static cl::opt<bool> EnableShapePropagation("matrix-propagate-shape",
cl::init(true));
+static cl::opt<bool> AllowContractEnabled(
+ "matrix-allow-contract", cl::init(false), cl::Hidden,
+ cl::desc("Allow the use of FMAs if available and profitable. This may "
+ "result in different results, due to less rounding error."));
+
namespace {
// Given an element poitner \p BasePtr to the start of a (sub) matrix, compute
}
Value *createMulAdd(Value *Sum, Value *A, Value *B, bool UseFPOp,
- IRBuilder<> &Builder) {
- Value *Mul = UseFPOp ? Builder.CreateFMul(A, B) : Builder.CreateMul(A, B);
+ IRBuilder<> &Builder, bool AllowContraction) {
+
if (!Sum)
- return Mul;
+ return UseFPOp ? Builder.CreateFMul(A, B) : Builder.CreateMul(A, B);
+
+ if (UseFPOp) {
+ if (AllowContraction) {
+ // Use fmuladd for floating point operations and let the backend decide
+ // if that's profitable.
+ Value *FMulAdd = Intrinsic::getDeclaration(
+ Func.getParent(), Intrinsic::fmuladd, A->getType());
+ return Builder.CreateCall(FMulAdd, {A, B, Sum});
+ }
+ Value *Mul = Builder.CreateFMul(A, B);
+ return Builder.CreateFAdd(Sum, Mul);
+ }
- return UseFPOp ? Builder.CreateFAdd(Sum, Mul) : Builder.CreateAdd(Sum, Mul);
+ Value *Mul = Builder.CreateMul(A, B);
+ return Builder.CreateAdd(Sum, Mul);
}
/// Cache \p Matrix as result of \p Inst and update the uses of \p Inst. For
EltType->getPrimitiveSizeInBits(),
uint64_t(1));
+ bool AllowContract = AllowContractEnabled || (isa<FPMathOperator>(MatMul) &&
+ MatMul->hasAllowContract());
// Multiply columns from the first operand with scalars from the second
// operand. Then move along the K axes and accumulate the columns. With
// this the adds can be vectorized without reassociation.
Value *RH = Builder.CreateExtractElement(Rhs.getColumn(J), K);
Value *Splat = Builder.CreateVectorSplat(BlockSize, RH, "splat");
Sum = createMulAdd(Sum, L, Splat, EltType->isFloatingPointTy(),
- Builder);
+ Builder, AllowContract);
}
Result.setColumn(J, insertVector(Result.getColumn(J), I, Sum, Builder));
}
--- /dev/null
+; NOTE: Assertions have been autogenerated by utils/update_test_checks.py
+; RUN: opt -lower-matrix-intrinsics -S < %s | FileCheck %s
+; RUN: opt -passes='lower-matrix-intrinsics' -S < %s | FileCheck %s
+
+
+define <4 x double> @multiply_2x2(<4 x double> %a, <4 x double> %b) {
+; CHECK-LABEL: @multiply_2x2(
+; CHECK-NEXT: entry:
+; CHECK-NEXT: [[SPLIT:%.*]] = shufflevector <4 x double> [[A:%.*]], <4 x double> undef, <2 x i32> <i32 0, i32 1>
+; CHECK-NEXT: [[SPLIT1:%.*]] = shufflevector <4 x double> [[A]], <4 x double> undef, <2 x i32> <i32 2, i32 3>
+; CHECK-NEXT: [[SPLIT2:%.*]] = shufflevector <4 x double> [[B:%.*]], <4 x double> undef, <2 x i32> <i32 0, i32 1>
+; CHECK-NEXT: [[SPLIT3:%.*]] = shufflevector <4 x double> [[B]], <4 x double> undef, <2 x i32> <i32 2, i32 3>
+; CHECK-NEXT: [[BLOCK:%.*]] = shufflevector <2 x double> [[SPLIT]], <2 x double> undef, <1 x i32> zeroinitializer
+; CHECK-NEXT: [[TMP0:%.*]] = extractelement <2 x double> [[SPLIT2]], i64 0
+; CHECK-NEXT: [[SPLAT_SPLATINSERT:%.*]] = insertelement <1 x double> undef, double [[TMP0]], i32 0
+; CHECK-NEXT: [[SPLAT_SPLAT:%.*]] = shufflevector <1 x double> [[SPLAT_SPLATINSERT]], <1 x double> undef, <1 x i32> zeroinitializer
