Use the SkBitmapHeap to handle SkBitmaps in SkGPipe cross process.
authorscroggo@google.com <scroggo@google.com@2bbb7eff-a529-9590-31e7-b0007b416f81>
Mon, 13 Aug 2012 16:39:42 +0000 (16:39 +0000)
committerscroggo@google.com <scroggo@google.com@2bbb7eff-a529-9590-31e7-b0007b416f81>
Mon, 13 Aug 2012 16:39:42 +0000 (16:39 +0000)
Required moving the LRU handles from SkBitmapHeapEntry to LookupEntry.

Allows simplification of drawBitmap* calls in SkGPipeCanvas.

Review URL: https://codereview.appspot.com/6460073

git-svn-id: http://skia.googlecode.com/svn/trunk@5063 2bbb7eff-a529-9590-31e7-b0007b416f81

src/core/SkBitmapHeap.cpp
src/core/SkBitmapHeap.h
src/pipe/SkGPipeRead.cpp
src/pipe/SkGPipeWrite.cpp

index 924264b..d9b338a 100644 (file)
@@ -15,9 +15,7 @@
 SkBitmapHeapEntry::SkBitmapHeapEntry()
     : fSlot(-1)
     , fRefCount(0)
-    , fBytesAllocated(0)
-    , fMoreRecentlyUsed(NULL)
-    , fLessRecentlyUsed(NULL) {
+    , fBytesAllocated(0) {
 }
 
 SkBitmapHeapEntry::~SkBitmapHeapEntry() {
@@ -37,6 +35,30 @@ void SkBitmapHeapEntry::addReferences(int count) {
 
 ///////////////////////////////////////////////////////////////////////////////
 
+int SkBitmapHeap::LookupEntry::Compare(const SkBitmapHeap::LookupEntry *a,
+                                       const SkBitmapHeap::LookupEntry *b) {
+    if (a->fGenerationId < b->fGenerationId) {
+        return -1;
+    } else if (a->fGenerationId > b->fGenerationId) {
+        return 1;
+    } else if (a->fPixelOffset < b->fPixelOffset) {
+        return -1;
+    } else if (a->fPixelOffset > b->fPixelOffset) {
+        return 1;
+    } else if (a->fWidth < b->fWidth) {
+        return -1;
+    } else if (a->fWidth > b->fWidth) {
+        return 1;
+    } else if (a->fHeight < b->fHeight) {
+        return -1;
+    } else if (a->fHeight > b->fHeight) {
+        return 1;
+    }
+    return 0;
+}
+
+///////////////////////////////////////////////////////////////////////////////
+
 SkBitmapHeap::SkBitmapHeap(int32_t preferredSize, int32_t ownerCount)
     : INHERITED()
     , fExternalStorage(NULL)
@@ -92,27 +114,35 @@ SkTRefArray<SkBitmap>* SkBitmapHeap::extractBitmaps() const {
     return array;
 }
 
-// We just "used" the entry. Update our LRU accordingly
-void SkBitmapHeap::setMostRecentlyUsed(SkBitmapHeapEntry* entry) {
-    SkASSERT(entry != NULL);
-    if (entry == fMostRecentlyUsed) {
-        return;
-    }
-    // Remove info from its prior place, and make sure to cover the hole.
-    if (fLeastRecentlyUsed == entry) {
+void SkBitmapHeap::removeFromLRU(SkBitmapHeap::LookupEntry* entry) {
+    if (fMostRecentlyUsed == entry) {
+        fMostRecentlyUsed = entry->fLessRecentlyUsed;
+        if (NULL == fMostRecentlyUsed) {
+            SkASSERT(fLeastRecentlyUsed == entry);
+            fLeastRecentlyUsed = NULL;
+        } else {
+            fMostRecentlyUsed->fMoreRecentlyUsed = NULL;
+        }
+    } else {
+        // Remove entry from its prior place, and make sure to cover the hole.
+        if (fLeastRecentlyUsed == entry) {
+            SkASSERT(entry->fMoreRecentlyUsed != NULL);
+            fLeastRecentlyUsed = entry->fMoreRecentlyUsed;
+        }
+        // Since we have already considered the case where entry is the most recently used, it must
+        // have a more recently used at this point.
         SkASSERT(entry->fMoreRecentlyUsed != NULL);
-        fLeastRecentlyUsed = entry->fMoreRecentlyUsed;
-    }
-    if (entry->fMoreRecentlyUsed != NULL) {
-        SkASSERT(fMostRecentlyUsed != entry);
         entry->fMoreRecentlyUsed->fLessRecentlyUsed = entry->fLessRecentlyUsed;
-    }
-    if (entry->fLessRecentlyUsed != NULL) {
-        SkASSERT(fLeastRecentlyUsed != entry);
-        entry->fLessRecentlyUsed->fMoreRecentlyUsed = entry->fMoreRecentlyUsed;
+
+        if (entry->fLessRecentlyUsed != NULL) {
+            SkASSERT(fLeastRecentlyUsed != entry);
+            entry->fLessRecentlyUsed->fMoreRecentlyUsed = entry->fMoreRecentlyUsed;
+        }
     }
     entry->fMoreRecentlyUsed = NULL;
-    // Set up the head and tail pointers properly.
+}
+
+void SkBitmapHeap::appendToLRU(SkBitmapHeap::LookupEntry* entry) {
     if (fMostRecentlyUsed != NULL) {
         SkASSERT(NULL == fMostRecentlyUsed->fMoreRecentlyUsed);
         fMostRecentlyUsed->fMoreRecentlyUsed = entry;
@@ -125,19 +155,20 @@ void SkBitmapHeap::setMostRecentlyUsed(SkBitmapHeapEntry* entry) {
 }
 
