// SSE3 Intrinsics
HARDWARE_INTRINSIC(SSE3_IsSupported, "get_IsSupported", SSE3, -1, 0, 0, {INS_invalid, INS_invalid, INS_invalid, INS_invalid, INS_invalid, INS_invalid, INS_invalid, INS_invalid, INS_invalid, INS_invalid}, HW_Category_IsSupportedProperty, HW_Flag_NoFlag)
+HARDWARE_INTRINSIC(SSE3_LoadAndDuplicateToVector128, "LoadAndDuplicateToVector128", SSE3, -1, 32, 1, {INS_invalid, INS_invalid, INS_invalid, INS_lddqu, INS_invalid, INS_invalid, INS_invalid, INS_invalid, INS_invalid, INS_movddup}, HW_Category_MemoryLoad, HW_Flag_NoFlag)
+HARDWARE_INTRINSIC(SSE3_LoadDquVector128, "LoadDquVector128", SSE3, -1, 32, 1, {INS_lddqu, INS_lddqu, INS_lddqu, INS_lddqu, INS_lddqu, INS_lddqu, INS_lddqu, INS_lddqu, INS_invalid, INS_invalid}, HW_Category_MemoryLoad, HW_Flag_NoFlag)
// SSSE3 Intrinsics
HARDWARE_INTRINSIC(SSSE3_IsSupported, "get_IsSupported", SSSE3, -1, 0, 0, {INS_invalid, INS_invalid, INS_invalid, INS_invalid, INS_invalid, INS_invalid, INS_invalid, INS_invalid, INS_invalid, INS_invalid}, HW_Category_IsSupportedProperty, HW_Flag_NoFlag)
/// <summary>
/// __m128d _mm_loaddup_pd (double const* mem_addr)
+ /// MOVDDUP xmm, m64
/// </summary>
public static unsafe Vector128<double> LoadAndDuplicateToVector128(double* address) { throw new PlatformNotSupportedException(); }
/// <summary>
/// __m128d _mm_loaddup_pd (double const* mem_addr)
+ /// MOVDDUP xmm, m64
/// </summary>
public static unsafe Vector128<double> LoadAndDuplicateToVector128(double* address) => LoadAndDuplicateToVector128(address);
--- /dev/null
+// Licensed to the .NET Foundation under one or more agreements.
+// The .NET Foundation licenses this file to you under the MIT license.
+// See the LICENSE file in the project root for more information.
+//
+
+using System;
+using System.Runtime.CompilerServices;
+using System.Runtime.InteropServices;
+using System.Runtime.Intrinsics.X86;
+using System.Runtime.Intrinsics;
+
+namespace IntelHardwareIntrinsicTest
+{
+ class Program
+ {
+ const int Pass = 100;
+ const int Fail = 0;
+
+ static unsafe int Main(string[] args)
+ {
+ int testResult = Pass;
+
+ if (Sse3.IsSupported)
+ {
+ using (TestTable<double> doubleTable = new TestTable<double>(new double[2] { 1, -5 }, new double[4]))
+ {
+ var vf = Sse3.LoadAndDuplicateToVector128((double*)(doubleTable.inArrayPtr));
+ Unsafe.Write(doubleTable.outArrayPtr, vf);
+
+ if (BitConverter.DoubleToInt64Bits(doubleTable.inArray[0]) != BitConverter.DoubleToInt64Bits(doubleTable.outArray[0]) ||
+ BitConverter.DoubleToInt64Bits(doubleTable.inArray[0]) != BitConverter.DoubleToInt64Bits(doubleTable.outArray[1]))
+ {
+ Console.WriteLine("Sse3 LoadAndDuplicateToVector128 failed on double:");
+ foreach (var item in doubleTable.outArray)
+ {
+ Console.Write(item + ", ");
+ }
+ Console.WriteLine();
+ testResult = Fail;
+ }
+ }
+ }
+
+ return testResult;
+ }
+
+ public unsafe struct TestTable<T> : IDisposable where T : struct
+ {
+ public T[] inArray;
+ public T[] outArray;
+
+ public void* inArrayPtr => inHandle.AddrOfPinnedObject().ToPointer();
+ public void* outArrayPtr => outHandle.AddrOfPinnedObject().ToPointer();
+
+ GCHandle inHandle;
+ GCHandle outHandle;
+ public TestTable(T[] a, T[] b)
+ {
+ this.inArray = a;
+ this.outArray = b;
+
+ inHandle = GCHandle.Alloc(inArray, GCHandleType.Pinned);
+ outHandle = GCHandle.Alloc(outArray, GCHandleType.Pinned);
+ }
+ public bool CheckResult(Func<T, T, bool> check)
+ {
+ for (int i = 0; i < inArray.Length; i++)
+ {
+ if (!check(inArray[i], outArray[i]))
+ {
+ return false;
+ }
+ }
+ return true;
+ }
+
+ public void Dispose()
+ {
+ inHandle.Free();
+ outHandle.Free();
+ }
+ }
+
+ }
+}
--- /dev/null
+<?xml version="1.0" encoding="utf-8"?>
