/* bufferpool */
struct _GstVideoBufferPoolPrivate
{
+ const GstAllocator *allocator;
GstCaps *caps;
GstVideoInfo info;
GstVideoAlignment video_align;
GST_DEBUG_OBJECT (pool, "alloc %u", info->size);
- mem = gst_allocator_alloc (NULL, info->size + priv->prefix, priv->align);
+ mem =
+ gst_allocator_alloc (priv->allocator, info->size + priv->prefix,
+ priv->align);
if (mem == NULL)
goto no_memory;
G_OBJECT_CLASS (gst_video_buffer_pool_parent_class)->finalize (object);
}
+
+/**
+ * gst_video_buffer_pool_get_allocator:
+ * @pool: a #GstVideoBufferPool
+ *
+ * Get the allocator used by @pool to allocate the video memory.
+ *
+ * Returns: the allocator used for allocating video memory
+ */
+const GstAllocator *
+gst_video_buffer_pool_get_allocator (GstVideoBufferPool * pool)
+{
+ g_return_val_if_fail (GST_IS_VIDEO_BUFFER_POOL (pool), NULL);
+
+ return pool->priv->allocator;
+}
+
+/**
+ * gst_video_buffer_pool_set_allocator:
+ * @pool: a #GstVideoBufferPool
+ * @allocator: a #GstAllocator
+ *
+ * Set the allocator used to allocate video memory in @pool. The allocator
+ * should only be changed by subclasses.
+ */
+void
+gst_video_buffer_pool_set_allocator (GstVideoBufferPool * pool,
+ const GstAllocator * allocator)
+{
+ g_return_if_fail (GST_IS_VIDEO_BUFFER_POOL (pool));
+
+ pool->priv->allocator = allocator;
+}
GstBufferPoolClass parent_class;
};
-GType gst_video_buffer_pool_get_type (void);
+GType gst_video_buffer_pool_get_type (void);
-GstBufferPool * gst_video_buffer_pool_new (void);
+GstBufferPool * gst_video_buffer_pool_new (void);
+const GstAllocator * gst_video_buffer_pool_get_allocator (GstVideoBufferPool *pool);
+void gst_video_buffer_pool_set_allocator (GstVideoBufferPool *pool,
+ const GstAllocator *allocator);
G_END_DECLS