#include "cell_state.h"
#include "cell_surface.h"
#include "cell_spu.h"
+#include "cell_pipe_state.h"
#include "cell_texture.h"
#include "cell_vbuf.h"
/* state setters */
- cell->pipe.create_blend_state = cell_create_blend_state;
- cell->pipe.bind_blend_state = cell_bind_blend_state;
- cell->pipe.delete_blend_state = cell_delete_blend_state;
-
- cell->pipe.create_sampler_state = cell_create_sampler_state;
- cell->pipe.bind_sampler_state = cell_bind_sampler_state;
- cell->pipe.delete_sampler_state = cell_delete_sampler_state;
-
- cell->pipe.create_depth_stencil_alpha_state = cell_create_depth_stencil_alpha_state;
- cell->pipe.bind_depth_stencil_alpha_state = cell_bind_depth_stencil_alpha_state;
- cell->pipe.delete_depth_stencil_alpha_state = cell_delete_depth_stencil_alpha_state;
-
- cell->pipe.create_rasterizer_state = cell_create_rasterizer_state;
- cell->pipe.bind_rasterizer_state = cell_bind_rasterizer_state;
- cell->pipe.delete_rasterizer_state = cell_delete_rasterizer_state;
-
cell->pipe.create_fs_state = cell_create_fs_state;
cell->pipe.bind_fs_state = cell_bind_fs_state;
cell->pipe.delete_fs_state = cell_delete_fs_state;
cell->pipe.bind_vs_state = cell_bind_vs_state;
cell->pipe.delete_vs_state = cell_delete_vs_state;
- cell->pipe.set_blend_color = cell_set_blend_color;
- cell->pipe.set_clip_state = cell_set_clip_state;
cell->pipe.set_constant_buffer = cell_set_constant_buffer;
- cell->pipe.set_framebuffer_state = cell_set_framebuffer_state;
-
- cell->pipe.set_polygon_stipple = cell_set_polygon_stipple;
- cell->pipe.set_scissor_state = cell_set_scissor_state;
- cell->pipe.set_viewport_state = cell_set_viewport_state;
-
cell->pipe.set_vertex_buffer = cell_set_vertex_buffer;
cell->pipe.set_vertex_element = cell_set_vertex_element;
cell->pipe.clear = cell_clear_surface;
cell->pipe.flush = cell_flush;
- /* textures */
- cell->pipe.texture_create = cell_texture_create;
- cell->pipe.texture_release = cell_texture_release;
- cell->pipe.texture_update = cell_texture_update;
- cell->pipe.get_tex_surface = cell_get_tex_surface;
-
- cell->pipe.set_sampler_texture = cell_set_sampler_texture;
-
#if 0
cell->pipe.begin_query = cell_begin_query;
cell->pipe.end_query = cell_end_query;
cell->pipe.wait_query = cell_wait_query;
#endif
+ cell_init_state_functions(cell);
cell_init_surface_functions(cell);
+ cell_init_texture_functions(cell);
cell->draw = cell_draw_create(cell);
--- /dev/null
+/**************************************************************************
+ *
+ * Copyright 2007 Tungsten Graphics, Inc., Cedar Park, Texas.
+ * All Rights Reserved.
