#define BRW_NEW_PSP 0x800
#define BRW_NEW_METAOPS 0x1000
#define BRW_NEW_FENCE 0x2000
-#define BRW_NEW_INDICES 0x8000
-#define BRW_NEW_VERTICES 0x10000
+#define BRW_NEW_INDICES 0x4000
+#define BRW_NEW_VERTICES 0x8000
/**
* Used for any batch entry with a relocated pointer that will be used
* by any 3D rendering.
*/
-#define BRW_NEW_BATCH 0x8000
+#define BRW_NEW_BATCH 0x10000
/** brw->depth_region updated */
-#define BRW_NEW_DEPTH_BUFFER 0x10000
+#define BRW_NEW_DEPTH_BUFFER 0x20000
struct brw_state_flags {
/** State update flags signalled by mesa internals */