{
try
{
- Dali::Scene3D::Loader::AnimationDefinition animationDefinition = Dali::Scene3D::Loader::LoadBvh(filename, "LoadedBvhAnimation", scale);
+ Dali::Scene3D::Loader::AnimationDefinition animationDefinition = Dali::Scene3D::Loader::LoadBvh(filename, "LoadedBvhAnimation", false, scale);
if(csUseRootNodeTranslate && animationDefinition.GetPropertyCount() > 0u)
{
{
try
{
- Dali::Scene3D::Loader::AnimationDefinition animationDefinition = Dali::Scene3D::Loader::LoadBvhFromBuffer(rawBuffer, csBufferLength, "LoadedBvhAnimation", scale);
+ Dali::Scene3D::Loader::AnimationDefinition animationDefinition = Dali::Scene3D::Loader::LoadBvhFromBuffer(rawBuffer, csBufferLength, "LoadedBvhAnimation", false, scale);
if(csUseRootNodeTranslate && animationDefinition.GetPropertyCount() > 0u)
{
return result;
}
-SWIGEXPORT void SWIGSTDCALL CSharp_Dali_MotionData_LoadBvh(void* csMotionData, char* csFileName, void* csScale, bool csSynchronousLoad)
+SWIGEXPORT void SWIGSTDCALL CSharp_Dali_MotionData_LoadBvh(void* csMotionData, char* csFileName, bool csUseRootTranslationOnly, void* csScale, bool csSynchronousLoad)
{
Dali::Scene3D::MotionData* motionData = (Dali::Scene3D::MotionData*)csMotionData;
{
try
{
- motionData->LoadBvh(filename, scale, csSynchronousLoad);
+ motionData->LoadBvh(filename, csUseRootTranslationOnly, scale, csSynchronousLoad);
}
CALL_CATCH_EXCEPTION();
}
}
-SWIGEXPORT void SWIGSTDCALL CSharp_Dali_MotionData_LoadBvhFromBuffer(void* csMotionData, char* csBuffer, int csBufferLength, void* csScale, bool csSynchronousLoad)
+SWIGEXPORT void SWIGSTDCALL CSharp_Dali_MotionData_LoadBvhFromBuffer(void* csMotionData, char* csBuffer, int csBufferLength, bool csUseRootTranslationOnly, void* csScale, bool csSynchronousLoad)
{
Dali::Scene3D::MotionData* motionData = (Dali::Scene3D::MotionData*)csMotionData;
{
try
{
- motionData->LoadBvhFromBuffer(rawBuffer, csBufferLength, scale, csSynchronousLoad);
+ motionData->LoadBvhFromBuffer(rawBuffer, csBufferLength, csUseRootTranslationOnly, scale, csSynchronousLoad);
}
CALL_CATCH_EXCEPTION();
}