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the
+ * "Software"), to deal in the Software without restriction, including
+ * without limitation the rights to use, copy, modify, merge, publish,
+ * distribute, sub license, and/or sell copies of the Software, and to
+ * permit persons to whom the Software is furnished to do so, subject to
+ * the following conditions:
+ *
+ * The above copyright notice and this permission notice (including the
+ * next paragraph) shall be included in all copies or substantial portions
+ * of the Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
+ * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
+ * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
+ * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR
+ * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
+ * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
+ * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
+ *
+ **************************************************************************/
+
+/* Authors:
+ * Keith Whitwell <keith@tungstengraphics.com>
+ * Brian Paul
+ */
+
+#include "pipe/p_util.h"
+#include "pipe/p_inlines.h"
+#include "draw/draw_context.h"
+#include "cell_context.h"
+#include "cell_state.h"
+#include "cell_texture.h"
+
+
+
+static void *
+cell_create_blend_state(struct pipe_context *pipe,
+ const struct pipe_blend_state *blend)
+{
+ return mem_dup(blend, sizeof(*blend));
+}
+
+
+static void
+cell_bind_blend_state(struct pipe_context *pipe, void *blend)
+{
+ struct cell_context *cell = cell_context(pipe);
+
+ draw_flush(cell->draw);
+
+ cell->blend = (const struct pipe_blend_state *)blend;
+
+ cell->dirty |= CELL_NEW_BLEND;
+}
+
+
+static void
+cell_delete_blend_state(struct pipe_context *pipe, void *blend)
+{
+ FREE(blend);
+}
+
+
+static void
+cell_set_blend_color(struct pipe_context *pipe,
+ const struct pipe_blend_color *blend_color)
+{
+ struct cell_context *cell = cell_context(pipe);
+
+ draw_flush(cell->draw);
+
+ cell->blend_color = *blend_color;
+
+ cell->dirty |= CELL_NEW_BLEND;
+}
+
+
+
+
+static void *
+cell_create_depth_stencil_alpha_state(struct pipe_context *pipe,
+ const struct pipe_depth_stencil_alpha_state *depth_stencil)
+{
+ return mem_dup(depth_stencil, sizeof(*depth_stencil));
+}
+
+
+static void
+cell_bind_depth_stencil_alpha_state(struct pipe_context *pipe,
+ void *depth_stencil)
+{
+ struct cell_context *cell = cell_context(pipe);
+
+ draw_flush(cell->draw);
+
+ cell->depth_stencil
+ = (const struct pipe_depth_stencil_alpha_state *) depth_stencil;
+
+ cell->dirty |= CELL_NEW_DEPTH_STENCIL;
+}
+
+
+static void
+cell_delete_depth_stencil_alpha_state(struct pipe_context *pipe, void *depth)
+{
+ FREE(depth);
+}
+
+
+static void cell_set_clip_state( struct pipe_context *pipe,
+ const struct pipe_clip_state *clip )
+{
+ struct cell_context *cell = cell_context(pipe);
+
+ /* pass the clip state to the draw module */
+ draw_set_clip_state(cell->draw, clip);
+}
+
+
+
+/* Called when driver state tracker notices changes to the viewport
+ * matrix:
+ */
+static void
+cell_set_viewport_state( struct pipe_context *pipe,
+ const struct pipe_viewport_state *viewport )
+{
+ struct cell_context *cell = cell_context(pipe);
+
+ cell->viewport = *viewport; /* struct copy */
+ cell->dirty |= CELL_NEW_VIEWPORT;
+
+ /* pass the viewport info to the draw module */
+ draw_set_viewport_state(cell->draw, viewport);
+
+ /* Using tnl/ and vf/ modules is temporary while getting started.
+ * Full pipe will have vertex shader, vertex fetch of its own.
+ */
+}
+
+
+static void
+cell_set_scissor_state( struct pipe_context *pipe,
+ const struct pipe_scissor_state *scissor )
+{
+ struct cell_context *cell = cell_context(pipe);
+
+ memcpy( &cell->scissor, scissor, sizeof(*scissor) );
+ cell->dirty |= CELL_NEW_SCISSOR;
+}
+
+
+static void
+cell_set_polygon_stipple( struct pipe_context *pipe,
+ const struct pipe_poly_stipple *stipple )
+{
+ struct cell_context *cell = cell_context(pipe);
+
+ memcpy( &cell->poly_stipple, stipple, sizeof(*stipple) );
+ cell->dirty |= CELL_NEW_STIPPLE;
+}
