4]);
-
-void
-panfrost_invert_swizzle(const unsigned char *in, unsigned char *out);
-
/* Helpers to construct swizzles */
#define PAN_V6_SWIZZLE(R, G, B, A) ( \
return components < 4 ? 0x10 : 0x00;
}
-unsigned
-panfrost_format_to_bifrost_blend(const struct panfrost_device *dev,
- enum pipe_format format);
-
struct pan_pool;
struct pan_scoreboard;
--- /dev/null
+/*
+ * Copyright (C) 2019 Collabora, Ltd.
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the "Software"),
+ * to deal in the Software without restriction, including without limitation
+ * the rights to use, copy, modify, merge, publish, distribute, sublicense,
+ * and/or sell copies of the Software, and to permit persons to whom the
+ * Software is furnished to do so, subject to the following conditions:
+ *
+ * The above copyright notice and this permission notice (including the next
+ * paragraph) shall be included in all copies or substantial portions of the
+ * Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
+ * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+ * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
+ * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
+ * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
+ * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
+ * SOFTWARE.
+ */
+
+#include <stdio.h>
+#include "pan_texture.h"
+#include "panfrost-quirks.h"
+
+/* Translate a PIPE swizzle quad to a 12-bit Mali swizzle code. PIPE
+ * swizzles line up with Mali swizzles for the XYZW01, but PIPE swizzles have
+ * an additional "NONE" field that we have to mask out to zero. Additionally,
+ * PIPE swizzles are sparse but Mali swizzles are packed */
+
+unsigned
+panfrost_translate_swizzle_4(const unsigned char swizzle[4])
+{
+ unsigned out = 0;
+
+ for (unsigned i = 0; i < 4; ++i) {
+ unsigned translated = (swizzle[i] > PIPE_SWIZZLE_1) ? PIPE_SWIZZLE_0 : swizzle[i];
+ out |= (translated << (3*i));
+ }
+
+ return out;
+}
+
+void
+panfrost_invert_swizzle(const unsigned char *in, unsigned char *out)
+{
+ /* First, default to all zeroes to prevent uninitialized junk */
+
+ for (unsigned c = 0; c < 4; ++c)
+ out[c] = PIPE_SWIZZLE_0;
+
+ /* Now "do" what the swizzle says */
+
+ for (unsigned c = 0; c < 4; ++c) {
+ unsigned char i = in[c];
+
+ /* Who cares? */
+ assert(PIPE_SWIZZLE_X == 0);
+ if (i > PIPE_SWIZZLE_W)
+ continue;
+
+ /* Invert */
+ unsigned idx = i - PIPE_SWIZZLE_X;
+ out[idx] = PIPE_SWIZZLE_X + c;
+ }
+}
+
+/* Formats requiring blend shaders are stored raw in the tilebuffer and will
+ * have 0 as their pixel format. Assumes dithering is set, I don't know of a
+ * case when it makes sense to turn off dithering. */
+
+unsigned
+panfrost_format_to_bifrost_blend(const struct panfrost_device *dev,
+ enum pipe_format format)
+{
+ mali_pixel_format pixfmt = panfrost_blendable_formats[format].bifrost;
+
+ if (pixfmt) {
+ return pixfmt | ((dev->quirks & HAS_SWIZZLES) ?
+ panfrost_get_default_swizzle(4) : 0);
+ } else {
+ return dev->formats[format].hw;
+ }
+}