There is no point in testing for GLF_DEMOTE here, we might as
well always release the glock at that point.
Signed-off-by: Steven Whitehouse <swhiteho@redhat.com>
return gl->gl_state == LM_ST_SHARED;
}
-static inline int gfs2_glock_is_blocking(struct gfs2_glock *gl)
-{
- int ret;
- spin_lock(&gl->gl_spin);
- ret = test_bit(GLF_DEMOTE, &gl->gl_flags);
- spin_unlock(&gl->gl_spin);
- return ret;
-}
-
int gfs2_glock_get(struct gfs2_sbd *sdp,
u64 number, const struct gfs2_glock_operations *glops,
int create, struct gfs2_glock **glp);
if (force_refresh || qd->qd_qb.qb_magic != cpu_to_be32(GFS2_MAGIC)) {
loff_t pos;
gfs2_glock_dq_uninit(q_gh);
- error = gfs2_glock_nq_init(qd->qd_gl,
- LM_ST_EXCLUSIVE, GL_NOCACHE,
- q_gh);
+ error = gfs2_glock_nq_init(qd->qd_gl, LM_ST_EXCLUSIVE,
+ GL_NOCACHE, q_gh);
if (error)
return error;
qlvb->qb_value = cpu_to_be64(q.qu_value);
qd->qd_qb = *qlvb;
- if (gfs2_glock_is_blocking(qd->qd_gl)) {
- gfs2_glock_dq_uninit(q_gh);
- force_refresh = 0;
- goto restart;
- }
+ gfs2_glock_dq_uninit(q_gh);
+ force_refresh = 0;
+ goto restart;
}
return 0;