+; CHECK-NEXT: [[TMP1:%.*]] = fmul <1 x double> [[BLOCK]], [[SPLAT_SPLAT]]
+; CHECK-NEXT: [[BLOCK4:%.*]] = shufflevector <2 x double> [[SPLIT1]], <2 x double> undef, <1 x i32> zeroinitializer
+; CHECK-NEXT: [[TMP2:%.*]] = extractelement <2 x double> [[SPLIT2]], i64 1
+; CHECK-NEXT: [[SPLAT_SPLATINSERT5:%.*]] = insertelement <1 x double> undef, double [[TMP2]], i32 0
+; CHECK-NEXT: [[SPLAT_SPLAT6:%.*]] = shufflevector <1 x double> [[SPLAT_SPLATINSERT5]], <1 x double> undef, <1 x i32> zeroinitializer
+; CHECK-NEXT: [[TMP3:%.*]] = call <1 x double> @llvm.fmuladd.v1f64(<1 x double> [[BLOCK4]], <1 x double> [[SPLAT_SPLAT6]], <1 x double> [[TMP1]])
+; CHECK-NEXT: [[TMP4:%.*]] = shufflevector <1 x double> [[TMP3]], <1 x double> undef, <2 x i32> <i32 0, i32 undef>
+; CHECK-NEXT: [[TMP5:%.*]] = shufflevector <2 x double> undef, <2 x double> [[TMP4]], <2 x i32> <i32 2, i32 1>
+; CHECK-NEXT: [[BLOCK7:%.*]] = shufflevector <2 x double> [[SPLIT]], <2 x double> undef, <1 x i32> <i32 1>
+; CHECK-NEXT: [[TMP6:%.*]] = extractelement <2 x double> [[SPLIT2]], i64 0
+; CHECK-NEXT: [[SPLAT_SPLATINSERT8:%.*]] = insertelement <1 x double> undef, double [[TMP6]], i32 0
+; CHECK-NEXT: [[SPLAT_SPLAT9:%.*]] = shufflevector <1 x double> [[SPLAT_SPLATINSERT8]], <1 x double> undef, <1 x i32> zeroinitializer
+; CHECK-NEXT: [[TMP7:%.*]] = fmul <1 x double> [[BLOCK7]], [[SPLAT_SPLAT9]]
+; CHECK-NEXT: [[BLOCK10:%.*]] = shufflevector <2 x double> [[SPLIT1]], <2 x double> undef, <1 x i32> <i32 1>
+; CHECK-NEXT: [[TMP8:%.*]] = extractelement <2 x double> [[SPLIT2]], i64 1
+; CHECK-NEXT: [[SPLAT_SPLATINSERT11:%.*]] = insertelement <1 x double> undef, double [[TMP8]], i32 0
+; CHECK-NEXT: [[SPLAT_SPLAT12:%.*]] = shufflevector <1 x double> [[SPLAT_SPLATINSERT11]], <1 x double> undef, <1 x i32> zeroinitializer
+; CHECK-NEXT: [[TMP9:%.*]] = call <1 x double> @llvm.fmuladd.v1f64(<1 x double> [[BLOCK10]], <1 x double> [[SPLAT_SPLAT12]], <1 x double> [[TMP7]])
+; CHECK-NEXT: [[TMP10:%.*]] = shufflevector <1 x double> [[TMP9]], <1 x double> undef, <2 x i32> <i32 0, i32 undef>
+; CHECK-NEXT: [[TMP11:%.*]] = shufflevector <2 x double> [[TMP5]], <2 x double> [[TMP10]], <2 x i32> <i32 0, i32 2>
+; CHECK-NEXT: [[BLOCK13:%.*]] = shufflevector <2 x double> [[SPLIT]], <2 x double> undef, <1 x i32> zeroinitializer
+; CHECK-NEXT: [[TMP12:%.*]] = extractelement <2 x double> [[SPLIT3]], i64 0
+; CHECK-NEXT: [[SPLAT_SPLATINSERT14:%.*]] = insertelement <1 x double> undef, double [[TMP12]], i32 0
+; CHECK-NEXT: [[SPLAT_SPLAT15:%.*]] = shufflevector <1 x double> [[SPLAT_SPLATINSERT14]], <1 x double> undef, <1 x i32> zeroinitializer
+; CHECK-NEXT: [[TMP13:%.*]] = fmul <1 x double> [[BLOCK13]], [[SPLAT_SPLAT15]]
+; CHECK-NEXT: [[BLOCK16:%.*]] = shufflevector <2 x double> [[SPLIT1]], <2 x double> undef, <1 x i32> zeroinitializer
+; CHECK-NEXT: [[TMP14:%.*]] = extractelement <2 x double> [[SPLIT3]], i64 1
+; CHECK-NEXT: [[SPLAT_SPLATINSERT17:%.*]] = insertelement <1 x double> undef, double [[TMP14]], i32 0
+; CHECK-NEXT: [[SPLAT_SPLAT18:%.*]] = shufflevector <1 x double> [[SPLAT_SPLATINSERT17]], <1 x double> undef, <1 x i32> zeroinitializer
+; CHECK-NEXT: [[TMP15:%.*]] = call <1 x double> @llvm.fmuladd.v1f64(<1 x double> [[BLOCK16]], <1 x double> [[SPLAT_SPLAT18]], <1 x double> [[TMP13]])