 // iterate through our LRU cache and try to find an entry to evict
-SkBitmapHeapEntry* SkBitmapHeap::findEntryToReplace(const SkBitmap& replacement) {
+SkBitmapHeap::LookupEntry* SkBitmapHeap::findEntryToReplace(const SkBitmap& replacement) {
     SkASSERT(fPreferredCount != UNLIMITED_SIZE);
     SkASSERT(fStorage.count() >= fPreferredCount);
 
-    SkBitmapHeapEntry* iter = fLeastRecentlyUsed;
+    SkBitmapHeap::LookupEntry* iter = fLeastRecentlyUsed;
     while (iter != NULL) {
-        if (iter->fRefCount > 0) {
+        SkBitmapHeapEntry* heapEntry = fStorage[iter->fStorageSlot];
+        if (heapEntry->fRefCount > 0) {
             // If the least recently used bitmap has not been unreferenced
             // by its owner, then according to our LRU specifications a more
             // recently used one can not have used all it's references yet either.
             return NULL;
         }
-        if (replacement.pixelRef() && replacement.pixelRef() == iter->fBitmap.pixelRef()) {
+        if (replacement.getGenerationID() == iter->fGenerationId) {
             // Do not replace a bitmap with a new one using the same
             // pixel ref. Instead look for a different one that will
             // potentially free up more space.
@@ -153,21 +184,22 @@ size_t SkBitmapHeap::freeMemoryIfPossible(size_t bytesToFree) {
     if (UNLIMITED_SIZE == fPreferredCount) {
         return 0;
     }
-    SkBitmapHeapEntry* iter = fLeastRecentlyUsed;
+    LookupEntry* iter = fLeastRecentlyUsed;
     size_t origBytesAllocated = fBytesAllocated;
     // Purge starting from LRU until a non-evictable bitmap is found or until
     // everything is evicted.
-    while (iter && 0 == iter->fRefCount) {
-        SkBitmapHeapEntry* next = iter->fMoreRecentlyUsed;
-        this->removeEntryFromLookupTable(*iter);
+    while (iter != NULL) {
+        SkBitmapHeapEntry* heapEntry = fStorage[iter->fStorageSlot];
+        if (heapEntry->fRefCount > 0) {
+            break;
+        }
+        LookupEntry* next = iter->fMoreRecentlyUsed;
+        this->removeEntryFromLookupTable(iter);
         // Free the pixel memory. removeEntryFromLookupTable already reduced
         // fBytesAllocated properly.
-        iter->fBitmap.reset();
+        heapEntry->fBitmap.reset();
         // Add to list of unused slots which can be reused in the future.
-        fUnusedSlots.push(iter->fSlot);
-        // Remove its LRU pointers, so that it does not pretend it is already in
-        // the list the next time it is used.
-        iter->fMoreRecentlyUsed = iter->fLessRecentlyUsed = NULL;
+        fUnusedSlots.push(heapEntry->fSlot);
         iter = next;
         if (origBytesAllocated - fBytesAllocated >= bytesToFree) {
             break;
@@ -193,17 +225,17 @@ size_t SkBitmapHeap::freeMemoryIfPossible(size_t bytesToFree) {
 }
 
 int SkBitmapHeap::findInLookupTable(const LookupEntry& indexEntry, SkBitmapHeapEntry** entry) {
-    int index = SkTSearch<const LookupEntry>(fLookupTable.begin(),
+    int index = SkTSearch<const LookupEntry>((const LookupEntry**)fLookupTable.begin(),
                                              fLookupTable.count(),
-                                             indexEntry, sizeof(indexEntry));
+                                             &indexEntry, sizeof(void*), LookupEntry::Compare);
 