+
+
+
+static void *
+cell_create_rasterizer_state(struct pipe_context *pipe,
+ const struct pipe_rasterizer_state *setup)
+{
+ struct pipe_rasterizer_state *state
+ = MALLOC(sizeof(struct pipe_rasterizer_state));
+ memcpy(state, setup, sizeof(struct pipe_rasterizer_state));
+ return state;
+}
+
+
+static void
+cell_bind_rasterizer_state(struct pipe_context *pipe, void *setup)
+{
+ struct cell_context *cell = cell_context(pipe);
+
+ /* pass-through to draw module */
+ draw_set_rasterizer_state(cell->draw, setup);
+
+ cell->rasterizer = (struct pipe_rasterizer_state *)setup;
+
+ cell->dirty |= CELL_NEW_RASTERIZER;
+}
+
+
+static void
+cell_delete_rasterizer_state(struct pipe_context *pipe, void *rasterizer)
+{
+ FREE(rasterizer);
+}
+
+
+
+static void *
+cell_create_sampler_state(struct pipe_context *pipe,
+ const struct pipe_sampler_state *sampler)
+{
+ return mem_dup(sampler, sizeof(*sampler));
+}
+
+
+static void
+cell_bind_sampler_state(struct pipe_context *pipe,
+ unsigned unit, void *sampler)
+{
+ struct cell_context *cell = cell_context(pipe);
+
+ draw_flush(cell->draw);
+
+ assert(unit < PIPE_MAX_SAMPLERS);
+ cell->sampler[unit] = (struct pipe_sampler_state *)sampler;
+
+ cell->dirty |= CELL_NEW_SAMPLER;
+}
+
+
+static void
+cell_delete_sampler_state(struct pipe_context *pipe,
+ void *sampler)
+{
+ FREE( sampler );
+}
+
+
+
+static void
+cell_set_sampler_texture(struct pipe_context *pipe,
+ unsigned sampler,
+ struct pipe_texture *texture)
+{
+ struct cell_context *cell = cell_context(pipe);
+
+ draw_flush(cell->draw);
+
+ cell->texture[sampler] = cell_texture(texture);
+
+ cell_update_texture_mapping(cell);
+
+ cell->dirty |= CELL_NEW_TEXTURE;
+}
+
+
+
+static void
+cell_set_framebuffer_state(struct pipe_context *pipe,
+ const struct pipe_framebuffer_state *fb)
+{
+ struct cell_context *cell = cell_context(pipe);
+
+ if (1 /*memcmp(&cell->framebuffer, fb, sizeof(*fb))*/) {
+ struct pipe_surface *csurf = fb->cbufs[0];
+ struct pipe_surface *zsurf = fb->zsbuf;
+ uint i;
+
+ /* unmap old surfaces */
+ for (i = 0; i < PIPE_MAX_COLOR_BUFS; i++) {
+ if (cell->framebuffer.cbufs[i] && cell->cbuf_map[i]) {
+ pipe_surface_unmap(cell->framebuffer.cbufs[i]);
+ cell->cbuf_map[i] = NULL;
+ }
+ }
+
+ if (cell->framebuffer.zsbuf && cell->zsbuf_map) {
+ pipe_surface_unmap(cell->framebuffer.zsbuf);
+ cell->zsbuf_map = NULL;
+ }
+
+ /* update my state */
+ cell->framebuffer = *fb;
+
+ /* map new surfaces */
+ if (csurf)
+ cell->cbuf_map[0] = pipe_surface_map(csurf);
+
+ if (zsurf)
+ cell->zsbuf_map = pipe_surface_map(zsurf);
+
+ cell->dirty |= CELL_NEW_FRAMEBUFFER;
+ }
+}
+
+
+
+void
+cell_init_state_functions(struct cell_context *cell)
+{
+ cell->pipe.create_blend_state = cell_create_blend_state;
+ cell->pipe.bind_blend_state = cell_bind_blend_state;
+ cell->pipe.delete_blend_state = cell_delete_blend_state;
+
+ cell->pipe.create_sampler_state = cell_create_sampler_state;
+ cell->pipe.bind_sampler_state = cell_bind_sampler_state;
+ cell->pipe.delete_sampler_state = cell_delete_sampler_state;
+
+ cell->pipe.create_depth_stencil_alpha_state = cell_create_depth_stencil_alpha_state;
+ cell->pipe.bind_depth_stencil_alpha_state = cell_bind_depth_stencil_alpha_state;
+ cell->pipe.delete_depth_stencil_alpha_state = cell_delete_depth_stencil_alpha_state;
+
+ cell->pipe.create_rasterizer_state = cell_create_rasterizer_state;
+ cell->pipe.bind_rasterizer_state = cell_bind_rasterizer_state;
+ cell->pipe.delete_rasterizer_state = cell_delete_rasterizer_state;
+
+ cell->pipe.set_blend_color = cell_set_blend_color;
+ cell->pipe.set_clip_state = cell_set_clip_state;
+ cell->pipe.set_constant_buffer = cell_set_constant_buffer;
+
+ cell->pipe.set_framebuffer_state = cell_set_framebuffer_state;
+
+ cell->pipe.set_polygon_stipple = cell_set_polygon_stipple;
+ cell->pipe.set_scissor_state = cell_set_scissor_state;
+ cell->pipe.set_viewport_state = cell_set_viewport_state;
+}
+
--- /dev/null
+/**************************************************************************
+ *
+ * Copyright 2008 Tungsten Graphics, Inc., Cedar Park, Texas.