+<Project ToolsVersion="12.0" DefaultTargets="Build" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
+ <Import Project="$([MSBuild]::GetDirectoryNameOfFileAbove($(MSBuildThisFileDirectory), dir.props))\dir.props" />
+ <PropertyGroup>
+ <Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration>
+ <Platform Condition=" '$(Platform)' == '' ">AnyCPU</Platform>
+ <SchemaVersion>2.0</SchemaVersion>
+ <ProjectGuid>{95DFC527-4DC1-495E-97D7-E94EE1F7140D}</ProjectGuid>
+ <OutputType>Exe</OutputType>
+ <ProjectTypeGuids>{786C830F-07A1-408B-BD7F-6EE04809D6DB};{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}</ProjectTypeGuids>
+ <SolutionDir Condition="$(SolutionDir) == '' Or $(SolutionDir) == '*Undefined*'">..\..\</SolutionDir>
+ <AllowUnsafeBlocks>true</AllowUnsafeBlocks>
+ </PropertyGroup>
+ <!-- Default configurations to help VS understand the configurations -->
+ <PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Debug|AnyCPU' "></PropertyGroup>
+ <PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Release|AnyCPU' " />
+ <ItemGroup>
+ <CodeAnalysisDependentAssemblyPaths Condition=" '$(VS100COMNTOOLS)' != '' " Include="$(VS100COMNTOOLS)..\IDE\PrivateAssemblies">
+ <Visible>False</Visible>
+ </CodeAnalysisDependentAssemblyPaths>
+ </ItemGroup>
+ <PropertyGroup>
+ <DebugType>None</DebugType>
+ <Optimize></Optimize>
+ </PropertyGroup>
+ <ItemGroup>
+ <Service Include="{82A7F48D-3B50-4B1E-B82E-3ADA8210C358}" />
+ </ItemGroup>
+ <ItemGroup>
+ <Compile Include="LoadAndDuplicateToVector128.cs" />
+ </ItemGroup>
+ <Import Project="$([MSBuild]::GetDirectoryNameOfFileAbove($(MSBuildThisFileDirectory), dir.targets))\dir.targets" />
+ <PropertyGroup Condition=" '$(MsBuildProjectDirOverride)' != '' "></PropertyGroup>
+</Project>
--- /dev/null
+<?xml version="1.0" encoding="utf-8"?>
+<Project ToolsVersion="12.0" DefaultTargets="Build" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
+ <Import Project="$([MSBuild]::GetDirectoryNameOfFileAbove($(MSBuildThisFileDirectory), dir.props))\dir.props" />
+ <PropertyGroup>
+ <Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration>
+ <Platform Condition=" '$(Platform)' == '' ">AnyCPU</Platform>
+ <SchemaVersion>2.0</SchemaVersion>
+ <ProjectGuid>{95DFC527-4DC1-495E-97D7-E94EE1F7140D}</ProjectGuid>
+ <OutputType>Exe</OutputType>
+ <ProjectTypeGuids>{786C830F-07A1-408B-BD7F-6EE04809D6DB};{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}</ProjectTypeGuids>
+ <SolutionDir Condition="$(SolutionDir) == '' Or $(SolutionDir) == '*Undefined*'">..\..\</SolutionDir>
+ <AllowUnsafeBlocks>true</AllowUnsafeBlocks>
+ </PropertyGroup>
+ <!-- Default configurations to help VS understand the configurations -->
+ <PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Debug|AnyCPU' "></PropertyGroup>
+ <PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Release|AnyCPU' " />
+ <ItemGroup>
+ <CodeAnalysisDependentAssemblyPaths Condition=" '$(VS100COMNTOOLS)' != '' " Include="$(VS100COMNTOOLS)..\IDE\PrivateAssemblies">
+ <Visible>False</Visible>
+ </CodeAnalysisDependentAssemblyPaths>
+ </ItemGroup>
+ <PropertyGroup>
+ <DebugType>None</DebugType>
+ <Optimize>True</Optimize>
+ </PropertyGroup>
+ <ItemGroup>
+ <Service Include="{82A7F48D-3B50-4B1E-B82E-3ADA8210C358}" />
+ </ItemGroup>
+ <ItemGroup>
+ <Compile Include="LoadAndDuplicateToVector128.cs" />
+ </ItemGroup>
+ <Import Project="$([MSBuild]::GetDirectoryNameOfFileAbove($(MSBuildThisFileDirectory), dir.targets))\dir.targets" />
+ <PropertyGroup Condition=" '$(MsBuildProjectDirOverride)' != '' "></PropertyGroup>
+</Project>
--- /dev/null
+// Licensed to the .NET Foundation under one or more agreements.