     if (index < 0) {
         // insert ourselves into the bitmapIndex
         index = ~index;
-        fLookupTable.insert(index, 1, &indexEntry);
+        *fLookupTable.insert(index) = SkNEW_ARGS(LookupEntry, (indexEntry));
     } else if (entry != NULL) {
         // populate the entry if needed
-        *entry = fStorage[fLookupTable[index].fStorageSlot];
+        *entry = fStorage[fLookupTable[index]->fStorageSlot];
     }
 
     return index;
@@ -229,19 +261,16 @@ bool SkBitmapHeap::copyBitmap(const SkBitmap& originalBitmap, SkBitmap& copiedBi
     return true;
 }
 
-int SkBitmapHeap::removeEntryFromLookupTable(const SkBitmapHeapEntry& entry) {
+int SkBitmapHeap::removeEntryFromLookupTable(LookupEntry* entry) {
     // remove the bitmap index for the deleted entry
     SkDEBUGCODE(int count = fLookupTable.count();)
-    // FIXME: If copying bitmaps retained the generation ID, we could
-    // just grab the generation ID from entry.fBitmap
-    LookupEntry key(entry.fBitmap, entry.fGenerationID);
-    int index = this->findInLookupTable(key, NULL);
+    int index = this->findInLookupTable(*entry, NULL);
     // Verify that findInLookupTable found an existing entry rather than adding
     // a new entry to the lookup table.
     SkASSERT(count == fLookupTable.count());
-    
+    SkDELETE(fLookupTable[index]);
     fLookupTable.remove(index);
-    fBytesAllocated -= entry.fBytesAllocated;
+    fBytesAllocated -= fStorage[entry->fStorageSlot]->fBytesAllocated;
     return index;
 }
 
@@ -249,13 +278,17 @@ int32_t SkBitmapHeap::insert(const SkBitmap& originalBitmap) {
     SkBitmapHeapEntry* entry = NULL;
     int searchIndex = this->findInLookupTable(LookupEntry(originalBitmap), &entry);
 
-    // check to see if we already had a copy of the bitmap in the heap
     if (entry) {
+        // Already had a copy of the bitmap in the heap.
         if (fOwnerCount != IGNORE_OWNERS) {
             entry->addReferences(fOwnerCount);
         }
         if (fPreferredCount != UNLIMITED_SIZE) {
-            this->setMostRecentlyUsed(entry);
+            LookupEntry* lookupEntry = fLookupTable[searchIndex];
+            if (lookupEntry != fMostRecentlyUsed) {
+                this->removeFromLRU(lookupEntry);
+                this->appendToLRU(lookupEntry);
+            }
         }
         return entry->fSlot;
     }
@@ -263,10 +296,13 @@ int32_t SkBitmapHeap::insert(const SkBitmap& originalBitmap) {
     // decide if we need to evict an existing heap entry or create a new one
     if (fPreferredCount != UNLIMITED_SIZE && fStorage.count() >= fPreferredCount) {
         // iterate through our LRU cache and try to find an entry to evict
-        entry = this->findEntryToReplace(originalBitmap);
-        // we found an entry to evict
-        if (entry) {
-            int index = this->removeEntryFromLookupTable(*entry);
+        LookupEntry* lookupEntry = this->findEntryToReplace(originalBitmap);
+        if (lookupEntry != NULL) {
+            // we found an entry to evict
+            entry = fStorage[lookupEntry->fStorageSlot];
+            // Remove it from the LRU. The new entry will be added to the LRU later.
+            this->removeFromLRU(lookupEntry);
+            int index = this->removeEntryFromLookupTable(lookupEntry);
 
             // update the current search index now that we have removed one
             if (index < searchIndex) {
@@ -300,6 +336,7 @@ int32_t SkBitmapHeap::insert(const SkBitmap& originalBitmap) {
     // if the copy failed then we must abort
     if (!copySucceeded) {
         // delete the index
+        SkDELETE(fLookupTable[searchIndex]);
         fLookupTable.remove(searchIndex);
         // If entry is the last slot in storage, it is safe to delete it.
         if (fStorage.count() - 1 == entry->fSlot) {
@@ -307,14 +344,16 @@ int32_t SkBitmapHeap::insert(const SkBitmap& originalBitmap) {
             fStorage.remove(entry->fSlot);
             fBytesAllocated -= sizeof(SkBitmapHeapEntry);
             SkDELETE(entry);
+        } else {
+            fUnusedSlots.push(entry->fSlot);
         }
         return INVALID_SLOT;
     }
 