+; CHECK-NEXT: [[TMP16:%.*]] = shufflevector <1 x double> [[TMP15]], <1 x double> undef, <2 x i32> <i32 0, i32 undef>
+; CHECK-NEXT: [[TMP17:%.*]] = shufflevector <2 x double> undef, <2 x double> [[TMP16]], <2 x i32> <i32 2, i32 1>
+; CHECK-NEXT: [[BLOCK19:%.*]] = shufflevector <2 x double> [[SPLIT]], <2 x double> undef, <1 x i32> <i32 1>
+; CHECK-NEXT: [[TMP18:%.*]] = extractelement <2 x double> [[SPLIT3]], i64 0
+; CHECK-NEXT: [[SPLAT_SPLATINSERT20:%.*]] = insertelement <1 x double> undef, double [[TMP18]], i32 0
+; CHECK-NEXT: [[SPLAT_SPLAT21:%.*]] = shufflevector <1 x double> [[SPLAT_SPLATINSERT20]], <1 x double> undef, <1 x i32> zeroinitializer
+; CHECK-NEXT: [[TMP19:%.*]] = fmul <1 x double> [[BLOCK19]], [[SPLAT_SPLAT21]]
+; CHECK-NEXT: [[BLOCK22:%.*]] = shufflevector <2 x double> [[SPLIT1]], <2 x double> undef, <1 x i32> <i32 1>
+; CHECK-NEXT: [[TMP20:%.*]] = extractelement <2 x double> [[SPLIT3]], i64 1
+; CHECK-NEXT: [[SPLAT_SPLATINSERT23:%.*]] = insertelement <1 x double> undef, double [[TMP20]], i32 0
+; CHECK-NEXT: [[SPLAT_SPLAT24:%.*]] = shufflevector <1 x double> [[SPLAT_SPLATINSERT23]], <1 x double> undef, <1 x i32> zeroinitializer
+; CHECK-NEXT: [[TMP21:%.*]] = call <1 x double> @llvm.fmuladd.v1f64(<1 x double> [[BLOCK22]], <1 x double> [[SPLAT_SPLAT24]], <1 x double> [[TMP19]])
+; CHECK-NEXT: [[TMP22:%.*]] = shufflevector <1 x double> [[TMP21]], <1 x double> undef, <2 x i32> <i32 0, i32 undef>
+; CHECK-NEXT: [[TMP23:%.*]] = shufflevector <2 x double> [[TMP17]], <2 x double> [[TMP22]], <2 x i32> <i32 0, i32 2>
+; CHECK-NEXT: [[TMP24:%.*]] = shufflevector <2 x double> [[TMP11]], <2 x double> [[TMP23]], <4 x i32> <i32 0, i32 1, i32 2, i32 3>
+; CHECK-NEXT: ret <4 x double> [[TMP24]]
+;
+entry:
+ %c = call contract <4 x double> @llvm.matrix.multiply.v4f64.v4f64.v4f64(<4 x double> %a, <4 x double> %b, i32 2, i32 2, i32 2)
+ ret <4 x double> %c
+}
+
+declare <4 x double> @llvm.matrix.multiply.v4f64.v4f64.v4f64(<4 x double>, <4 x double>, i32, i32, i32)
--- /dev/null
+; NOTE: Assertions have been autogenerated by utils/update_test_checks.py
+; RUN: opt -lower-matrix-intrinsics -matrix-allow-contract -S < %s | FileCheck %s
+; RUN: opt -passes='lower-matrix-intrinsics' -matrix-allow-contract -S < %s | FileCheck %s
+
+
+define <4 x double> @multiply_2x2(<4 x double> %a, <4 x double> %b) {
+; CHECK-LABEL: @multiply_2x2(
+; CHECK-NEXT: entry:
+; CHECK-NEXT: [[SPLIT:%.*]] = shufflevector <4 x double> [[A:%.*]], <4 x double> undef, <2 x i32> <i32 0, i32 1>
+; CHECK-NEXT: [[SPLIT1:%.*]] = shufflevector <4 x double> [[A]], <4 x double> undef, <2 x i32> <i32 2, i32 3>
+; CHECK-NEXT: [[SPLIT2:%.*]] = shufflevector <4 x double> [[B:%.*]], <4 x double> undef, <2 x i32> <i32 0, i32 1>
+; CHECK-NEXT: [[SPLIT3:%.*]] = shufflevector <4 x double> [[B]], <4 x double> undef, <2 x i32> <i32 2, i32 3>
+; CHECK-NEXT: [[BLOCK:%.*]] = shufflevector <2 x double> [[SPLIT]], <2 x double> undef, <1 x i32> zeroinitializer
+; CHECK-NEXT: [[TMP0:%.*]] = extractelement <2 x double> [[SPLIT2]], i64 0
+; CHECK-NEXT: [[SPLAT_SPLATINSERT:%.*]] = insertelement <1 x double> undef, double [[TMP0]], i32 0
+; CHECK-NEXT: [[SPLAT_SPLAT:%.*]] = shufflevector <1 x double> [[SPLAT_SPLATINSERT]], <1 x double> undef, <1 x i32> zeroinitializer
