* If the image is 32-bit floating-point, the pixel values are multiplied by 255. That is, the value range [0,1] is mapped to [0,255].
-This function should be followed by ``waitKey`` function which displays the image for specified milliseconds. Otherwise, it won't display the image.
+If window was created with OpenGL support, ``imshow`` also support :ocv:class:`ogl::Buffer` , :ocv:class:`ogl::Texture2D` and :ocv:class:`gpu::GpuMat` as input.
+
++.. note:: This function should be followed by ``waitKey`` function which displays the image for specified milliseconds. Otherwise, it won't display the image.
++
+
namedWindow
---------------
Creates a window.
:ocv:func:`erode`,
:ocv:func:`morphologyEx`,
:ocv:func:`createMorphologyFilter`
+ :ocv:func:`getStructuringElement`
++
+
+.. Sample code::
+
+ * : An example using the morphological dilate operation can be found at opencv_source_code/samples/cpp/morphology2.cpp
+
+
+
++
erode
-----
Erodes an image by using a specific structuring element.
:ocv:func:`dilate`,
:ocv:func:`morphologyEx`,
- :ocv:func:`createMorphologyFilter`
+ :ocv:func:`createMorphologyFilter`,
+ :ocv:func:`getStructuringElement`
+.. Sample code::
+ * : An example using the morphological erode operation can be found at opencv_source_code/samples/cpp/morphology2.cpp
filter2D
--------
:ocv:func:`dilate`,
:ocv:func:`erode`,
- :ocv:func:`createMorphologyFilter`
+ :ocv:func:`createMorphologyFilter`,
+ :ocv:func:`getStructuringElement`
+.. Sample code::
+
+ * : An example using the morphologyEx function for the morphological opening and closing operations can be found at opencv_source_code/samples/cpp/morphology2.cpp
Laplacian
---------
http://en.wikipedia.org/wiki/Inpainting
for more details.
+.. Sample code::
+
+ * : An example using the inpainting technique can be found at opencv_source_code/samples/cpp/inpaint.cpp
+
+ * : PYTHON : An example using the inpainting technique can be found at opencv_source_code/samples/python2/inpaint.py
++
++
+ .. [Telea04] Telea, Alexandru. "An image inpainting technique based on the fast marching method." Journal of graphics tools 9, no. 1 (2004): 23-34.
+
+ .. [Navier01] Bertalmio, Marcelo, Andrea L. Bertozzi, and Guillermo Sapiro. "Navier-stokes, fluid dynamics, and image and video inpainting." In Computer Vision and Pattern Recognition, 2001. CVPR 2001. Proceedings of the 2001 IEEE Computer Society Conference on, vol. 1, pp. I-355. IEEE, 2001.
++