svga: remove user-space vertex/index buffer code
authorBrian Paul <brianp@vmware.com>
Tue, 22 Oct 2013 22:47:38 +0000 (16:47 -0600)
committerBrian Paul <brianp@vmware.com>
Thu, 24 Oct 2013 16:45:47 +0000 (10:45 -0600)
The gallium vbuf module, which we've been using for some time now, takes
care of uploading user-space vertex/index data into real buffers.  The
upload code in the svga driver was unused.

Reviewed-by: José Fonseca <jfonseca@vmware.com>
src/gallium/drivers/svga/svga_context.c
src/gallium/drivers/svga/svga_context.h
src/gallium/drivers/svga/svga_draw.c
src/gallium/drivers/svga/svga_draw.h
src/gallium/drivers/svga/svga_draw_elements.c
src/gallium/drivers/svga/svga_pipe_draw.c

index 7147d5a..83afe79 100644 (file)
@@ -30,7 +30,6 @@
 #include "pipe/p_screen.h"
 #include "util/u_memory.h"
 #include "util/u_bitmask.h"
-#include "util/u_upload_mgr.h"
 
 #include "svga_context.h"
 #include "svga_screen.h"
@@ -69,9 +68,6 @@ static void svga_destroy( struct pipe_context *pipe )
    
    svga_destroy_swtnl( svga );
 
-   u_upload_destroy( svga->upload_vb );
-   u_upload_destroy( svga->upload_ib );
-
    util_bitmask_destroy( svga->vs_bm );
    util_bitmask_destroy( svga->fs_bm );
 
@@ -136,23 +132,7 @@ struct pipe_context *svga_context_create( struct pipe_screen *screen,
    if (svga->vs_bm == NULL)
       goto no_vs_bm;
 
-   svga->upload_ib = u_upload_create( &svga->pipe,
-                                      32 * 1024,
-                                      16,
-                                      PIPE_BIND_INDEX_BUFFER );
-   if (svga->upload_ib == NULL)
-      goto no_upload_ib;
-
-   svga->upload_vb = u_upload_create( &svga->pipe,
-                                      128 * 1024,
-                                      16,
-                                      PIPE_BIND_VERTEX_BUFFER );
-   if (svga->upload_vb == NULL)
-      goto no_upload_vb;
-
-   svga->hwtnl = svga_hwtnl_create( svga,
-                                    svga->upload_ib,
-                                    svga->swc );
+   svga->hwtnl = svga_hwtnl_create(svga);
    if (svga->hwtnl == NULL)
       goto no_hwtnl;
 
@@ -184,10 +164,6 @@ no_state:
 no_swtnl:
    svga_hwtnl_destroy( svga->hwtnl );
 no_hwtnl:
-   u_upload_destroy( svga->upload_vb );
-no_upload_vb:
-   u_upload_destroy( svga->upload_ib );
-no_upload_ib:
    util_bitmask_destroy( svga->vs_bm );
 no_vs_bm:
    util_bitmask_destroy( svga->fs_bm );
@@ -208,14 +184,6 @@ void svga_context_flush( struct svga_context *svga,
 
    svga->curr.nr_fbs = 0;
 
-   /* Flush the upload managers to ensure recycling of upload buffers
-    * without throttling. This should really be conditioned on
-    * pipe_buffer_map_range not supporting PIPE_TRANSFER_UNSYNCHRONIZED.
-    */
-
-   u_upload_flush(svga->upload_vb);
-   u_upload_flush(svga->upload_ib);
-
    /* Ensure that texture dma uploads are processed
     * before submitting commands.
     */
index 517102d..284ee2d 100644 (file)
@@ -53,7 +53,6 @@ struct draw_fragment_shader;
 struct svga_shader_result;
 struct SVGACmdMemory;
 struct util_bitmask;
-struct u_upload_mgr;
 
 
 struct svga_shader
@@ -367,8 +366,6 @@ struct svga_context
       unsigned texture_samplers:1;
    } rebind;
 
-   struct u_upload_mgr *upload_ib;
-   struct u_upload_mgr *upload_vb;
    struct svga_hwtnl *hwtnl;
 