     // update the index with the appropriate slot in the heap
-    fLookupTable[searchIndex].fStorageSlot = entry->fSlot;
+    fLookupTable[searchIndex]->fStorageSlot = entry->fSlot;
 
-    // compute the space taken by the this entry
+    // compute the space taken by this entry
     // TODO if there is a shared pixel ref don't count it
     // If the SkBitmap does not share an SkPixelRef with an SkBitmap already
     // in the SharedHeap, also include the size of its pixels.
@@ -323,13 +362,11 @@ int32_t SkBitmapHeap::insert(const SkBitmap& originalBitmap) {
     // add the bytes from this entry to the total count
     fBytesAllocated += entry->fBytesAllocated;
 
-    entry->fGenerationID = originalBitmap.getGenerationID();
-
     if (fOwnerCount != IGNORE_OWNERS) {
         entry->addReferences(fOwnerCount);
     }
     if (fPreferredCount != UNLIMITED_SIZE) {
-        this->setMostRecentlyUsed(entry);
+        this->appendToLRU(fLookupTable[searchIndex]);
     }
     return entry->fSlot;
 }
index 3c00b52..71c3405 100644 (file)
@@ -39,16 +39,12 @@ private:
 
     int32_t fSlot;
     int32_t fRefCount;
-    uint32_t fGenerationID;
 
     SkBitmap fBitmap;
     // Keep track of the bytes allocated for this bitmap. When replacing the
     // bitmap or removing this HeapEntry we know how much memory has been
     // reclaimed.
     size_t fBytesAllocated;
-    // TODO: Generalize the LRU caching mechanism
-    SkBitmapHeapEntry* fMoreRecentlyUsed;
-    SkBitmapHeapEntry* fLessRecentlyUsed;
 
     friend class SkBitmapHeap;
 };
@@ -176,7 +172,8 @@ public:
      * Returns a count of the number of items currently in the heap
      */
     int count() const {
-        SkASSERT(fExternalStorage != NULL || fStorage.count() == fLookupTable.count());
+        SkASSERT(fExternalStorage != NULL ||
+                 fStorage.count() - fUnusedSlots.count() == fLookupTable.count());
         return fLookupTable.count();
     }
 
@@ -197,43 +194,39 @@ public:
 
 private:
     struct LookupEntry {
-        LookupEntry(const SkBitmap& bm, uint32_t genId = 0) {
-            fGenerationId = 0 == genId ? bm.getGenerationID() : genId;
-            fPixelOffset = bm.pixelRefOffset();
-            fWidth = bm.width();
-            fHeight = bm.height();
-        }
-        uint32_t fGenerationId; // SkPixelRef GenerationID.
-        size_t fPixelOffset;
-        uint32_t fWidth;
-        uint32_t fHeight;
+        LookupEntry(const SkBitmap& bm)
+        : fGenerationId(bm.getGenerationID())
+        , fPixelOffset(bm.pixelRefOffset())
+        , fWidth(bm.width())
+        , fHeight(bm.height())
+        , fMoreRecentlyUsed(NULL)
+        , fLessRecentlyUsed(NULL){}
+
+        const uint32_t fGenerationId; // SkPixelRef GenerationID.
+        const size_t   fPixelOffset;
+        const uint32_t fWidth;
+        const uint32_t fHeight;
+
+        // TODO: Generalize the LRU caching mechanism
+        LookupEntry* fMoreRecentlyUsed;
+        LookupEntry* fLessRecentlyUsed;
 
         uint32_t fStorageSlot; // slot of corresponding bitmap in fStorage.
 
-        bool operator < (const LookupEntry& other) const {
-            if (this->fGenerationId != other.fGenerationId) {
-                return this->fGenerationId < other.fGenerationId;
-            } else if(this->fPixelOffset != other.fPixelOffset) {
-                return this->fPixelOffset < other.fPixelOffset;
-            } else if(this->fWidth != other.fWidth) {
-                return this->fWidth < other.fWidth;
-            } else {
-                return this->fHeight < other.fHeight;
-            }
-        }
-        bool operator != (const LookupEntry& other) const {
-            return this->fGenerationId != other.fGenerationId
-                || this->fPixelOffset != other.fPixelOffset
-                || this->fWidth != other.fWidth
-                || this->fHeight != other.fHeight;
-        }
+        /**
+         * Compare two LookupEntry pointers, returning -1, 0, 1 for sorting.
+         */
+        static int Compare(const LookupEntry* a, const LookupEntry* b);
     };
 
