Add quick screenshot hack.
authorKristian Høgsberg <krh@redhat.com>
Sun, 9 Nov 2008 05:22:51 +0000 (00:22 -0500)
committerKristian Høgsberg <krh@redhat.com>
Sun, 9 Nov 2008 05:22:51 +0000 (00:22 -0500)
Makefile
egl-compositor.c

index 122a85e..abfb256 100644 (file)
--- a/Makefile
+++ b/Makefile
@@ -30,8 +30,8 @@ libwayland.so : $(libwayland_objs)
 $(compositors) $(clients) : CFLAGS += $(shell pkg-config --cflags libdrm)
 
 egl_compositor_objs = egl-compositor.o
-egl-compositor.so : CFLAGS += $(EAGLE_CFLAGS)
-egl-compositor.so : LDLIBS += $(EAGLE_LDLIBS) -rdynamic
+egl-compositor.so : CFLAGS += $(EAGLE_CFLAGS) $(shell pkg-config --cflags libpng)
+egl-compositor.so : LDLIBS += $(EAGLE_LDLIBS) $(shell pkg-config --libs libpng) -rdynamic
 
 egl-compositor.so : $(egl_compositor_objs)
 
index 5c90a67..580dcbf 100644 (file)
@@ -2,12 +2,14 @@
 #include <string.h>
 #include <stdlib.h>
 #include <stdint.h>
+#include <stdarg.h>
 #include <i915_drm.h>
 #include <sys/ioctl.h>
 #include <sys/mman.h>
 #include <fcntl.h>
 #include <unistd.h>
-#include <linux/fb.h>
+#include <signal.h>
+#include <png.h>
 
 #include "wayland.h"
 
@@ -24,6 +26,7 @@ struct egl_compositor {
        EGLConfig config;
        struct wl_display *wl_display;
        int gem_fd;
+       int width, height;
 };
 
 struct surface_data {
@@ -32,6 +35,142 @@ struct surface_data {
        EGLSurface surface;
 };
 
+static int do_screenshot;
+
+static void
+handle_sigusr1(int s)
+{
+       do_screenshot = 1;
+}
+
+static void
+die(const char *msg, ...)
+{
+       va_list ap;
+
+       va_start (ap, msg);
+       vfprintf(stderr, msg, ap);
+       va_end (ap);
+
+       exit(EXIT_FAILURE);
+}
+
+static void
+stdio_write_func (png_structp png, png_bytep data, png_size_t size)
+{
+       FILE *fp;
+       size_t ret;
+
+       fp = png_get_io_ptr (png);
+       while (size) {
+               ret = fwrite (data, 1, size, fp);
+               size -= ret;
+               data += ret;
+               if (size && ferror (fp))
+                       die("write: %m\n");
+       }
+}
+
+static void
+png_simple_output_flush_fn (png_structp png_ptr)
+{
+}
+
+static void
+png_simple_error_callback (png_structp png,
+                          png_const_charp error_msg)
+{
+       die("png error: %s\n", error_msg);
+}
+
+static void
+png_simple_warning_callback (png_structp png,
+                            png_const_charp error_msg)
+{
+       fprintf(stderr, "png warning: %s\n", error_msg);
+}
+
+static void
+convert_pixels(png_structp png, png_row_infop row_info, png_bytep data)
+{
+       unsigned int i;
+
+       for (i = 0; i < row_info->rowbytes; i += 4) {
+               uint8_t *b = &data[i];
+               uint32_t pixel;
+
+               memcpy (&pixel, b, sizeof (uint32_t));
+               b[0] = (pixel & 0xff0000) >> 16;
+               b[1] = (pixel & 0x00ff00) >>  8;
+               b[2] = (pixel & 0x0000ff) >>  0;
+               b[3] = 0;
+       }
+}
+
+static void
+screenshot(struct egl_compositor *ec)
+{
+       png_struct *png;
+       png_info *info;
+       png_byte **volatile rows = NULL;
+       png_color_16 white;
+       int depth, i;
+       FILE *fp;
+       uint8_t *data;
+       GLuint stride;
+       static const char filename[]  = "wayland-screenshot.png";
+
+       data = eglReadBuffer(ec->display, ec->surface, GL_FRONT_LEFT, &stride);
+       if (data == NULL)
+               die("eglReadBuffer failed\n");
+       rows = malloc(ec->height * sizeof rows[0]);
+       if (rows == NULL)
+               die("malloc failed\n");
+
+       for (i = 0; i < ec->height; i++)
+               rows[i] = (png_byte *) data + i * stride;
+
+       png = png_create_write_struct(PNG_LIBPNG_VER_STRING, NULL,
+                                     png_simple_error_callback,
+                                     png_simple_warning_callback);
+       if (png == NULL)
+               die("png_create_write_struct failed\n");
+
+       info = png_create_info_struct(png);
+       if (info == NULL)
+               die("png_create_info_struct failed\n");
+
+       fp = fopen(filename, "w");
+       if (fp == NULL)
+               die("fopen failed: %m\n");
+
+       png_set_write_fn(png, fp, stdio_write_func, png_simple_output_flush_fn);
+
+       depth = 8;
+       png_set_IHDR(png, info,
+                    ec->width,
+                    ec->height, depth,
+                    PNG_COLOR_TYPE_RGB,
+                    PNG_INTERLACE_NONE,
+                    PNG_COMPRESSION_TYPE_DEFAULT,
+                    PNG_FILTER_TYPE_DEFAULT);
+
+       white.gray = (1 << depth) - 1;
+       white.red = white.blue = white.green = white.gray;
+       png_set_bKGD(png, info, &white);
+       png_write_info (png, info);
+       png_set_write_user_transform_fn(png, convert_pixels);
+
+       png_set_filler(png, 0, PNG_FILLER_AFTER);
+       png_write_image(png, rows);
+       png_write_end(png, info);
+
+       png_destroy_write_struct(&png, &info);
+       fclose(fp);
+       free(rows);
+       free(data);
+}
+
 static void
 repaint(void *data)
 {
@@ -83,6 +222,17 @@ repaint(void *data)
        glFlush();
 