    /** The occlusion query currently in progress */
index c0596dd..a380334 100644 (file)
 #include "svga_cmd.h"
 
 
-struct svga_hwtnl *svga_hwtnl_create( struct svga_context *svga,
-                                      struct u_upload_mgr *upload_ib,
-                                      struct svga_winsys_context *swc )
+struct svga_hwtnl *
+svga_hwtnl_create(struct svga_context *svga)
 {
    struct svga_hwtnl *hwtnl = CALLOC_STRUCT(svga_hwtnl);
    if (hwtnl == NULL)
       goto fail;
 
    hwtnl->svga = svga;
-   hwtnl->upload_ib = upload_ib;
    
-   hwtnl->cmd.swc = swc;
+   hwtnl->cmd.swc = svga->swc;
 
    return hwtnl;
 
@@ -177,10 +175,8 @@ svga_hwtnl_flush( struct svga_hwtnl *hwtnl )
       SVGA3dPrimitiveRange *prim;
       unsigned i;
 
-      /* Unmap upload manager vertex buffers */
-      u_upload_unmap(svga->upload_vb);
-
       for (i = 0; i < hwtnl->cmd.vdecl_count; i++) {
+         assert(!svga_buffer_is_user_buffer(hwtnl->cmd.vdecl_vb[i]));
          handle = svga_buffer_handle(svga, hwtnl->cmd.vdecl_vb[i]);
          if (handle == NULL)
             return PIPE_ERROR_OUT_OF_MEMORY;
@@ -188,11 +184,9 @@ svga_hwtnl_flush( struct svga_hwtnl *hwtnl )
          vb_handle[i] = handle;
       }
 
-      /* Unmap upload manager index buffers */
-      u_upload_unmap(svga->upload_ib);
-
       for (i = 0; i < hwtnl->cmd.prim_count; i++) {
          if (hwtnl->cmd.prim_ib[i]) {
+            assert(!svga_buffer_is_user_buffer(hwtnl->cmd.prim_ib[i]));
             handle = svga_buffer_handle(svga, hwtnl->cmd.prim_ib[i]);
             if (handle == NULL)
                return PIPE_ERROR_OUT_OF_MEMORY;
index 31bea52..1db79cd 100644 (file)
@@ -35,11 +35,9 @@ struct svga_winsys_context;
 struct svga_screen;
 struct svga_context;
 struct pipe_resource;
-struct u_upload_mgr;
 
-struct svga_hwtnl *svga_hwtnl_create( struct svga_context *svga,
-                                      struct u_upload_mgr *upload_ib,
-                                      struct svga_winsys_context *swc );
+struct svga_hwtnl *
+svga_hwtnl_create(struct svga_context *svga);
 
 void svga_hwtnl_destroy( struct svga_hwtnl *hwtnl );
 
index f0815b1..c52ca2d 100644 (file)
@@ -24,7 +24,6 @@
  **********************************************************/
 
 #include "util/u_inlines.h"
-#include "util/u_upload_mgr.h"
 #include "indices/u_indices.h"
 
 #include "svga_cmd.h"
@@ -117,27 +116,11 @@ svga_hwtnl_simple_draw_range_elements( struct svga_hwtnl *hwtnl,
    if (hw_count == 0)
       goto done;
 
-   if (index_buffer &&
-       svga_buffer_is_user_buffer(index_buffer))
-   {
-      assert( index_buffer->width0 >= index_offset + count * index_size );
-
-      ret = u_upload_buffer( hwtnl->upload_ib,
-                             0,
-                             index_offset,
-                             count * index_size,
-                             index_buffer,
-                             &index_offset,
-                             &upload_buffer);
-      if (ret != PIPE_OK)
-         goto done;
-
-      /* Don't need to worry about refcounting index_buffer as this is
-       * just a stack variable without a counted reference of its own.
-       * The caller holds the reference.
-       */
-      index_buffer = upload_buffer;
-   }
+   /* We should never see user-space buffers in the driver.  The vbuf
+    * module should have converted them into real buffers.
+    */
+   if (index_buffer)
+      assert(!svga_buffer_is_user_buffer(index_buffer));
 
    range.primType = hw_prim;
    range.primitiveCount = hw_count;
index f0da170..87f6b3d 100644 (file)
@@ -28,7 +28,6 @@
 #include "util/u_inlines.h"
 #include "util/u_prim.h"
 #include "util/u_time.h"
-#include "util/u_upload_mgr.h"
 #include "indices/u_indices.h"
 