     /**
-     * Remove the entry from the lookup table.
+     * Remove the entry from the lookup table. Also deletes the entry pointed
+     * to by the table. Therefore, if a pointer to that one was passed in, the
+     * pointer should no longer be used, since the object to which it points has
+     * been deleted.
      * @return The index in the lookup table of the entry before removal.
      */
-    int removeEntryFromLookupTable(const SkBitmapHeapEntry&);
+    int removeEntryFromLookupTable(LookupEntry*);
 
     /**
      * Searches for the bitmap in the lookup table and returns the bitmaps index within the table.
@@ -245,12 +238,27 @@ private:
      */
     int findInLookupTable(const LookupEntry& key, SkBitmapHeapEntry** entry);
 
-    SkBitmapHeapEntry* findEntryToReplace(const SkBitmap& replacement);
+    LookupEntry* findEntryToReplace(const SkBitmap& replacement);
     bool copyBitmap(const SkBitmap& originalBitmap, SkBitmap& copiedBitmap);
-    void setMostRecentlyUsed(SkBitmapHeapEntry* entry);
+
+    /**
+     * Remove a LookupEntry from the LRU, in preparation for either deleting or appending as most
+     * recent. Points the LookupEntry's old neighbors at each other, and sets fLeastRecentlyUsed
+     * (if there is still an entry left). Sets LookupEntry's fMoreRecentlyUsed to NULL and leaves
+     * its fLessRecentlyUsed unmodified.
+     */
+    void removeFromLRU(LookupEntry* entry);
+
+    /**
+     * Append a LookupEntry to the end of the LRU cache, marking it as the most
+     * recently used. Assumes that the LookupEntry is already in fLookupTable,
+     * but is not in the LRU cache. If it is in the cache, removeFromLRU should
+     * be called first.
+     */
+    void appendToLRU(LookupEntry*);
 
     // searchable index that maps to entries in the heap
-    SkTDArray<LookupEntry> fLookupTable;
+    SkTDArray<LookupEntry*> fLookupTable;
 
     // heap storage
     SkTDArray<SkBitmapHeapEntry*> fStorage;
@@ -259,8 +267,8 @@ private:
     SkTDArray<int> fUnusedSlots;
     ExternalStorage* fExternalStorage;
 
-    SkBitmapHeapEntry* fMostRecentlyUsed;
-    SkBitmapHeapEntry* fLeastRecentlyUsed;
+    LookupEntry* fMostRecentlyUsed;
+    LookupEntry* fLeastRecentlyUsed;
 
     const int32_t fPreferredCount;
     const int32_t fOwnerCount;
index e6013db..3655107 100644 (file)
@@ -113,7 +113,6 @@ public:
     }
 
     void addBitmap(int index) {
-        index--;
         SkBitmap* bm;
         if(fBitmaps.count() == index) {
             bm = SkNEW(SkBitmap);
@@ -125,7 +124,7 @@ public:
     }
 
     SkBitmap* getBitmap(unsigned index) {
-        return fBitmaps[index - 1];
+        return fBitmaps[index];
     }
 
     void setSharedHeap(SkBitmapHeap* heap) {
index 128a458..fbb67be 100644 (file)
@@ -163,6 +163,15 @@ public:
             if (this->needOpBytes()) {
                 this->writeOp(kDone_DrawOp);
                 this->doNotify();
+                if (shouldFlattenBitmaps(fFlags)) {
+                    // In this case, a BitmapShuttle is reffed by the SharedHeap
+                    // and refs this canvas. Unref the SharedHeap to end the
+                    // circular reference. When shouldFlattenBitmaps is false,
+                    // there is no circular reference, so the SharedHeap can be
+                    // safely unreffed in the destructor.
+                    fSharedHeap->unref();
+                    fSharedHeap = NULL;
+                }
             }
             fDone = true;
         }
@@ -172,11 +181,6 @@ public:
     size_t freeMemoryIfPossible(size_t bytesToFree);
 
     size_t storageAllocatedForRecording() {
-        // FIXME: This can be removed once fSharedHeap is used by cross process
-        // case.
-        if (NULL == fSharedHeap) {
-            return 0;
-        }
         return fSharedHeap->bytesAllocated();
     }
 
@@ -231,6 +235,11 @@ public:
                               const SkPaint&) SK_OVERRIDE;
     virtual void drawData(const void*, size_t) SK_OVERRIDE;
 
