public static System.Numerics.Matrix3x2 CreateTranslation(System.Numerics.Vector2 position) { throw null; }
public static System.Numerics.Matrix3x2 CreateTranslation(float xPosition, float yPosition) { throw null; }
public readonly bool Equals(System.Numerics.Matrix3x2 other) { throw null; }
- public override readonly bool Equals(object obj) { throw null; }
+ public override readonly bool Equals(object? obj) { throw null; }
public readonly float GetDeterminant() { throw null; }
public override readonly int GetHashCode() { throw null; }
public static bool Invert(System.Numerics.Matrix3x2 matrix, out System.Numerics.Matrix3x2 result) { throw null; }
public static System.Numerics.Matrix4x4 CreateWorld(System.Numerics.Vector3 position, System.Numerics.Vector3 forward, System.Numerics.Vector3 up) { throw null; }
public static bool Decompose(System.Numerics.Matrix4x4 matrix, out System.Numerics.Vector3 scale, out System.Numerics.Quaternion rotation, out System.Numerics.Vector3 translation) { throw null; }
public readonly bool Equals(System.Numerics.Matrix4x4 other) { throw null; }
- public override readonly bool Equals(object obj) { throw null; }
+ public override readonly bool Equals(object? obj) { throw null; }
public readonly float GetDeterminant() { throw null; }
public override readonly int GetHashCode() { throw null; }
public static bool Invert(System.Numerics.Matrix4x4 matrix, out System.Numerics.Matrix4x4 result) { throw null; }
public static float DotCoordinate(System.Numerics.Plane plane, System.Numerics.Vector3 value) { throw null; }
public static float DotNormal(System.Numerics.Plane plane, System.Numerics.Vector3 value) { throw null; }
public readonly bool Equals(System.Numerics.Plane other) { throw null; }
- public override readonly bool Equals(object obj) { throw null; }
+ public override readonly bool Equals(object? obj) { throw null; }
public override readonly int GetHashCode() { throw null; }
public static System.Numerics.Plane Normalize(System.Numerics.Plane value) { throw null; }
public static bool operator ==(System.Numerics.Plane value1, System.Numerics.Plane value2) { throw null; }
public static System.Numerics.Quaternion Divide(System.Numerics.Quaternion value1, System.Numerics.Quaternion value2) { throw null; }
public static float Dot(System.Numerics.Quaternion quaternion1, System.Numerics.Quaternion quaternion2) { throw null; }
public readonly bool Equals(System.Numerics.Quaternion other) { throw null; }
- public override readonly bool Equals(object obj) { throw null; }
+ public override readonly bool Equals(object? obj) { throw null; }
public override readonly int GetHashCode() { throw null; }
public static System.Numerics.Quaternion Inverse(System.Numerics.Quaternion value) { throw null; }
public readonly float Length() { throw null; }
public static System.Numerics.Vector2 Divide(System.Numerics.Vector2 left, float divisor) { throw null; }
public static float Dot(System.Numerics.Vector2 value1, System.Numerics.Vector2 value2) { throw null; }
public readonly bool Equals(System.Numerics.Vector2 other) { throw null; }
- public override readonly bool Equals(object obj) { throw null; }
+ public override readonly bool Equals(object? obj) { throw null; }
public override readonly int GetHashCode() { throw null; }
public readonly float Length() { throw null; }
public readonly float LengthSquared() { throw null; }
public static System.Numerics.Vector2 SquareRoot(System.Numerics.Vector2 value) { throw null; }
public static System.Numerics.Vector2 Subtract(System.Numerics.Vector2 left, System.Numerics.Vector2 right) { throw null; }
public override readonly string ToString() { throw null; }
- public readonly string ToString(string format) { throw null; }
- public readonly string ToString(string format, System.IFormatProvider formatProvider) { throw null; }
+ public readonly string ToString(string? format) { throw null; }
+ public readonly string ToString(string? format, System.IFormatProvider? formatProvider) { throw null; }
public static System.Numerics.Vector2 Transform(System.Numerics.Vector2 position, System.Numerics.Matrix3x2 matrix) { throw null; }
public static System.Numerics.Vector2 Transform(System.Numerics.Vector2 position, System.Numerics.Matrix4x4 matrix) { throw null; }
public static System.Numerics.Vector2 Transform(System.Numerics.Vector2 value, System.Numerics.Quaternion rotation) { throw null; }
public static System.Numerics.Vector3 Divide(System.Numerics.Vector3 left, float divisor) { throw null; }