+// The .NET Foundation licenses this file to you under the MIT license.
+// See the LICENSE file in the project root for more information.
+//
+
+using System;
+using System.Runtime.CompilerServices;
+using System.Runtime.InteropServices;
+using System.Runtime.Intrinsics.X86;
+using System.Runtime.Intrinsics;
+
+namespace IntelHardwareIntrinsicTest
+{
+ class Program
+ {
+ const int Pass = 100;
+ const int Fail = 0;
+
+ static unsafe int Main(string[] args)
+ {
+ int testResult = Pass;
+
+ if (Sse3.IsSupported)
+ {
+ using (TestTable<int> intTable = new TestTable<int>(new int[4] { 1, -5, 100, 0 }, new int[4]))
+ {
+ var vf = Sse3.LoadDquVector128((int*)(intTable.inArrayPtr));
+ Unsafe.Write(intTable.outArrayPtr, vf);
+
+ if (!intTable.CheckResult((x, y) => x == y))
+ {
+ Console.WriteLine("Sse3 LoadDquVector128 failed on int:");
+ foreach (var item in intTable.outArray)
+ {
+ Console.Write(item + ", ");
+ }
+ Console.WriteLine();
+ testResult = Fail;
+ }
+ }
+
+ using (TestTable<uint> intTable = new TestTable<uint>(new uint[4] { 1, 5, 100, 0 }, new uint[4]))
+ {
+ var vf = Sse3.LoadDquVector128((uint*)(intTable.inArrayPtr));
+ Unsafe.Write(intTable.outArrayPtr, vf);
+
+ if (!intTable.CheckResult((x, y) => x == y))
+ {
+ Console.WriteLine("Sse3 LoadDquVector128 failed on uint:");
+ foreach (var item in intTable.outArray)
+ {
+ Console.Write(item + ", ");
+ }
+ Console.WriteLine();
+ testResult = Fail;
+ }
+ }
+
+ using (TestTable<long> intTable = new TestTable<long>(new long[2] { 1, -5 }, new long[2]))
+ {
+ var vf = Sse3.LoadDquVector128((long*)(intTable.inArrayPtr));
+ Unsafe.Write(intTable.outArrayPtr, vf);
+
+ if (!intTable.CheckResult((x, y) => x == y))
+ {
+ Console.WriteLine("Sse3 LoadDquVector128 failed on long:");
+ foreach (var item in intTable.outArray)
+ {
+ Console.Write(item + ", ");
+ }
+ Console.WriteLine();
+ testResult = Fail;
+ }
+ }
+
+ using (TestTable<ulong> intTable = new TestTable<ulong>(new ulong[2] { 1, 5 }, new ulong[2]))
+ {
+ var vf = Sse3.LoadDquVector128((ulong*)(intTable.inArrayPtr));
+ Unsafe.Write(intTable.outArrayPtr, vf);
+
+ if (!intTable.CheckResult((x, y) => x == y))
+ {
+ Console.WriteLine("Sse3 LoadDquVector128 failed on ulong:");
+ foreach (var item in intTable.outArray)
+ {
+ Console.Write(item + ", ");
+ }
+ Console.WriteLine();
+ testResult = Fail;
+ }
+ }
+
+ using (TestTable<short> intTable = new TestTable<short>(new short[8] { 1, -5, 100, 0, 1, 2, 3, 4 }, new short[8]))
+ {
+ var vf = Sse3.LoadDquVector128((short*)(intTable.inArrayPtr));
+ Unsafe.Write(intTable.outArrayPtr, vf);
+
+ if (!intTable.CheckResult((x, y) => x == y))
+ {
+ Console.WriteLine("Sse3 LoadDquVector128 failed on short:");
+ foreach (var item in intTable.outArray)
+ {
+ Console.Write(item + ", ");
+ }
+ Console.WriteLine();
+ testResult = Fail;
+ }
+ }
+
+ using (TestTable<ushort> intTable = new TestTable<ushort>(new ushort[8] { 1, 5, 100, 0, 1, 2, 3, 4 }, new ushort[8]))