+; CHECK-NEXT: [[TMP1:%.*]] = fmul <1 x double> [[BLOCK]], [[SPLAT_SPLAT]]
+; CHECK-NEXT: [[BLOCK4:%.*]] = shufflevector <2 x double> [[SPLIT1]], <2 x double> undef, <1 x i32> zeroinitializer
+; CHECK-NEXT: [[TMP2:%.*]] = extractelement <2 x double> [[SPLIT2]], i64 1
+; CHECK-NEXT: [[SPLAT_SPLATINSERT5:%.*]] = insertelement <1 x double> undef, double [[TMP2]], i32 0
+; CHECK-NEXT: [[SPLAT_SPLAT6:%.*]] = shufflevector <1 x double> [[SPLAT_SPLATINSERT5]], <1 x double> undef, <1 x i32> zeroinitializer
+; CHECK-NEXT: [[TMP3:%.*]] = call <1 x double> @llvm.fmuladd.v1f64(<1 x double> [[BLOCK4]], <1 x double> [[SPLAT_SPLAT6]], <1 x double> [[TMP1]])
+; CHECK-NEXT: [[TMP4:%.*]] = shufflevector <1 x double> [[TMP3]], <1 x double> undef, <2 x i32> <i32 0, i32 undef>
+; CHECK-NEXT: [[TMP5:%.*]] = shufflevector <2 x double> undef, <2 x double> [[TMP4]], <2 x i32> <i32 2, i32 1>
+; CHECK-NEXT: [[BLOCK7:%.*]] = shufflevector <2 x double> [[SPLIT]], <2 x double> undef, <1 x i32> <i32 1>
+; CHECK-NEXT: [[TMP6:%.*]] = extractelement <2 x double> [[SPLIT2]], i64 0
+; CHECK-NEXT: [[SPLAT_SPLATINSERT8:%.*]] = insertelement <1 x double> undef, double [[TMP6]], i32 0
+; CHECK-NEXT: [[SPLAT_SPLAT9:%.*]] = shufflevector <1 x double> [[SPLAT_SPLATINSERT8]], <1 x double> undef, <1 x i32> zeroinitializer
+; CHECK-NEXT: [[TMP7:%.*]] = fmul <1 x double> [[BLOCK7]], [[SPLAT_SPLAT9]]
+; CHECK-NEXT: [[BLOCK10:%.*]] = shufflevector <2 x double> [[SPLIT1]], <2 x double> undef, <1 x i32> <i32 1>
+; CHECK-NEXT: [[TMP8:%.*]] = extractelement <2 x double> [[SPLIT2]], i64 1
+; CHECK-NEXT: [[SPLAT_SPLATINSERT11:%.*]] = insertelement <1 x double> undef, double [[TMP8]], i32 0
+; CHECK-NEXT: [[SPLAT_SPLAT12:%.*]] = shufflevector <1 x double> [[SPLAT_SPLATINSERT11]], <1 x double> undef, <1 x i32> zeroinitializer
+; CHECK-NEXT: [[TMP9:%.*]] = call <1 x double> @llvm.fmuladd.v1f64(<1 x double> [[BLOCK10]], <1 x double> [[SPLAT_SPLAT12]], <1 x double> [[TMP7]])
+; CHECK-NEXT: [[TMP10:%.*]] = shufflevector <1 x double> [[TMP9]], <1 x double> undef, <2 x i32> <i32 0, i32 undef>
+; CHECK-NEXT: [[TMP11:%.*]] = shufflevector <2 x double> [[TMP5]], <2 x double> [[TMP10]], <2 x i32> <i32 0, i32 2>
+; CHECK-NEXT: [[BLOCK13:%.*]] = shufflevector <2 x double> [[SPLIT]], <2 x double> undef, <1 x i32> zeroinitializer
+; CHECK-NEXT: [[TMP12:%.*]] = extractelement <2 x double> [[SPLIT3]], i64 0
+; CHECK-NEXT: [[SPLAT_SPLATINSERT14:%.*]] = insertelement <1 x double> undef, double [[TMP12]], i32 0
+; CHECK-NEXT: [[SPLAT_SPLAT15:%.*]] = shufflevector <1 x double> [[SPLAT_SPLATINSERT14]], <1 x double> undef, <1 x i32> zeroinitializer
+; CHECK-NEXT: [[TMP13:%.*]] = fmul <1 x double> [[BLOCK13]], [[SPLAT_SPLAT15]]
+; CHECK-NEXT: [[BLOCK16:%.*]] = shufflevector <2 x double> [[SPLIT1]], <2 x double> undef, <1 x i32> zeroinitializer
+; CHECK-NEXT: [[TMP14:%.*]] = extractelement <2 x double> [[SPLIT3]], i64 1
+; CHECK-NEXT: [[SPLAT_SPLATINSERT17:%.*]] = insertelement <1 x double> undef, double [[TMP14]], i32 0
+; CHECK-NEXT: [[SPLAT_SPLAT18:%.*]] = shufflevector <1 x double> [[SPLAT_SPLATINSERT17]], <1 x double> undef, <1 x i32> zeroinitializer