+    /**
+     * Flatten an SkBitmap to send to the reader, where it will be referenced
+     * according to slot.
+     */
+    bool shuttleBitmap(const SkBitmap&, int32_t slot);
 private:
     enum {
         kNoSaveLayer = -1,
@@ -243,7 +252,7 @@ private:
     size_t             fBlockSize; // amount allocated for writer
     size_t             fBytesNotified;
     bool               fDone;
-    uint32_t           fFlags;
+    const uint32_t     fFlags;
 
     SkRefCntSet        fTypefaceSet;
 
@@ -273,27 +282,15 @@ private:
     // if a new SkFlatData was added when in cross process mode
     void flattenFactoryNames();
 
-    // These are only used when in cross process, but with no shared address
-    // space, so bitmaps are flattened.
-    FlattenableHeap    fBitmapHeap;
-    SkBitmapDictionary fBitmapDictionary;
-    int flattenToIndex(const SkBitmap&);
-
     FlattenableHeap fFlattenableHeap;
     FlatDictionary  fFlatDictionary;
     int fCurrFlatIndex[kCount_PaintFlats];
     int flattenToIndex(SkFlattenable* obj, PaintFlats);
 
-    // Common code used by drawBitmap* when flattening.
-    bool commonDrawBitmapFlatten(const SkBitmap& bm, DrawOps op, unsigned flags,
-                                 size_t opBytesNeeded, const SkPaint* paint);
-    // Common code used by drawBitmap* when storing in the heap.
-    bool commonDrawBitmapHeap(const SkBitmap& bm, DrawOps op, unsigned flags,
-                              size_t opBytesNeeded, const SkPaint* paint);
-    // Convenience type for function pointer
-    typedef bool (SkGPipeCanvas::*BitmapCommonFunction)(const SkBitmap&,
-                                                        DrawOps, unsigned,
-                                                        size_t, const SkPaint*);
+    // Common code used by drawBitmap*. Behaves differently depending on the
+    // type of SkBitmapHeap being used, which is determined by the flags used.
+    bool commonDrawBitmap(const SkBitmap& bm, DrawOps op, unsigned flags,
+                          size_t opBytesNeeded, const SkPaint* paint);
 
     SkPaint fPaint;
     void writePaint(const SkPaint&);
@@ -321,23 +318,20 @@ void SkGPipeCanvas::flattenFactoryNames() {
     }
 }
 
-int SkGPipeCanvas::flattenToIndex(const SkBitmap & bitmap) {
+bool SkGPipeCanvas::shuttleBitmap(const SkBitmap& bm, int32_t slot) {
     SkASSERT(shouldFlattenBitmaps(fFlags));
-    uint32_t flags = SkFlattenableWriteBuffer::kCrossProcess_Flag;
-    bool added, replaced;
-    const SkFlatData* flat = fBitmapDictionary.findAndReplace(
-        bitmap, flags, fBitmapHeap.flatToReplace(), &added, &replaced);
-
-    int index = flat->index();
-    if (added) {
-        this->flattenFactoryNames();
-        size_t flatSize = flat->flatSize();
-        if (this->needOpBytes(flatSize)) {
-            this->writeOp(kDef_Bitmap_DrawOp, 0, index);
-            fWriter.write(flat->data(), flatSize);
-        }
+    SkOrderedWriteBuffer buffer(1024);
+    buffer.setNamedFactoryRecorder(fFactorySet);
+    bm.flatten(buffer);
+    this->flattenFactoryNames();
+    uint32_t size = buffer.size();
+    if (this->needOpBytes(size)) {
+        this->writeOp(kDef_Bitmap_DrawOp, 0, slot);
+        void* dst = static_cast<void*>(fWriter.reserve(size));
+        buffer.writeToMemory(dst);
+        return true;
     }
-    return index;
+    return false;
 }
 
 // return 0 for NULL (or unflattenable obj), or index-base-1
@@ -377,6 +371,24 @@ int SkGPipeCanvas::flattenToIndex(SkFlattenable* obj, PaintFlats paintflat) {
 
