}
}
- num = 0;
- for (j = 0; j < wd->slices_h; j++)
+ for (num = 0; num < wd->slices_h * wd->slices_w; num++)
{
- for (i = 0; i < wd->slices_w; i++)
- {
- _slice_apply(wd, wd->slices[num], x, y, w, h, ox, oy, ow, oh);
- _slice_apply(wd, wd->slices2[num], x, y, w, h, ox, oy, ow, oh);
- _slice_light(wd, wd->slices[num], ox, oy, ow, oh);
- _slice_light(wd, wd->slices2[num], ox, oy, ow, oh);
- num++;
- }
+ _slice_apply(wd, wd->slices[num], x, y, w, h, ox, oy, ow, oh);
+ _slice_apply(wd, wd->slices2[num], x, y, w, h, ox, oy, ow, oh);
+ _slice_light(wd, wd->slices[num], ox, oy, ow, oh);
+ _slice_light(wd, wd->slices2[num], ox, oy, ow, oh);
}
for (i = 0; i <= wd->slices_w; i++)
}
}
- num = 0;
- for (i = 0; i < wd->slices_w; i++)
+ for (num = 0; num < wd->slices_h * wd->slices_w; num++)
{
- for (j = 0; j < wd->slices_h; j++)
- {
- _slice_3d(wd, wd->slices[num], ox, oy, ow, oh);
- _slice_3d(wd, wd->slices2[num], ox, oy, ow, oh);
- num++;
- }
+ _slice_3d(wd, wd->slices[num], ox, oy, ow, oh);
+ _slice_3d(wd, wd->slices2[num], ox, oy, ow, oh);
}
return 1;