#include <EGL/egl.h>
-
+static const struct {
+ GLenum internalFormat;
+ const char *name;
+ GLuint num_entries;
+ GLuint size;
+} cpal_formats[] = {
+ { GL_PALETTE4_RGB8_OES, "GL_PALETTE4_RGB8_OES", 16, 3 },
+ { GL_PALETTE4_RGBA8_OES, "GL_PALETTE4_RGBA8_OES", 16, 4 },
+ { GL_PALETTE4_R5_G6_B5_OES, "GL_PALETTE4_R5_G6_B5_OES", 16, 2 },
+ { GL_PALETTE4_RGBA4_OES, "GL_PALETTE4_RGBA4_OES", 16, 2 },
+ { GL_PALETTE4_RGB5_A1_OES, "GL_PALETTE4_RGB5_A1_OES", 16, 2 },
+ { GL_PALETTE8_RGB8_OES, "GL_PALETTE8_RGB8_OES", 256, 3 },
+ { GL_PALETTE8_RGBA8_OES, "GL_PALETTE8_RGBA8_OES", 256, 4 },
+ { GL_PALETTE8_R5_G6_B5_OES, "GL_PALETTE8_R5_G6_B5_OES", 256, 2 },
+ { GL_PALETTE8_RGBA4_OES, "GL_PALETTE8_RGBA4_OES", 256, 2 },
+ { GL_PALETTE8_RGB5_A1_OES, "GL_PALETTE8_RGB5_A1_OES", 256, 2 }
+};
+#define NUM_CPAL_FORMATS (sizeof(cpal_formats) / sizeof(cpal_formats[0]))
static GLfloat view_rotx = 0.0, view_roty = 0.0, view_rotz = 0.0;
+static GLint tex_format = NUM_CPAL_FORMATS;
static void
}
-static void
+static GLint
+make_cpal_texture(GLint idx)
+{
+#define SZ 64
+ GLenum internalFormat = GL_PALETTE4_RGB8_OES + idx;
+ GLenum Filter = GL_LINEAR;
+ GLubyte palette[256 * 4 + SZ * SZ];
+ GLubyte *indices;
+ GLsizei image_size;
+ GLuint i, j;
+ GLuint packed_indices = 0;
+
+ assert(cpal_formats[idx].internalFormat == internalFormat);
+
+ /* init palette */
+ switch (internalFormat) {
+ case GL_PALETTE4_RGB8_OES:
+ case GL_PALETTE8_RGB8_OES:
+ /* first entry */
+ palette[0] = 255;
+ palette[1] = 255;
+ palette[2] = 255;
+ /* second entry */
+ palette[3] = 127;
+ palette[4] = 127;
+ palette[5] = 127;
+ break;
+ case GL_PALETTE4_RGBA8_OES:
+ case GL_PALETTE8_RGBA8_OES:
+ /* first entry */
+ palette[0] = 255;
+ palette[1] = 255;
+ palette[2] = 255;
+ palette[3] = 255;
+ /* second entry */
+ palette[4] = 127;
+ palette[5] = 127;
+ palette[6] = 127;
+ palette[7] = 255;
+ break;
+ case GL_PALETTE4_R5_G6_B5_OES:
+ case GL_PALETTE8_R5_G6_B5_OES:
+ {
+ GLushort *pal = (GLushort *) palette;
+ /* first entry */
+ pal[0] = (31 << 11 | 63 << 5 | 31);
+ /* second entry */
+ pal[1] = (15 << 11 | 31 << 5 | 15);
+ }
+ break;
+ case GL_PALETTE4_RGBA4_OES:
+ case GL_PALETTE8_RGBA4_OES:
+ {
+ GLushort *pal = (GLushort *) palette;
+ /* first entry */
+ pal[0] = (15 << 12 | 15 << 8 | 15 << 4 | 15);
+ /* second entry */
+ pal[1] = (7 << 12 | 7 << 8 | 7 << 4 | 15);
+ }
+ break;
+ case GL_PALETTE4_RGB5_A1_OES:
+ case GL_PALETTE8_RGB5_A1_OES:
+ {
+ GLushort *pal = (GLushort *) palette;
+ /* first entry */
+ pal[0] = (31 << 11 | 31 << 6 | 31 << 1 | 1);
+ /* second entry */
+ pal[1] = (15 << 11 | 15 << 6 | 15 << 1 | 1);
+ }
+ break;
+ }
+
+ image_size = cpal_formats[idx].size * cpal_formats[idx].num_entries;
+ indices = palette + image_size;
+ for (i = 0; i < SZ; i++) {
+ for (j = 0; j < SZ; j++) {
+ GLfloat d;
+ GLint index;
+ d = (i - SZ/2) * (i - SZ/2) + (j - SZ/2) * (j - SZ/2);
+ d = sqrt(d);
+ index = (d < SZ / 3) ? 0 : 1;
+
+ if (cpal_formats[idx].num_entries == 16) {
+ /* 4-bit indices packed in GLubyte */
+ packed_indices |= index << (4 * (1 - (j % 2)));
+ if (j % 2) {
+ *(indices + (i * SZ + j - 1) / 2) = packed_indices & 0xff;
+ packed_indices = 0;
+ image_size += 1;
+ }
+ }
+ else {
+ /* 8-bit indices */
+ *(indices + i * SZ + j) = index;
+ image_size += 1;
+ }
+ }
+ }
+
+ glActiveTexture(GL_TEXTURE0); /* unit 0 */
+ glBindTexture(GL_TEXTURE_2D, 42);
+ glCompressedTexImage2D(GL_TEXTURE_2D, 0, internalFormat, SZ, SZ, 0,
+ image_size, palette);
+
+ glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, Filter);
+ glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, Filter);
+ glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_REPEAT);
+ glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_REPEAT);
+#undef SZ
+
+ return image_size;
+}
+
+
+static GLint
make_texture(void)
{
#define SZ 64
glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_REPEAT);
glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_REPEAT);
#undef SZ
+
+ return sizeof(image);
}
else if (code == XK_Down) {
view_rotx -= 5.0;
}
+ else if (code == XK_t) {
+ GLint size;
+ tex_format = (tex_format + 1) % (NUM_CPAL_FORMATS + 1);
+ if (tex_format < NUM_CPAL_FORMATS) {
+ size = make_cpal_texture(tex_format);
+ printf("Using %s (%d bytes)\n",
+ cpal_formats[tex_format].name, size);
+ }
+ else {
+ size = make_texture();
+ printf("Using uncompressed texture (%d bytes)\n", size);
+ }
+ }
else {
r = XLookupString(&event.xkey, buffer, sizeof(buffer),
NULL, NULL);