+ {
+ var vf = Sse3.LoadDquVector128((ushort*)(intTable.inArrayPtr));
+ Unsafe.Write(intTable.outArrayPtr, vf);
+
+ if (!intTable.CheckResult((x, y) => x == y))
+ {
+ Console.WriteLine("Sse3 LoadDquVector128 failed on ushort:");
+ foreach (var item in intTable.outArray)
+ {
+ Console.Write(item + ", ");
+ }
+ Console.WriteLine();
+ testResult = Fail;
+ }
+ }
+
+ using (TestTable<byte> intTable = new TestTable<byte>(new byte[16] { 1, 5, 100, 0, 1, 2, 3, 4, 1, 5, 100, 0, 1, 2, 3, 4 }, new byte[16]))
+ {
+ var vf = Sse3.LoadDquVector128((byte*)(intTable.inArrayPtr));
+ Unsafe.Write(intTable.outArrayPtr, vf);
+
+ if (!intTable.CheckResult((x, y) => x == y))
+ {
+ Console.WriteLine("Sse3 LoadDquVector128 failed on byte:");
+ foreach (var item in intTable.outArray)
+ {
+ Console.Write(item + ", ");
+ }
+ Console.WriteLine();
+ testResult = Fail;
+ }
+ }
+
+ using (TestTable<sbyte> intTable = new TestTable<sbyte>(new sbyte[16] { 1, -5, 100, 0, 1, 2, 3, 4, 1, -5, 100, 0, 1, 2, 3, 4 }, new sbyte[16]))
+ {
+ var vf = Sse3.LoadDquVector128((sbyte*)(intTable.inArrayPtr));
+ Unsafe.Write(intTable.outArrayPtr, vf);
+
+ if (!intTable.CheckResult((x, y) => x == y))
+ {
+ Console.WriteLine("Sse3 LoadDquVector128 failed on sbyte:");
+ foreach (var item in intTable.outArray)
+ {
+ Console.Write(item + ", ");
+ }
+ Console.WriteLine();
+ testResult = Fail;
+ }
+ }
+ }
+
+ return testResult;
+ }
+
+ public unsafe struct TestTable<T> : IDisposable where T : struct
+ {
+ public T[] inArray;
+ public T[] outArray;
+
+ public void* inArrayPtr => inHandle.AddrOfPinnedObject().ToPointer();
+ public void* outArrayPtr => outHandle.AddrOfPinnedObject().ToPointer();
+
+ GCHandle inHandle;
+ GCHandle outHandle;
+ public TestTable(T[] a, T[] b)
+ {
+ this.inArray = a;
+ this.outArray = b;
+
+ inHandle = GCHandle.Alloc(inArray, GCHandleType.Pinned);
+ outHandle = GCHandle.Alloc(outArray, GCHandleType.Pinned);
+ }
+ public bool CheckResult(Func<T, T, bool> check)
+ {
+ for (int i = 0; i < inArray.Length; i++)
+ {
+ if (!check(inArray[i], outArray[i]))
+ {
+ return false;
+ }
+ }
+ return true;
+ }
+
+ public void Dispose()
+ {
+ inHandle.Free();
+ outHandle.Free();
+ }
+ }
+
+ }
+}
--- /dev/null
+<?xml version="1.0" encoding="utf-8"?>
+<Project ToolsVersion="12.0" DefaultTargets="Build" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
+ <Import Project="$([MSBuild]::GetDirectoryNameOfFileAbove($(MSBuildThisFileDirectory), dir.props))\dir.props" />
+ <PropertyGroup>
+ <Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration>
+ <Platform Condition=" '$(Platform)' == '' ">AnyCPU</Platform>
+ <SchemaVersion>2.0</SchemaVersion>
+ <ProjectGuid>{95DFC527-4DC1-495E-97D7-E94EE1F7140D}</ProjectGuid>
+ <OutputType>Exe</OutputType>
+ <ProjectTypeGuids>{786C830F-07A1-408B-BD7F-6EE04809D6DB};{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}</ProjectTypeGuids>
