* Bit positions start at zero.
* MASK_BITS_ABOVE creates a mask starting AT the position and above
* MASK_BITS_BELOW creates a mask starting one bit BELOW the position
+ * MASK_BITS_ABOVE/BELOW accpets a bit offset to create a mask
+ * MASK_BITS_ABOVE/BELOW_32/64 accpets a bit width to create a mask
+ * Note: The ACPI_INTEGER_BIT_SIZE check is used to bypass compiler
+ * differences with the shift operator
*/
#define ACPI_MASK_BITS_ABOVE(position) (~((ACPI_UINT64_MAX) << ((u32) (position))))
#define ACPI_MASK_BITS_BELOW(position) ((ACPI_UINT64_MAX) << ((u32) (position)))
+#define ACPI_MASK_BITS_ABOVE_32(width) ((u32) ACPI_MASK_BITS_ABOVE(width))
+#define ACPI_MASK_BITS_BELOW_32(width) ((u32) ACPI_MASK_BITS_BELOW(width))
+#define ACPI_MASK_BITS_ABOVE_64(width) ((width) == ACPI_INTEGER_BIT_SIZE ? \
+ ACPI_UINT64_MAX : \
+ ACPI_MASK_BITS_ABOVE(width))
+#define ACPI_MASK_BITS_BELOW_64(width) ((width) == ACPI_INTEGER_BIT_SIZE ? \
+ (u64) 0 : \
+ ACPI_MASK_BITS_BELOW(width))
/* Bitfields within ACPI registers */
access_bit_width = ACPI_MUL_8(obj_desc->common_field.access_byte_width);
- /*
- * Create the bitmasks used for bit insertion.
- * Note: This if/else is used to bypass compiler differences with the
- * shift operator
- */
- if (access_bit_width == ACPI_INTEGER_BIT_SIZE) {
- width_mask = ACPI_UINT64_MAX;
- } else {
- width_mask = ACPI_MASK_BITS_ABOVE(access_bit_width);
- }
+ /* Create the bitmasks used for bit insertion */
+ width_mask = ACPI_MASK_BITS_ABOVE_64(access_bit_width);
mask = width_mask &
ACPI_MASK_BITS_BELOW(obj_desc->common_field.start_field_bit_offset);