 #include "svga_hw_reg.h"
 #include "svga_resource_buffer.h"
 
 
-/**
- * Determine the ranges to upload for the user-buffers referenced
- * by the next draw command.
- *
- * TODO: It might be beneficial to support multiple ranges. In that case,
- * the struct svga_buffer::uploaded member should be made an array or a
- * list, since we need to account for the possibility that different ranges
- * may be uploaded to different hardware buffers chosen by the utility
- * upload manager.
- */
-static void
-svga_user_buffer_range(struct svga_context *svga,
-                       unsigned start,
-                       unsigned count,
-                       unsigned instance_count)
-{
-   const struct pipe_vertex_element *ve = svga->curr.velems->velem;
-   unsigned i;
-
-   /*
-    * Release old uploaded range (if not done already) and
-    * initialize new ranges.
-    */
-
-   for (i=0; i < svga->curr.velems->count; i++) {
-      struct pipe_vertex_buffer *vb =
-         &svga->curr.vb[ve[i].vertex_buffer_index];
-
-      if (vb->buffer && svga_buffer_is_user_buffer(vb->buffer)) {
-         struct svga_buffer *buffer = svga_buffer(vb->buffer);
-
-         pipe_resource_reference(&buffer->uploaded.buffer, NULL);
-         buffer->uploaded.start = ~0;
-         buffer->uploaded.end = 0;
-      }
-   }
-
-   for (i=0; i < svga->curr.velems->count; i++) {
-      struct pipe_vertex_buffer *vb =
-         &svga->curr.vb[ve[i].vertex_buffer_index];
-
-      if (vb->buffer && svga_buffer_is_user_buffer(vb->buffer)) {
-         struct svga_buffer *buffer = svga_buffer(vb->buffer);
-         unsigned first, size;
-         unsigned instance_div = ve[i].instance_divisor;
-         unsigned elemSize = util_format_get_blocksize(ve[i].src_format);
-
-         svga->dirty |= SVGA_NEW_VBUFFER;
-
-         if (instance_div) {
-            first = ve[i].src_offset;
-            count = (instance_count + instance_div - 1) / instance_div;
-            size = vb->stride * (count - 1) + elemSize;
-         } else {
-            first = vb->stride * start + ve[i].src_offset;
-            size = vb->stride * (count - 1) + elemSize;
-         }
-
-         buffer->uploaded.start = MIN2(buffer->uploaded.start, first);
-         buffer->uploaded.end = MAX2(buffer->uploaded.end, first + size);
-      }
-   }
-}
-
-
-/**
- * svga_upload_user_buffers - upload parts of user buffers
- *
- * This function streams a part of a user buffer to hw and fills
- * svga_buffer::uploaded with information on the upload.
- */
-static int
-svga_upload_user_buffers(struct svga_context *svga,
-                         unsigned start,
-                         unsigned count,
-                         unsigned instance_count)
-{
-   const struct pipe_vertex_element *ve = svga->curr.velems->velem;
-   unsigned i;
-   int ret;
-
-   svga_user_buffer_range(svga, start, count, instance_count);
-
-   for (i=0; i < svga->curr.velems->count; i++) {
-      struct pipe_vertex_buffer *vb =
-         &svga->curr.vb[ve[i].vertex_buffer_index];
-
-      if (vb->buffer && svga_buffer_is_user_buffer(vb->buffer)) {
-         struct svga_buffer *buffer = svga_buffer(vb->buffer);
-
-         /*
-          * Check if already uploaded. Otherwise go ahead and upload.
-          */
-
-         if (buffer->uploaded.buffer)
-            continue;
-
-         ret = u_upload_buffer( svga->upload_vb,
-                                0,
-                                buffer->uploaded.start,
-                                buffer->uploaded.end - buffer->uploaded.start,
-                                &buffer->b.b,
-                                &buffer->uploaded.offset,
