\endlist
\row \li QMatrix4x4
\li \list
- \li m11 (double)
- \li m12 (double)
- \li m13 (double)
- \li m14 (double)
- \li m21 (double)
- \li m22 (double)
- \li m23 (double)
- \li m24 (double)
- \li m31 (double)
- \li m32 (double)
- \li m33 (double)
- \li m34 (double)
- \li m41 (double)
- \li m42 (double)
- \li m43 (double)
- \li m44 (double)
+ \li m11 (float)
+ \li m12 (float)
+ \li m13 (float)
+ \li m14 (float)
+ \li m21 (float)
+ \li m22 (float)
+ \li m23 (float)
+ \li m24 (float)
+ \li m31 (float)
+ \li m32 (float)
+ \li m33 (float)
+ \li m34 (float)
+ \li m41 (float)
+ \li m42 (float)
+ \li m43 (float)
+ \li m44 (float)
\endlist
\row \li QPair<T1, T2>
\li \list
\endlist
\row \li QQuaternion
\li \list
- \li The scalar component (double)
- \li The x coordinate (double)
- \li The y coordinate (double)
- \li The z coordinate (double)
+ \li The scalar component (float)
+ \li The x coordinate (float)
+ \li The y coordinate (float)
+ \li The z coordinate (float)
\endlist
\row \li QRect
\li \list
\endlist
\row \li QVector2D
\li \list
- \li the x coordinate (double)
- \li the y coordinate (double)
+ \li the x coordinate (float)
+ \li the y coordinate (float)
\endlist
\row \li QVector3D
\li \list
- \li the x coordinate (double)
- \li the y coordinate (double)
- \li the z coordinate (double)
+ \li the x coordinate (float)
+ \li the y coordinate (float)
+ \li the z coordinate (float)
\endlist
\row \li QVector4D
\li \list
- \li the x coordinate (double)
- \li the y coordinate (double)
- \li the z coordinate (double)
- \li the w coordinate (double)
+ \li the x coordinate (float)
+ \li the y coordinate (float)
+ \li the z coordinate (float)
+ \li the w coordinate (float)
\endlist
\row \li QVector<T>
\li \list