JumpTarget::set_compiling_deferred_code(false);
-#ifdef DEBUG
- if (strlen(FLAG_stop_at) > 0 &&
- info->function()->name()->IsEqualTo(CStrVector(FLAG_stop_at))) {
- frame_->SpillAll();
- __ int3();
- }
-#endif
-
- { // NOLINT
+ {
CodeGenState state(this);
+
// Entry:
// Stack: receiver, arguments, return address.
// ebp: caller's frame pointer
// esi: callee's context
allocator_->Initialize();
+#ifdef DEBUG
+ if (strlen(FLAG_stop_at) > 0 &&
+ info->function()->name()->IsEqualTo(CStrVector(FLAG_stop_at))) {
+ frame_->SpillAll();
+ __ int3();
+ }
+#endif
+
frame_->Enter();
// Allocate space for locals and initialize them.
JumpTarget::set_compiling_deferred_code(false);
-#ifdef DEBUG
- if (strlen(FLAG_stop_at) > 0 &&
- info->function()->name()->IsEqualTo(CStrVector(FLAG_stop_at))) {
- frame_->SpillAll();
- __ int3();
- }
-#endif
-
- { // NOLINT
+ {
CodeGenState state(this);
// Entry:
// Stack: receiver, arguments, return address.
// rsi: callee's context
allocator_->Initialize();
+#ifdef DEBUG
+ if (strlen(FLAG_stop_at) > 0 &&
+ info->function()->name()->IsEqualTo(CStrVector(FLAG_stop_at))) {
+ frame_->SpillAll();
+ __ int3();
+ }
+#endif
+
frame_->Enter();
// Allocate space for locals and initialize them.