}
#define GENLIST_PROGRAM_BG_DIALOGUE \
- program { name: "bg_default"; \
- signal: "elm,state,default"; \
- source: "*"; \
- script { \
- new st[31]; \
- new Float:vl; \
- get_state(PART:"2depth", st, 30, vl); \
- if (!strcmp(st, "2depth")) \
- set_state(PART:"bg_dialogue", "2depth", 0.0); \
- else \
- set_state(PART:"bg_dialogue", "default", 0.0); \
- } \
- } \
program { name: "bg_top"; \
signal: "elm,state,top"; \
source: "*"; \
script { \
new st[31]; \
new Float:vl; \
+ new st2[31]; \
+ new Float:vl2; \
get_state(PART:"2depth", st, 30, vl); \
- if (!strcmp(st, "2depth")) \
+ get_state(PART:"bg_dialogue", st2, 30, vl2); \
+ if (!strcmp(st2, "selected") || \
+ !strcmp(st2, "top_selected") || \
+ !strcmp(st2, "center_selected") || \
+ !strcmp(st2, "bottom_selected")) \
+ set_state(PART:"bg_dialogue", "top_selected", 0.0); \
+ else if (!strcmp(st, "2depth")) \
set_state(PART:"bg_dialogue", "2depth_top", 0.0); \
else \
set_state(PART:"bg_dialogue", "top", 0.0); \
script { \
new st[31]; \
new Float:vl; \
+ new st2[31]; \
+ new Float:vl2; \
get_state(PART:"2depth", st, 30, vl); \
- if (!strcmp(st, "2depth")) \
+ get_state(PART:"bg_dialogue", st2, 30, vl2); \
+ if (!strcmp(st2, "selected") || \
+ !strcmp(st2, "top_selected") || \
+ !strcmp(st2, "center_selected") || \
+ !strcmp(st2, "bottom_selected")) \
+ set_state(PART:"bg_dialogue", "center_selected", 0.0); \
+ else if (!strcmp(st, "2depth")) \
set_state(PART:"bg_dialogue", "2depth_center", 0.0); \
else \
set_state(PART:"bg_dialogue", "center", 0.0); \
script { \
new st[31]; \
new Float:vl; \
+ new st2[31]; \
+ new Float:vl2; \
get_state(PART:"2depth", st, 30, vl); \
- if (!strcmp(st, "2depth")) \
+ get_state(PART:"bg_dialogue", st2, 30, vl2); \
+ if (!strcmp(st2, "selected") || \
+ !strcmp(st2, "top_selected") || \
+ !strcmp(st2, "center_selected") || \
+ !strcmp(st2, "bottom_selected")) \
+ set_state(PART:"bg_dialogue", "bottom_selected", 0.0); \
+ else if (!strcmp(st, "2depth")) \
set_state(PART:"bg_dialogue", "2depth_bottom", 0.0); \
else \
set_state(PART:"bg_dialogue", "bottom", 0.0); \