public static float Dot(System.Numerics.Vector3 vector1, System.Numerics.Vector3 vector2) { throw null; }
public readonly bool Equals(System.Numerics.Vector3 other) { throw null; }
- public override readonly bool Equals(object obj) { throw null; }
+ public override readonly bool Equals(object? obj) { throw null; }
public override readonly int GetHashCode() { throw null; }
public readonly float Length() { throw null; }
public readonly float LengthSquared() { throw null; }
public static System.Numerics.Vector3 SquareRoot(System.Numerics.Vector3 value) { throw null; }
public static System.Numerics.Vector3 Subtract(System.Numerics.Vector3 left, System.Numerics.Vector3 right) { throw null; }
public override readonly string ToString() { throw null; }
- public readonly string ToString(string format) { throw null; }
- public readonly string ToString(string format, System.IFormatProvider formatProvider) { throw null; }
+ public readonly string ToString(string? format) { throw null; }
+ public readonly string ToString(string? format, System.IFormatProvider? formatProvider) { throw null; }
public static System.Numerics.Vector3 Transform(System.Numerics.Vector3 position, System.Numerics.Matrix4x4 matrix) { throw null; }
public static System.Numerics.Vector3 Transform(System.Numerics.Vector3 value, System.Numerics.Quaternion rotation) { throw null; }
public static System.Numerics.Vector3 TransformNormal(System.Numerics.Vector3 normal, System.Numerics.Matrix4x4 matrix) { throw null; }
public static System.Numerics.Vector4 Divide(System.Numerics.Vector4 left, float divisor) { throw null; }
public static float Dot(System.Numerics.Vector4 vector1, System.Numerics.Vector4 vector2) { throw null; }
public readonly bool Equals(System.Numerics.Vector4 other) { throw null; }
- public override readonly bool Equals(object obj) { throw null; }
+ public override readonly bool Equals(object? obj) { throw null; }
public override readonly int GetHashCode() { throw null; }
public readonly float Length() { throw null; }
public readonly float LengthSquared() { throw null; }
public static System.Numerics.Vector4 SquareRoot(System.Numerics.Vector4 value) { throw null; }
public static System.Numerics.Vector4 Subtract(System.Numerics.Vector4 left, System.Numerics.Vector4 right) { throw null; }
public override readonly string ToString() { throw null; }
- public readonly string ToString(string format) { throw null; }
- public readonly string ToString(string format, System.IFormatProvider formatProvider) { throw null; }
+ public readonly string ToString(string? format) { throw null; }
+ public readonly string ToString(string? format, System.IFormatProvider? formatProvider) { throw null; }
public static System.Numerics.Vector4 Transform(System.Numerics.Vector2 position, System.Numerics.Matrix4x4 matrix) { throw null; }
public static System.Numerics.Vector4 Transform(System.Numerics.Vector2 value, System.Numerics.Quaternion rotation) { throw null; }
public static System.Numerics.Vector4 Transform(System.Numerics.Vector3 position, System.Numerics.Matrix4x4 matrix) { throw null; }
public readonly void CopyTo(T[] destination) { }
public readonly void CopyTo(T[] destination, int startIndex) { }
public readonly bool Equals(System.Numerics.Vector<T> other) { throw null; }
- public override readonly bool Equals(object obj) { throw null; }
+ public override readonly bool Equals(object? obj) { throw null; }
public override readonly int GetHashCode() { throw null; }
public static System.Numerics.Vector<T> operator +(System.Numerics.Vector<T> left, System.Numerics.Vector<T> right) { throw null; }
public static System.Numerics.Vector<T> operator &(System.Numerics.Vector<T> left, System.Numerics.Vector<T> right) { throw null; }
public static System.Numerics.Vector<T> operator -(System.Numerics.Vector<T> left, System.Numerics.Vector<T> right) { throw null; }
public static System.Numerics.Vector<T> operator -(System.Numerics.Vector<T> value) { throw null; }
public override readonly string ToString() { throw null; }
- public readonly string ToString(string format) { throw null; }
- public readonly string ToString(string format, System.IFormatProvider formatProvider) { throw null; }
+ public readonly string ToString(string? format) { throw null; }
+ public readonly string ToString(string? format, System.IFormatProvider? formatProvider) { throw null; }
public readonly bool TryCopyTo(System.Span<byte> destination) { throw null; }
public readonly bool TryCopyTo(System.Span<T> destination) { throw null; }
}