float scoreThreshold,\r
CvPoint **points, int **levels, int *kPoints, \r
float **score, CvPoint ***partsDisplacement,\r
- int /*numThreads*/)\r
+ int numThreads)\r
{\r
int opResult;\r
\r
scoreThreshold, \r
score, points, levels, \r
kPoints, partsDisplacement);\r
+\r
+ (void)numThreads;\r
#endif\r
if (opResult != LATENT_SVM_OK)\r
{\r
const float *b, float scoreThreshold,\r
CvPoint **points, CvPoint **oppPoints,\r
float **score, int *kPoints,\r
- int /*numThreads*/)\r
+ int numThreads)\r
{\r
int error = 0;\r
int i, j, s, f, componentIndex;\r
return LATENT_SVM_SEARCH_OBJECT_FAILED;\r
}\r
#else\r
+ (void)numThreads;\r
searchObjectThreshold(H, &(filters[componentIndex]), kPartFilters[i],\r
b[i], maxXBorder, maxYBorder, scoreThreshold, \r
&(pointsArr[i]), &(levelsArr[i]), &(kPointsArr[i]), \r