/// </summary>
/// <example>
/// <code>
- /// NativeImageQueue queue = new NativeImageQueue(width,height,ColorFormat.RGBA8888);
+ /// NativeImageQueue queue = new NativeImageQueue(width,height,ColorFormat.BGRA8888);
/// if(queue.CanDequeueBuffer())
/// {
/// var buffer = queue.DequeueBuffer(ref bufferWidth,ref bufferHeight,ref bufferStride);
/// <summary>
/// 8 red bits, 8 green bits, 8 blue bits
/// </summary>
- [System.ObsoleteAttribute("This property is obsolete. It's behavior could be changed in a future version. Currently it is same as BGR888", false)]
- RGB888 = 0,
+ RGB888 = 3,
/// <summary>
/// 8 red bits, 8 green bits, 8 blue bits, alpha 8 bits
/// </summary>
- [System.ObsoleteAttribute("This property is obsolete. It's behavior could be changed in a future version. Currently it is same as BGRA8888", false)]
- RGBA8888 = 1,
+ RGBA8888 = 4,
/// <summary>
/// 8 red bits, 8 green bits, 8 blue bits, and 8 ignored bits
/// </summary>
- [System.ObsoleteAttribute("This property is obsolete. It's behavior could be changed in a future version. Currently it is same as BGRX8888", false)]
- RGBX8888 = 2,
+ RGBX8888 = 5,
}
/// <summary>