        eglSwapBuffers(ec->display, ec->surface);
+
+       if (do_screenshot) {
+               glFinish();
+               /* FIXME: There's a bug somewhere so that glFinish()
+                * doesn't actually wait for all rendering to finish.
+                * I *think* it's fixed in upstream drm, but for my
+                * kernel I need this sleep now... */
+               sleep(1);
+               screenshot(ec);
+               do_screenshot = 0;
+       }
 }
 
 static void
@@ -232,12 +382,14 @@ wl_compositor_create(struct wl_display *display)
        EGLConfig configs[64];
        EGLint major, minor, count;
        struct egl_compositor *ec;
-       const int width = 1280, height = 800;
 
        ec = malloc(sizeof *ec);
        if (ec == NULL)
                return NULL;
 
+       ec->width = 1280;
+       ec->height = 800;
+
        ec->base.interface = &interface;
        ec->wl_display = display;
 
@@ -259,7 +411,7 @@ wl_compositor_create(struct wl_display *display)
 
        ec->config = configs[24];
        ec->surface = eglCreateSurfaceNative(ec->display, ec->config,
-                                            0, 0, width, height);
+                                            0, 0, ec->width, ec->height);
        if (ec->surface == NULL) {
                fprintf(stderr, "failed to create surface\n");
                return NULL;
@@ -276,10 +428,10 @@ wl_compositor_create(struct wl_display *display)
                return NULL;
        }
 
-       glViewport(0, 0, width, height);
+       glViewport(0, 0, ec->width, ec->height);
        glMatrixMode(GL_PROJECTION);
        glLoadIdentity();
-       glOrtho(0, width, height, 0, 0, 1000.0);
+       glOrtho(0, ec->width, ec->height, 0, 0, 1000.0);
        glMatrixMode(GL_MODELVIEW);
        glClearColor(0.0, 0.05, 0.2, 0.0);
 
@@ -289,6 +441,8 @@ wl_compositor_create(struct wl_display *display)
                return NULL;
        }
 
+       signal(SIGUSR1, handle_sigusr1);
+
        schedule_repaint(ec);
 
        return &ec->base;