+ * All Rights Reserved.
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the
+ * "Software"), to deal in the Software without restriction, including
+ * without limitation the rights to use, copy, modify, merge, publish,
+ * distribute, sub license, and/or sell copies of the Software, and to
+ * permit persons to whom the Software is furnished to do so, subject to
+ * the following conditions:
+ *
+ * The above copyright notice and this permission notice (including the
+ * next paragraph) shall be included in all copies or substantial portions
+ * of the Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
+ * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
+ * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
+ * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR
+ * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
+ * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
+ * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
+ *
+ **************************************************************************/
+
+
+#ifndef CELL_PIPE_STATE_H
+#define CELL_PIPE_STATE_H
+
+
+struct cell_context;
+
+extern void
+cell_init_state_functions(struct cell_context *cell);
+
+
+#endif /* CELL_PIPE_STATE_H */
-extern void
-cell_set_framebuffer_state( struct pipe_context *,
- const struct pipe_framebuffer_state * );
-
-
-
-extern void *
-cell_create_blend_state(struct pipe_context *, const struct pipe_blend_state *);
-extern void cell_bind_blend_state(struct pipe_context *, void *);
-extern void cell_delete_blend_state(struct pipe_context *, void *);
-
-extern void cell_set_blend_color( struct pipe_context *pipe,
- const struct pipe_blend_color *blend_color );
-
-
-void *
-cell_create_sampler_state(struct pipe_context *,
- const struct pipe_sampler_state *);
-
-extern void
-cell_bind_sampler_state(struct pipe_context *, unsigned, void *);
-
-extern void
-cell_delete_sampler_state(struct pipe_context *, void *);
-
-
-extern void *
-cell_create_depth_stencil_alpha_state(struct pipe_context *,
- const struct pipe_depth_stencil_alpha_state *);
-
-extern void
-cell_bind_depth_stencil_alpha_state(struct pipe_context *, void *);
-
-extern void
-cell_delete_depth_stencil_alpha_state(struct pipe_context *, void *);
-
void *cell_create_fs_state(struct pipe_context *,
const struct pipe_shader_state *);
void cell_bind_vs_state(struct pipe_context *, void *);
void cell_delete_vs_state(struct pipe_context *, void *);
-
-void *
-cell_create_rasterizer_state(struct pipe_context *,
- const struct pipe_rasterizer_state *);
-void cell_bind_rasterizer_state(struct pipe_context *, void *);
-void cell_delete_rasterizer_state(struct pipe_context *, void *);
-
-
-void cell_set_clip_state( struct pipe_context *,
- const struct pipe_clip_state * );
-
-void cell_set_constant_buffer(struct pipe_context *pipe,
- uint shader, uint index,
- const struct pipe_constant_buffer *buf);
-
-void cell_set_polygon_stipple( struct pipe_context *,
- const struct pipe_poly_stipple * );
-
void
-cell_set_sampler_texture(struct pipe_context *pipe,
- unsigned sampler,
- struct pipe_texture *texture);
-
-void cell_set_scissor_state( struct pipe_context *,
- const struct pipe_scissor_state * );
+cell_set_constant_buffer(struct pipe_context *pipe,
+ uint shader, uint index,
+ const struct pipe_constant_buffer *buf);
-void cell_set_texture_state( struct pipe_context *,
- unsigned unit, struct pipe_texture * );
void cell_set_vertex_element(struct pipe_context *,
unsigned index,
unsigned index,
const struct pipe_vertex_buffer *);
-void cell_set_viewport_state( struct pipe_context *,
- const struct pipe_viewport_state * );
-
-
void cell_update_derived( struct cell_context *softpipe );
#endif