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Add REQUIRES aarch64 to test incompatible-arch.s since it fails if that target is...
author
Douglas Yung
<douglas.yung@sony.com>
Wed, 24 Feb 2021 08:02:21 +0000
(
00:02
-0800)
committer
Douglas Yung
<douglas.yung@sony.com>
Wed, 24 Feb 2021 08:02:21 +0000
(
00:02
-0800)
This should fix the PS4 linux buildbot failure: http://lab.llvm.org:8011/#/builders/139/builds/63
lld/test/MachO/invalid/incompatible-arch.s
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diff --git
a/lld/test/MachO/invalid/incompatible-arch.s
b/lld/test/MachO/invalid/incompatible-arch.s
index
3f25713
..
a1b07ef
100644
(file)
--- a/
lld/test/MachO/invalid/incompatible-arch.s
+++ b/
lld/test/MachO/invalid/incompatible-arch.s
@@
-1,3
+1,4
@@
+# REQUIRES: aarch64
# RUN: llvm-mc -filetype=obj -triple=arm64-apple-darwin %s -o %t.o
# RUN: not %lld -arch x86_64 -lSystem %t.o -o /dev/null 2>&1 | FileCheck %s -DFILE=%t.o
# CHECK: error: {{.*}}[[FILE]] has architecture arm64 which is incompatible with target architecture x86_64