+; CHECK-NEXT: [[TMP15:%.*]] = call <1 x double> @llvm.fmuladd.v1f64(<1 x double> [[BLOCK16]], <1 x double> [[SPLAT_SPLAT18]], <1 x double> [[TMP13]])
+; CHECK-NEXT: [[TMP16:%.*]] = shufflevector <1 x double> [[TMP15]], <1 x double> undef, <2 x i32> <i32 0, i32 undef>
+; CHECK-NEXT: [[TMP17:%.*]] = shufflevector <2 x double> undef, <2 x double> [[TMP16]], <2 x i32> <i32 2, i32 1>
+; CHECK-NEXT: [[BLOCK19:%.*]] = shufflevector <2 x double> [[SPLIT]], <2 x double> undef, <1 x i32> <i32 1>
+; CHECK-NEXT: [[TMP18:%.*]] = extractelement <2 x double> [[SPLIT3]], i64 0
+; CHECK-NEXT: [[SPLAT_SPLATINSERT20:%.*]] = insertelement <1 x double> undef, double [[TMP18]], i32 0
+; CHECK-NEXT: [[SPLAT_SPLAT21:%.*]] = shufflevector <1 x double> [[SPLAT_SPLATINSERT20]], <1 x double> undef, <1 x i32> zeroinitializer
+; CHECK-NEXT: [[TMP19:%.*]] = fmul <1 x double> [[BLOCK19]], [[SPLAT_SPLAT21]]
+; CHECK-NEXT: [[BLOCK22:%.*]] = shufflevector <2 x double> [[SPLIT1]], <2 x double> undef, <1 x i32> <i32 1>
+; CHECK-NEXT: [[TMP20:%.*]] = extractelement <2 x double> [[SPLIT3]], i64 1
+; CHECK-NEXT: [[SPLAT_SPLATINSERT23:%.*]] = insertelement <1 x double> undef, double [[TMP20]], i32 0
+; CHECK-NEXT: [[SPLAT_SPLAT24:%.*]] = shufflevector <1 x double> [[SPLAT_SPLATINSERT23]], <1 x double> undef, <1 x i32> zeroinitializer
+; CHECK-NEXT: [[TMP21:%.*]] = call <1 x double> @llvm.fmuladd.v1f64(<1 x double> [[BLOCK22]], <1 x double> [[SPLAT_SPLAT24]], <1 x double> [[TMP19]])
+; CHECK-NEXT: [[TMP22:%.*]] = shufflevector <1 x double> [[TMP21]], <1 x double> undef, <2 x i32> <i32 0, i32 undef>
+; CHECK-NEXT: [[TMP23:%.*]] = shufflevector <2 x double> [[TMP17]], <2 x double> [[TMP22]], <2 x i32> <i32 0, i32 2>
+; CHECK-NEXT: [[TMP24:%.*]] = shufflevector <2 x double> [[TMP11]], <2 x double> [[TMP23]], <4 x i32> <i32 0, i32 1, i32 2, i32 3>
+; CHECK-NEXT: ret <4 x double> [[TMP24]]
+;
+entry:
+ %c = call <4 x double> @llvm.matrix.multiply.v4f64.v4f64.v4f64(<4 x double> %a, <4 x double> %b, i32 2, i32 2, i32 2)
+ ret <4 x double> %c
+}
+
+declare <4 x double> @llvm.matrix.multiply.v4f64.v4f64.v4f64(<4 x double>, <4 x double>, i32, i32, i32)
--- /dev/null
+; NOTE: Assertions have been autogenerated by utils/update_test_checks.py
+; RUN: opt -lower-matrix-intrinsics -S < %s | FileCheck %s
+; RUN: opt -passes='lower-matrix-intrinsics' -S < %s | FileCheck %s
+
+
+define <4 x float> @multiply_2x2(<4 x float> %a, <4 x float> %b) {
+; CHECK-LABEL: @multiply_2x2(
+; CHECK-NEXT: entry:
+; CHECK-NEXT: [[SPLIT:%.*]] = shufflevector <4 x float> [[A:%.*]], <4 x float> undef, <2 x i32> <i32 0, i32 1>
+; CHECK-NEXT: [[SPLIT1:%.*]] = shufflevector <4 x float> [[A]], <4 x float> undef, <2 x i32> <i32 2, i32 3>
+; CHECK-NEXT: [[SPLIT2:%.*]] = shufflevector <4 x float> [[B:%.*]], <4 x float> undef, <2 x i32> <i32 0, i32 1>
+; CHECK-NEXT: [[SPLIT3:%.*]] = shufflevector <4 x float> [[B]], <4 x float> undef, <2 x i32> <i32 2, i32 3>
+; CHECK-NEXT: [[BLOCK:%.*]] = shufflevector <2 x float> [[SPLIT]], <2 x float> undef, <1 x i32> zeroinitializer
+; CHECK-NEXT: [[TMP0:%.*]] = extractelement <2 x float> [[SPLIT2]], i64 0
+; CHECK-NEXT: [[SPLAT_SPLATINSERT:%.*]] = insertelement <1 x float> undef, float [[TMP0]], i32 0
+; CHECK-NEXT: [[SPLAT_SPLAT:%.*]] = shufflevector <1 x float> [[SPLAT_SPLATINSERT]], <1 x float> undef, <1 x i32> zeroinitializer