 ///////////////////////////////////////////////////////////////////////////////
 
+/**
+ * If SkBitmaps are to be flattened to send to the reader, this class is
+ * provided to the SkBitmapHeap to tell the SkGPipeCanvas to do so.
+ */
+class BitmapShuttle : public SkBitmapHeap::ExternalStorage {
+public:
+    BitmapShuttle(SkGPipeCanvas*);
+    
+    ~BitmapShuttle();
+    
+    virtual bool insert(const SkBitmap& bitmap, int32_t slot) SK_OVERRIDE;
+    
+private:
+    SkGPipeCanvas*    fCanvas;
+};
+
+///////////////////////////////////////////////////////////////////////////////
+
 #define MIN_BLOCK_SIZE  (16 * 1024)
 #define BITMAPS_TO_KEEP 5
 #define FLATTENABLES_TO_KEEP 10
@@ -386,8 +398,6 @@ SkGPipeCanvas::SkGPipeCanvas(SkGPipeController* controller,
 : fFactorySet(isCrossProcess(flags) ? SkNEW(SkNamedFactorySet) : NULL)
 , fWriter(*writer)
 , fFlags(flags)
-, fBitmapHeap(BITMAPS_TO_KEEP, fFactorySet)
-, fBitmapDictionary(&fBitmapHeap)
 , fFlattenableHeap(FLATTENABLES_TO_KEEP, fFactorySet)
 , fFlatDictionary(&fFlattenableHeap) {
     fController = controller;
@@ -411,10 +421,12 @@ SkGPipeCanvas::SkGPipeCanvas(SkGPipeController* controller,
     }
     
     if (shouldFlattenBitmaps(flags)) {
-        // TODO: Use the shared heap for cross process case as well.
-        fSharedHeap = NULL;
+        BitmapShuttle* shuttle = SkNEW_ARGS(BitmapShuttle, (this));
+        fSharedHeap = SkNEW_ARGS(SkBitmapHeap, (shuttle, BITMAPS_TO_KEEP));
+        shuttle->unref();
     } else {
-        fSharedHeap = SkNEW_ARGS(SkBitmapHeap, (5, controller->numberOfReaders()));
+        fSharedHeap = SkNEW_ARGS(SkBitmapHeap,
+                                 (BITMAPS_TO_KEEP, controller->numberOfReaders()));
         if (this->needOpBytes(sizeof(void*))) {
             this->writeOp(kShareHeap_DrawOp);
             fWriter.writePtr(static_cast<void*>(fSharedHeap));
@@ -426,8 +438,6 @@ SkGPipeCanvas::SkGPipeCanvas(SkGPipeController* controller,
 SkGPipeCanvas::~SkGPipeCanvas() {
     this->finish();
     SkSafeUnref(fFactorySet);
-    // FIXME: This can be changed to unref() once fSharedHeap is used by cross
-    // process case.
     SkSafeUnref(fSharedHeap);
 }
 
@@ -682,26 +692,10 @@ void SkGPipeCanvas::drawPath(const SkPath& path, const SkPaint& paint) {
     }
 }
 
-bool SkGPipeCanvas::commonDrawBitmapFlatten(const SkBitmap& bm, DrawOps op,
-                                            unsigned flags,
-                                            size_t opBytesNeeded,
-                                            const SkPaint* paint) {
-    if (paint != NULL) {
-        flags |= kDrawBitmap_HasPaint_DrawOpsFlag;
-        this->writePaint(*paint);
-    }
-    int bitmapIndex = this->flattenToIndex(bm);
-    if (this->needOpBytes(opBytesNeeded)) {
-        this->writeOp(op, flags, bitmapIndex);
-        return true;
-    }
-    return false;
-}
-
-bool SkGPipeCanvas::commonDrawBitmapHeap(const SkBitmap& bm, DrawOps op,
-                                         unsigned flags,
-                                         size_t opBytesNeeded,
-                                         const SkPaint* paint) {
+bool SkGPipeCanvas::commonDrawBitmap(const SkBitmap& bm, DrawOps op,
+                                     unsigned flags,
+                                     size_t opBytesNeeded,
+                                     const SkPaint* paint) {
     int32_t bitmapIndex = fSharedHeap->insert(bm);
     if (SkBitmapHeap::INVALID_SLOT == bitmapIndex) {
         return false;
@@ -722,11 +716,7 @@ void SkGPipeCanvas::drawBitmap(const SkBitmap& bm, SkScalar left, SkScalar top,
     NOTIFY_SETUP(this);
     size_t opBytesNeeded = sizeof(SkScalar) * 2;
 
-    BitmapCommonFunction bitmapCommon = shouldFlattenBitmaps(fFlags) ?
-            &SkGPipeCanvas::commonDrawBitmapFlatten :
-            &SkGPipeCanvas::commonDrawBitmapHeap;
-
-    if ((*this.*bitmapCommon)(bm, kDrawBitmap_DrawOp, 0, opBytesNeeded, paint)) {
+    if (this->commonDrawBitmap(bm, kDrawBitmap_DrawOp, 0, opBytesNeeded, paint)) {
         fWriter.writeScalar(left);
         fWriter.writeScalar(top);
     }
@@ -744,12 +734,8 @@ void SkGPipeCanvas::drawBitmapRect(const SkBitmap& bm, const SkIRect* src,
     } else {
         flags = 0;
     }
-
-    BitmapCommonFunction bitmapCommon = shouldFlattenBitmaps(fFlags) ?
-            &SkGPipeCanvas::commonDrawBitmapFlatten :
-            &SkGPipeCanvas::commonDrawBitmapHeap;
     
