compositor-drm: Fix compilation error caused by typo.
authorAnder Conselvan de Oliveira <ander.conselvan.de.oliveira@intel.com>
Wed, 17 Aug 2011 11:50:17 +0000 (14:50 +0300)
committerKristian Høgsberg <krh@bitplanet.net>
Wed, 17 Aug 2011 13:30:16 +0000 (09:30 -0400)
compositor/compositor-drm.c

index 2705288..536760b 100644 (file)
@@ -709,7 +709,7 @@ drm_compositor_create_cursor_image(struct wlsc_compositor *ec,
                glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_LINEAR);
 
                c->base.image_target_texture_2d(GL_TEXTURE_2D, image);
-               glTexSubImage(GL_TEXTURE_2D, 0, 0, 0, 64, 64,
+               glTexSubImage2D(GL_TEXTURE_2D, 0, 0, 0, 64, 64,
                                GL_BGRA_EXT, GL_UNSIGNED_BYTE, pixels);
 
                glDeleteTextures(1, &tex);