evas_object_render_pre_prev_cur_add(&obj->layer->evas->clip_changes, eo_obj, obj);
goto done;
}
- /* if it changed geometry - and obviously not visibility or color */
- /* calculate differences since we have a constant color fill */
- /* we really only need to update the differences */
- if ((obj->cur->geometry.x != obj->prev->geometry.x) ||
- (obj->cur->geometry.y != obj->prev->geometry.y) ||
- (obj->cur->geometry.w != obj->prev->geometry.w) ||
- (obj->cur->geometry.h != obj->prev->geometry.h))
- {
- evas_rects_return_difference_rects(&obj->layer->evas->clip_changes,
- obj->cur->geometry.x,
- obj->cur->geometry.y,
- obj->cur->geometry.w,
- obj->cur->geometry.h,
- obj->prev->geometry.x,
- obj->prev->geometry.y,
- obj->prev->geometry.w,
- obj->prev->geometry.h);
-//// rl = evas_rects_return_difference_rects(obj->cur->cache.geometry.x,
-//// obj->cur->cache.geometry.y,
-//// obj->cur->cache.geometry.w,
-//// obj->cur->cache.geometry.h,
-//// obj->prev->cache.geometry.x,
-//// obj->prev->cache.geometry.y,
-//// obj->prev->cache.geometry.w,
-//// obj->prev->cache.geometry.h);
- goto done;
- }
/* it obviously didn't change - add a NO obscure - this "unupdates" this */
/* area so if there were updates for it they get wiped. don't do it if we */
/* arent fully opaque and we are visible */
y + obj->layer->evas->framespace.y,
w, h);
}
+ /* if it changed geometry - and obviously not visibility or color */
+ /* calculate differences since we have a constant color fill */
+ /* we really only need to update the differences */
+ if ((obj->cur->geometry.x != obj->prev->geometry.x) ||
+ (obj->cur->geometry.y != obj->prev->geometry.y) ||
+ (obj->cur->geometry.w != obj->prev->geometry.w) ||
+ (obj->cur->geometry.h != obj->prev->geometry.h))
+ {
+ evas_rects_return_difference_rects(&obj->layer->evas->clip_changes,
+ obj->cur->geometry.x,
+ obj->cur->geometry.y,
+ obj->cur->geometry.w,
+ obj->cur->geometry.h,
+ obj->prev->geometry.x,
+ obj->prev->geometry.y,
+ obj->prev->geometry.w,
+ obj->prev->geometry.h);
+//// rl = evas_rects_return_difference_rects(obj->cur->cache.geometry.x,
+//// obj->cur->cache.geometry.y,
+//// obj->cur->cache.geometry.w,
+//// obj->cur->cache.geometry.h,
+//// obj->prev->cache.geometry.x,
+//// obj->prev->cache.geometry.y,
+//// obj->prev->cache.geometry.w,
+//// obj->prev->cache.geometry.h);
+ goto done;
+ }
done:
evas_object_render_pre_effect_updates(&obj->layer->evas->clip_changes, eo_obj, is_v, was_v);
}