+; CHECK-NEXT: [[TMP1:%.*]] = fmul <1 x float> [[BLOCK]], [[SPLAT_SPLAT]]
+; CHECK-NEXT: [[BLOCK4:%.*]] = shufflevector <2 x float> [[SPLIT1]], <2 x float> undef, <1 x i32> zeroinitializer
+; CHECK-NEXT: [[TMP2:%.*]] = extractelement <2 x float> [[SPLIT2]], i64 1
+; CHECK-NEXT: [[SPLAT_SPLATINSERT5:%.*]] = insertelement <1 x float> undef, float [[TMP2]], i32 0
+; CHECK-NEXT: [[SPLAT_SPLAT6:%.*]] = shufflevector <1 x float> [[SPLAT_SPLATINSERT5]], <1 x float> undef, <1 x i32> zeroinitializer
+; CHECK-NEXT: [[TMP3:%.*]] = call <1 x float> @llvm.fmuladd.v1f32(<1 x float> [[BLOCK4]], <1 x float> [[SPLAT_SPLAT6]], <1 x float> [[TMP1]])
+; CHECK-NEXT: [[TMP4:%.*]] = shufflevector <1 x float> [[TMP3]], <1 x float> undef, <2 x i32> <i32 0, i32 undef>
+; CHECK-NEXT: [[TMP5:%.*]] = shufflevector <2 x float> undef, <2 x float> [[TMP4]], <2 x i32> <i32 2, i32 1>
+; CHECK-NEXT: [[BLOCK7:%.*]] = shufflevector <2 x float> [[SPLIT]], <2 x float> undef, <1 x i32> <i32 1>
+; CHECK-NEXT: [[TMP6:%.*]] = extractelement <2 x float> [[SPLIT2]], i64 0
+; CHECK-NEXT: [[SPLAT_SPLATINSERT8:%.*]] = insertelement <1 x float> undef, float [[TMP6]], i32 0
+; CHECK-NEXT: [[SPLAT_SPLAT9:%.*]] = shufflevector <1 x float> [[SPLAT_SPLATINSERT8]], <1 x float> undef, <1 x i32> zeroinitializer
+; CHECK-NEXT: [[TMP7:%.*]] = fmul <1 x float> [[BLOCK7]], [[SPLAT_SPLAT9]]
+; CHECK-NEXT: [[BLOCK10:%.*]] = shufflevector <2 x float> [[SPLIT1]], <2 x float> undef, <1 x i32> <i32 1>
+; CHECK-NEXT: [[TMP8:%.*]] = extractelement <2 x float> [[SPLIT2]], i64 1
+; CHECK-NEXT: [[SPLAT_SPLATINSERT11:%.*]] = insertelement <1 x float> undef, float [[TMP8]], i32 0
+; CHECK-NEXT: [[SPLAT_SPLAT12:%.*]] = shufflevector <1 x float> [[SPLAT_SPLATINSERT11]], <1 x float> undef, <1 x i32> zeroinitializer
+; CHECK-NEXT: [[TMP9:%.*]] = call <1 x float> @llvm.fmuladd.v1f32(<1 x float> [[BLOCK10]], <1 x float> [[SPLAT_SPLAT12]], <1 x float> [[TMP7]])
+; CHECK-NEXT: [[TMP10:%.*]] = shufflevector <1 x float> [[TMP9]], <1 x float> undef, <2 x i32> <i32 0, i32 undef>
+; CHECK-NEXT: [[TMP11:%.*]] = shufflevector <2 x float> [[TMP5]], <2 x float> [[TMP10]], <2 x i32> <i32 0, i32 2>
+; CHECK-NEXT: [[BLOCK13:%.*]] = shufflevector <2 x float> [[SPLIT]], <2 x float> undef, <1 x i32> zeroinitializer
+; CHECK-NEXT: [[TMP12:%.*]] = extractelement <2 x float> [[SPLIT3]], i64 0
+; CHECK-NEXT: [[SPLAT_SPLATINSERT14:%.*]] = insertelement <1 x float> undef, float [[TMP12]], i32 0
+; CHECK-NEXT: [[SPLAT_SPLAT15:%.*]] = shufflevector <1 x float> [[SPLAT_SPLATINSERT14]], <1 x float> undef, <1 x i32> zeroinitializer
+; CHECK-NEXT: [[TMP13:%.*]] = fmul <1 x float> [[BLOCK13]], [[SPLAT_SPLAT15]]
+; CHECK-NEXT: [[BLOCK16:%.*]] = shufflevector <2 x float> [[SPLIT1]], <2 x float> undef, <1 x i32> zeroinitializer
+; CHECK-NEXT: [[TMP14:%.*]] = extractelement <2 x float> [[SPLIT3]], i64 1
+; CHECK-NEXT: [[SPLAT_SPLATINSERT17:%.*]] = insertelement <1 x float> undef, float [[TMP14]], i32 0
+; CHECK-NEXT: [[SPLAT_SPLAT18:%.*]] = shufflevector <1 x float> [[SPLAT_SPLATINSERT17]], <1 x float> undef, <1 x i32> zeroinitializer
+; CHECK-NEXT: [[TMP15:%.*]] = call <1 x float> @llvm.fmuladd.v1f32(<1 x float> [[BLOCK16]], <1 x float> [[SPLAT_SPLAT18]], <1 x float> [[TMP13]])
