- Searching scene tree through evas_object is used yet.
But, there is no way for using E_View API from evas_object.
So, we need method of getting e_view from evas_object
until evas_object interface is not needed.
Change-Id: Icc2cde5a69ee0b615e7d9105007832daa5048dd5
}
e_view_name_set(view, NULL);
+ if (view->eo)
+ evas_object_data_del(view->eo, "e_view");
wl_list_remove(&view->link);
_e_view_events_init(view);
+ if (eo)
+ evas_object_data_set(eo, "e_view", view);
+
if (parent)
{
e_view_tree_child_add(parent, view);