-    if ((*this.*bitmapCommon)(bm, kDrawBitmapRect_DrawOp, flags, opBytesNeeded, paint)) {
+    if (this->commonDrawBitmap(bm, kDrawBitmapRect_DrawOp, flags, opBytesNeeded, paint)) {
         if (hasSrc) {
             fWriter.write32(src->fLeft);
             fWriter.write32(src->fTop);
@@ -765,11 +751,7 @@ void SkGPipeCanvas::drawBitmapMatrix(const SkBitmap& bm, const SkMatrix& matrix,
     NOTIFY_SETUP(this);
     size_t opBytesNeeded = matrix.writeToMemory(NULL);
     
-    BitmapCommonFunction bitmapCommon = shouldFlattenBitmaps(fFlags) ?
-        &SkGPipeCanvas::commonDrawBitmapFlatten :
-        &SkGPipeCanvas::commonDrawBitmapHeap;
-
-    if ((*this.*bitmapCommon)(bm, kDrawBitmapMatrix_DrawOp, 0, opBytesNeeded, paint)) {
+    if (this->commonDrawBitmap(bm, kDrawBitmapMatrix_DrawOp, 0, opBytesNeeded, paint)) {
         fWriter.writeMatrix(matrix);
     }
 }
@@ -779,11 +761,7 @@ void SkGPipeCanvas::drawBitmapNine(const SkBitmap& bm, const SkIRect& center,
     NOTIFY_SETUP(this);
     size_t opBytesNeeded = sizeof(int32_t) * 4 + sizeof(SkRect);
 
-    BitmapCommonFunction bitmapCommon = shouldFlattenBitmaps(fFlags) ?
-            &SkGPipeCanvas::commonDrawBitmapFlatten :
-            &SkGPipeCanvas::commonDrawBitmapHeap;
-
-    if ((*this.*bitmapCommon)(bm, kDrawBitmapNine_DrawOp, 0, opBytesNeeded, paint)) {
+    if (this->commonDrawBitmap(bm, kDrawBitmapNine_DrawOp, 0, opBytesNeeded, paint)) {
         fWriter.write32(center.fLeft);
         fWriter.write32(center.fTop);
         fWriter.write32(center.fRight);
@@ -797,11 +775,7 @@ void SkGPipeCanvas::drawSprite(const SkBitmap& bm, int left, int top,
     NOTIFY_SETUP(this);
     size_t opBytesNeeded = sizeof(int32_t) * 2;
 
-    BitmapCommonFunction bitmapCommon = shouldFlattenBitmaps(fFlags) ?
-            &SkGPipeCanvas::commonDrawBitmapFlatten :
-            &SkGPipeCanvas::commonDrawBitmapHeap;
-
-    if ((*this.*bitmapCommon)(bm, kDrawSprite_DrawOp, 0, opBytesNeeded, paint)) {
+    if (this->commonDrawBitmap(bm, kDrawSprite_DrawOp, 0, opBytesNeeded, paint)) {
         fWriter.write32(left);
         fWriter.write32(top);
     }
@@ -960,11 +934,6 @@ void SkGPipeCanvas::flushRecording(bool detachCurrentBlock) {
 }
 
 size_t SkGPipeCanvas::freeMemoryIfPossible(size_t bytesToFree) {
-    // FIXME: This can be removed once fSharedHeap is used by cross process
-    // case.
-    if (NULL == fSharedHeap) {
-        return 0;
-    }
     return fSharedHeap->freeMemoryIfPossible(bytesToFree);
 }
 
@@ -1145,3 +1114,18 @@ size_t SkGPipeWriter::storageAllocatedForRecording() const {
     return NULL == fCanvas ? 0 : fCanvas->storageAllocatedForRecording();
 }
 
+///////////////////////////////////////////////////////////////////////////////
+
+BitmapShuttle::BitmapShuttle(SkGPipeCanvas* canvas) {
+    SkASSERT(canvas != NULL);
+    fCanvas = canvas;
+    fCanvas->ref();
+}
+
+BitmapShuttle::~BitmapShuttle() {
+    fCanvas->unref();
+}
+
+bool BitmapShuttle::insert(const SkBitmap& bitmap, int32_t slot) {
+    return fCanvas->shuttleBitmap(bitmap, slot);
+}