+ <SolutionDir Condition="$(SolutionDir) == '' Or $(SolutionDir) == '*Undefined*'">..\..\</SolutionDir>
+ <AllowUnsafeBlocks>true</AllowUnsafeBlocks>
+ </PropertyGroup>
+ <!-- Default configurations to help VS understand the configurations -->
+ <PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Debug|AnyCPU' "></PropertyGroup>
+ <PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Release|AnyCPU' " />
+ <ItemGroup>
+ <CodeAnalysisDependentAssemblyPaths Condition=" '$(VS100COMNTOOLS)' != '' " Include="$(VS100COMNTOOLS)..\IDE\PrivateAssemblies">
+ <Visible>False</Visible>
+ </CodeAnalysisDependentAssemblyPaths>
+ </ItemGroup>
+ <PropertyGroup>
+ <DebugType>None</DebugType>
+ <Optimize></Optimize>
+ </PropertyGroup>
+ <ItemGroup>
+ <Service Include="{82A7F48D-3B50-4B1E-B82E-3ADA8210C358}" />
+ </ItemGroup>
+ <ItemGroup>
+ <Compile Include="LoadDquVector128.cs" />
+ </ItemGroup>
+ <Import Project="$([MSBuild]::GetDirectoryNameOfFileAbove($(MSBuildThisFileDirectory), dir.targets))\dir.targets" />
+ <PropertyGroup Condition=" '$(MsBuildProjectDirOverride)' != '' "></PropertyGroup>
+</Project>
--- /dev/null
+<?xml version="1.0" encoding="utf-8"?>
+<Project ToolsVersion="12.0" DefaultTargets="Build" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
+ <Import Project="$([MSBuild]::GetDirectoryNameOfFileAbove($(MSBuildThisFileDirectory), dir.props))\dir.props" />
+ <PropertyGroup>
+ <Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration>
+ <Platform Condition=" '$(Platform)' == '' ">AnyCPU</Platform>
+ <SchemaVersion>2.0</SchemaVersion>
+ <ProjectGuid>{95DFC527-4DC1-495E-97D7-E94EE1F7140D}</ProjectGuid>
+ <OutputType>Exe</OutputType>
+ <ProjectTypeGuids>{786C830F-07A1-408B-BD7F-6EE04809D6DB};{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}</ProjectTypeGuids>
+ <SolutionDir Condition="$(SolutionDir) == '' Or $(SolutionDir) == '*Undefined*'">..\..\</SolutionDir>
+ <AllowUnsafeBlocks>true</AllowUnsafeBlocks>
+ </PropertyGroup>
+ <!-- Default configurations to help VS understand the configurations -->
+ <PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Debug|AnyCPU' "></PropertyGroup>
+ <PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Release|AnyCPU' " />
+ <ItemGroup>
+ <CodeAnalysisDependentAssemblyPaths Condition=" '$(VS100COMNTOOLS)' != '' " Include="$(VS100COMNTOOLS)..\IDE\PrivateAssemblies">
+ <Visible>False</Visible>
+ </CodeAnalysisDependentAssemblyPaths>
+ </ItemGroup>
+ <PropertyGroup>
+ <DebugType>None</DebugType>
+ <Optimize>True</Optimize>
+ </PropertyGroup>
+ <ItemGroup>
+ <Service Include="{82A7F48D-3B50-4B1E-B82E-3ADA8210C358}" />
+ </ItemGroup>
+ <ItemGroup>
+ <Compile Include="LoadDquVector128.cs" />
+ </ItemGroup>
+ <Import Project="$([MSBuild]::GetDirectoryNameOfFileAbove($(MSBuildThisFileDirectory), dir.targets))\dir.targets" />
+ <PropertyGroup Condition=" '$(MsBuildProjectDirOverride)' != '' "></PropertyGroup>
+</Project>