+; CHECK-NEXT: [[TMP16:%.*]] = shufflevector <1 x float> [[TMP15]], <1 x float> undef, <2 x i32> <i32 0, i32 undef>
+; CHECK-NEXT: [[TMP17:%.*]] = shufflevector <2 x float> undef, <2 x float> [[TMP16]], <2 x i32> <i32 2, i32 1>
+; CHECK-NEXT: [[BLOCK19:%.*]] = shufflevector <2 x float> [[SPLIT]], <2 x float> undef, <1 x i32> <i32 1>
+; CHECK-NEXT: [[TMP18:%.*]] = extractelement <2 x float> [[SPLIT3]], i64 0
+; CHECK-NEXT: [[SPLAT_SPLATINSERT20:%.*]] = insertelement <1 x float> undef, float [[TMP18]], i32 0
+; CHECK-NEXT: [[SPLAT_SPLAT21:%.*]] = shufflevector <1 x float> [[SPLAT_SPLATINSERT20]], <1 x float> undef, <1 x i32> zeroinitializer
+; CHECK-NEXT: [[TMP19:%.*]] = fmul <1 x float> [[BLOCK19]], [[SPLAT_SPLAT21]]
+; CHECK-NEXT: [[BLOCK22:%.*]] = shufflevector <2 x float> [[SPLIT1]], <2 x float> undef, <1 x i32> <i32 1>
+; CHECK-NEXT: [[TMP20:%.*]] = extractelement <2 x float> [[SPLIT3]], i64 1
+; CHECK-NEXT: [[SPLAT_SPLATINSERT23:%.*]] = insertelement <1 x float> undef, float [[TMP20]], i32 0
+; CHECK-NEXT: [[SPLAT_SPLAT24:%.*]] = shufflevector <1 x float> [[SPLAT_SPLATINSERT23]], <1 x float> undef, <1 x i32> zeroinitializer
+; CHECK-NEXT: [[TMP21:%.*]] = call <1 x float> @llvm.fmuladd.v1f32(<1 x float> [[BLOCK22]], <1 x float> [[SPLAT_SPLAT24]], <1 x float> [[TMP19]])
+; CHECK-NEXT: [[TMP22:%.*]] = shufflevector <1 x float> [[TMP21]], <1 x float> undef, <2 x i32> <i32 0, i32 undef>
+; CHECK-NEXT: [[TMP23:%.*]] = shufflevector <2 x float> [[TMP17]], <2 x float> [[TMP22]], <2 x i32> <i32 0, i32 2>
+; CHECK-NEXT: [[TMP24:%.*]] = shufflevector <2 x float> [[TMP11]], <2 x float> [[TMP23]], <4 x i32> <i32 0, i32 1, i32 2, i32 3>
+; CHECK-NEXT: ret <4 x float> [[TMP24]]
+;
+entry:
+ %c = call contract <4 x float> @llvm.matrix.multiply.v4f32.v4f32.v4f32(<4 x float> %a, <4 x float> %b, i32 2, i32 2, i32 2)
+ ret <4 x float> %c
+}
+
+declare <4 x float> @llvm.matrix.multiply.v4f32.v4f32.v4f32(<4 x float>, <4 x float>, i32, i32, i32)
--- /dev/null
+; NOTE: Assertions have been autogenerated by utils/update_test_checks.py
+; RUN: opt -lower-matrix-intrinsics -matrix-allow-contract -S < %s | FileCheck %s
+; RUN: opt -passes='lower-matrix-intrinsics' -matrix-allow-contract -S < %s | FileCheck %s
+
+
+define <4 x float> @multiply_2x2(<4 x float> %a, <4 x float> %b) {
+; CHECK-LABEL: @multiply_2x2(
+; CHECK-NEXT: entry:
+; CHECK-NEXT: [[SPLIT:%.*]] = shufflevector <4 x float> [[A:%.*]], <4 x float> undef, <2 x i32> <i32 0, i32 1>
+; CHECK-NEXT: [[SPLIT1:%.*]] = shufflevector <4 x float> [[A]], <4 x float> undef, <2 x i32> <i32 2, i32 3>
+; CHECK-NEXT: [[SPLIT2:%.*]] = shufflevector <4 x float> [[B:%.*]], <4 x float> undef, <2 x i32> <i32 0, i32 1>
+; CHECK-NEXT: [[SPLIT3:%.*]] = shufflevector <4 x float> [[B]], <4 x float> undef, <2 x i32> <i32 2, i32 3>
+; CHECK-NEXT: [[BLOCK:%.*]] = shufflevector <2 x float> [[SPLIT]], <2 x float> undef, <1 x i32> zeroinitializer
+; CHECK-NEXT: [[TMP0:%.*]] = extractelement <2 x float> [[SPLIT2]], i64 0
+; CHECK-NEXT: [[SPLAT_SPLATINSERT:%.*]] = insertelement <1 x float> undef, float [[TMP0]], i32 0
+; CHECK-NEXT: [[SPLAT_SPLAT:%.*]] = shufflevector <1 x float> [[SPLAT_SPLATINSERT]], <1 x float> undef, <1 x i32> zeroinitializer
+; CHECK-NEXT: [[TMP1:%.*]] = fmul <1 x float> [[BLOCK]], [[SPLAT_SPLAT]]