-                                &buffer->uploaded.buffer);
-
-         if (ret)
-            return ret;
-
-         if (0)
-            debug_printf("%s: %d: orig buf %p upl buf %p ofs %d sofs %d"
-                         " sz %d\n",
-                         __FUNCTION__,
-                         i,
-                         buffer,
-                         buffer->uploaded.buffer,
-                         buffer->uploaded.offset,
-                         buffer->uploaded.start,
-                         buffer->uploaded.end - buffer->uploaded.start);
-
-         vb->buffer_offset = buffer->uploaded.offset;
-      }
-   }
-
-   return PIPE_OK;
-}
-
-
-/**
- * svga_release_user_upl_buffers - release uploaded parts of user buffers
- *
- * This function releases the hw copy of the uploaded fraction of the
- * user-buffer. It's important to do this as soon as all draw calls
- * affecting the uploaded fraction are issued, as this allows for
- * efficient reuse of the hardware surface backing the uploaded fraction.
- *
- * svga_buffer::source_offset is set to 0, and svga_buffer::uploaded::buffer
- * is set to 0.
- */
-static void
-svga_release_user_upl_buffers(struct svga_context *svga)
-{
-   unsigned i;
-   unsigned nr;
-
-   nr = svga->curr.num_vertex_buffers;
-
-   for (i = 0; i < nr; ++i) {
-      struct pipe_vertex_buffer *vb = &svga->curr.vb[i];
-
-      if (vb->buffer && svga_buffer_is_user_buffer(vb->buffer)) {
-         struct svga_buffer *buffer = svga_buffer(vb->buffer);
-
-         /* The buffer_offset is relative to the uploaded buffer.
-          * Since we're discarding that buffer we need to reset this offset
-          * so it's not inadvertantly applied to a subsequent draw.
-          *
-          * XXX a root problem here is that the svga->curr.vb[] information
-          * is getting set both by gallium API calls and by code in
-          * svga_upload_user_buffers().  We should instead have two copies
-          * of the vertex buffer information and choose between as needed.
-          */
-         vb->buffer_offset = 0;
-
-         buffer->uploaded.start = ~0;
-         buffer->uploaded.end = 0;
-         if (buffer->uploaded.buffer)
-            pipe_resource_reference(&buffer->uploaded.buffer, NULL);
-      }
-   }
-}
-
-
-
 static enum pipe_error
 retry_draw_range_elements( struct svga_context *svga,
                            struct pipe_resource *index_buffer,
@@ -237,11 +63,6 @@ retry_draw_range_elements( struct svga_context *svga,
                              svga->curr.rast->templ.flatshade,
                              svga->curr.rast->templ.flatshade_first );
 
-   ret = svga_upload_user_buffers( svga, min_index + index_bias,
-                                   max_index - min_index + 1, instance_count );
-   if (ret != PIPE_OK)
-      goto retry;
-
    ret = svga_update_state( svga, SVGA_STATE_HW_DRAW );
    if (ret != PIPE_OK)
       goto retry;
@@ -288,11 +109,6 @@ retry_draw_arrays( struct svga_context *svga,
                              svga->curr.rast->templ.flatshade,
                              svga->curr.rast->templ.flatshade_first );
 
-   ret = svga_upload_user_buffers( svga, start, count, instance_count );
-
-   if (ret != PIPE_OK)
-      goto retry;
-
    ret = svga_update_state( svga, SVGA_STATE_HW_DRAW );
    if (ret != PIPE_OK)
       goto retry;
@@ -409,8 +225,6 @@ svga_draw_vbo(struct pipe_context *pipe, const struct pipe_draw_info *info)
    /* XXX: Silence warnings, do something sensible here? */
    (void)ret;
 
-   svga_release_user_upl_buffers( svga );
-
    if (SVGA_DEBUG & DEBUG_FLUSH) {
       svga_hwtnl_flush_retry( svga );
       svga_context_flush(svga, NULL);