}
END_TEST
+START_TEST(lid_update_hw_on_key_closed_on_init)
+{
+ struct litest_device *sw = litest_current_device();
+ struct libinput *li;
+ struct litest_device *keyboard;
+ struct libevdev *evdev = sw->evdev;
+ struct input_event ev;
+
+ litest_lid_action(sw, LIBINPUT_SWITCH_STATE_ON);
+
+ /* Make sure kernel state is right */
+ libevdev_next_event(evdev, LIBEVDEV_READ_FLAG_FORCE_SYNC, &ev);
+ while (libevdev_next_event(evdev, LIBEVDEV_READ_FLAG_SYNC, &ev) >= 0)
+ ;
+ ck_assert(libevdev_get_event_value(evdev, EV_SW, SW_LID));
+
+ keyboard = litest_add_device(sw->libinput, LITEST_KEYBOARD);
+
+ /* separate context for the right state on init */
+ li = litest_create_context();
+ libinput_path_add_device(li,
+ libevdev_uinput_get_devnode(sw->uinput));
+ libinput_path_add_device(li,
+ libevdev_uinput_get_devnode(keyboard->uinput));
+
+ /* don't expect a switch waiting for us */
+ while (libinput_next_event_type(li) != LIBINPUT_EVENT_NONE) {
+ ck_assert_int_ne(libinput_next_event_type(li),
+ LIBINPUT_EVENT_SWITCH_TOGGLE);
+ libinput_event_destroy(libinput_get_event(li));
+ }
+
+ litest_event(keyboard, EV_KEY, KEY_A, 1);
+ litest_event(keyboard, EV_SYN, SYN_REPORT, 0);
+ litest_event(keyboard, EV_KEY, KEY_A, 0);
+ litest_event(keyboard, EV_SYN, SYN_REPORT, 0);
+ /* No switch event, we're still in vanilla (open) state */
+ litest_assert_only_typed_events(li, LIBINPUT_EVENT_KEYBOARD_KEY);
+
+ /* Make sure kernel state has updated */
+ libevdev_next_event(evdev, LIBEVDEV_READ_FLAG_FORCE_SYNC, &ev);
+ while (libevdev_next_event(evdev, LIBEVDEV_READ_FLAG_SYNC, &ev) >= 0)
+ ;
+ ck_assert(!libevdev_get_event_value(evdev, EV_SW, SW_LID));
+
+ libinput_unref(li);
+ litest_delete_device(keyboard);
+}
+END_TEST
+
void
litest_setup_tests_lid(void)
{
litest_add_no_device("lid:disable_touchpad", lid_suspend_with_touchpad);
litest_add_for_device("lid:buggy", lid_update_hw_on_key, LITEST_LID_SWITCH_SURFACE3);
+ litest_add_for_device("lid:buggy", lid_update_hw_on_key_closed_on_init, LITEST_LID_SWITCH_SURFACE3);
}