* Fix bug where event causes event in callback on same object, but
with same event counter, so also filter out same event types.
+2011-07-06 Carsten Haitzler (The Rasterman)
+
+ * Fix bug in grab counting on object hide while events are frozen
+
}
else
{
+ if (obj->mouse_grabbed > 0)
+ {
+// if (obj->layer->evas->pointer.mouse_grabbed >= obj->mouse_grabbed)
+ obj->layer->evas->pointer.mouse_grabbed -= obj->mouse_grabbed;
+ }
if ((obj->mouse_in) || (obj->mouse_grabbed > 0))
obj->layer->evas->pointer.object.in = eina_list_remove(obj->layer->evas->pointer.object.in, obj);
obj->mouse_grabbed = 0;