unsigned use_writepage;
};
+/*
+ * We have our BIO, so we can now mark the buffers clean. Make
+ * sure to only clean buffers which we know we'll be writing.
+ */
+static void clean_buffers(struct page *page, unsigned first_unmapped)
+{
+ unsigned buffer_counter = 0;
+ struct buffer_head *bh, *head;
+ if (!page_has_buffers(page))
+ return;
+ head = page_buffers(page);
+ bh = head;
+
+ do {
+ if (buffer_counter++ == first_unmapped)
+ break;
+ clear_buffer_dirty(bh);
+ bh = bh->b_this_page;
+ } while (bh != head);
+
+ /*
+ * we cannot drop the bh if the page is not uptodate or a concurrent
+ * readpage would fail to serialize with the bh and it would read from
+ * disk before we reach the platter.
+ */
+ if (buffer_heads_over_limit && PageUptodate(page))
+ try_to_free_buffers(page);
+}
+
static int __mpage_writepage(struct page *page, struct writeback_control *wbc,
void *data)
{
goto alloc_new;
}
- /*
- * OK, we have our BIO, so we can now mark the buffers clean. Make
- * sure to only clean buffers which we know we'll be writing.
- */
- if (page_has_buffers(page)) {
- struct buffer_head *head = page_buffers(page);
- struct buffer_head *bh = head;
- unsigned buffer_counter = 0;
-
- do {
- if (buffer_counter++ == first_unmapped)
- break;
- clear_buffer_dirty(bh);
- bh = bh->b_this_page;
- } while (bh != head);
-
- /*
- * we cannot drop the bh if the page is not uptodate
- * or a concurrent readpage would fail to serialize with the bh
- * and it would read from disk before we reach the platter.
- */
- if (buffer_heads_over_limit && PageUptodate(page))
- try_to_free_buffers(page);
- }
+ clean_buffers(page, first_unmapped);
BUG_ON(PageWriteback(page));
set_page_writeback(page);