+; CHECK-NEXT: [[BLOCK4:%.*]] = shufflevector <2 x float> [[SPLIT1]], <2 x float> undef, <1 x i32> zeroinitializer
+; CHECK-NEXT: [[TMP2:%.*]] = extractelement <2 x float> [[SPLIT2]], i64 1
+; CHECK-NEXT: [[SPLAT_SPLATINSERT5:%.*]] = insertelement <1 x float> undef, float [[TMP2]], i32 0
+; CHECK-NEXT: [[SPLAT_SPLAT6:%.*]] = shufflevector <1 x float> [[SPLAT_SPLATINSERT5]], <1 x float> undef, <1 x i32> zeroinitializer
+; CHECK-NEXT: [[TMP3:%.*]] = call <1 x float> @llvm.fmuladd.v1f32(<1 x float> [[BLOCK4]], <1 x float> [[SPLAT_SPLAT6]], <1 x float> [[TMP1]])
+; CHECK-NEXT: [[TMP4:%.*]] = shufflevector <1 x float> [[TMP3]], <1 x float> undef, <2 x i32> <i32 0, i32 undef>
+; CHECK-NEXT: [[TMP5:%.*]] = shufflevector <2 x float> undef, <2 x float> [[TMP4]], <2 x i32> <i32 2, i32 1>
+; CHECK-NEXT: [[BLOCK7:%.*]] = shufflevector <2 x float> [[SPLIT]], <2 x float> undef, <1 x i32> <i32 1>
+; CHECK-NEXT: [[TMP6:%.*]] = extractelement <2 x float> [[SPLIT2]], i64 0
+; CHECK-NEXT: [[SPLAT_SPLATINSERT8:%.*]] = insertelement <1 x float> undef, float [[TMP6]], i32 0
+; CHECK-NEXT: [[SPLAT_SPLAT9:%.*]] = shufflevector <1 x float> [[SPLAT_SPLATINSERT8]], <1 x float> undef, <1 x i32> zeroinitializer
+; CHECK-NEXT: [[TMP7:%.*]] = fmul <1 x float> [[BLOCK7]], [[SPLAT_SPLAT9]]
+; CHECK-NEXT: [[BLOCK10:%.*]] = shufflevector <2 x float> [[SPLIT1]], <2 x float> undef, <1 x i32> <i32 1>
+; CHECK-NEXT: [[TMP8:%.*]] = extractelement <2 x float> [[SPLIT2]], i64 1
+; CHECK-NEXT: [[SPLAT_SPLATINSERT11:%.*]] = insertelement <1 x float> undef, float [[TMP8]], i32 0
+; CHECK-NEXT: [[SPLAT_SPLAT12:%.*]] = shufflevector <1 x float> [[SPLAT_SPLATINSERT11]], <1 x float> undef, <1 x i32> zeroinitializer
+; CHECK-NEXT: [[TMP9:%.*]] = call <1 x float> @llvm.fmuladd.v1f32(<1 x float> [[BLOCK10]], <1 x float> [[SPLAT_SPLAT12]], <1 x float> [[TMP7]])
+; CHECK-NEXT: [[TMP10:%.*]] = shufflevector <1 x float> [[TMP9]], <1 x float> undef, <2 x i32> <i32 0, i32 undef>
+; CHECK-NEXT: [[TMP11:%.*]] = shufflevector <2 x float> [[TMP5]], <2 x float> [[TMP10]], <2 x i32> <i32 0, i32 2>
+; CHECK-NEXT: [[BLOCK13:%.*]] = shufflevector <2 x float> [[SPLIT]], <2 x float> undef, <1 x i32> zeroinitializer
+; CHECK-NEXT: [[TMP12:%.*]] = extractelement <2 x float> [[SPLIT3]], i64 0
+; CHECK-NEXT: [[SPLAT_SPLATINSERT14:%.*]] = insertelement <1 x float> undef, float [[TMP12]], i32 0
+; CHECK-NEXT: [[SPLAT_SPLAT15:%.*]] = shufflevector <1 x float> [[SPLAT_SPLATINSERT14]], <1 x float> undef, <1 x i32> zeroinitializer
+; CHECK-NEXT: [[TMP13:%.*]] = fmul <1 x float> [[BLOCK13]], [[SPLAT_SPLAT15]]
+; CHECK-NEXT: [[BLOCK16:%.*]] = shufflevector <2 x float> [[SPLIT1]], <2 x float> undef, <1 x i32> zeroinitializer
+; CHECK-NEXT: [[TMP14:%.*]] = extractelement <2 x float> [[SPLIT3]], i64 1
+; CHECK-NEXT: [[SPLAT_SPLATINSERT17:%.*]] = insertelement <1 x float> undef, float [[TMP14]], i32 0
+; CHECK-NEXT: [[SPLAT_SPLAT18:%.*]] = shufflevector <1 x float> [[SPLAT_SPLATINSERT17]], <1 x float> undef, <1 x i32> zeroinitializer
+; CHECK-NEXT: [[TMP15:%.*]] = call <1 x float> @llvm.fmuladd.v1f32(<1 x float> [[BLOCK16]], <1 x float> [[SPLAT_SPLAT18]], <1 x float> [[TMP13]])
+; CHECK-NEXT: [[TMP16:%.*]] = shufflevector <1 x float> [[TMP15]], <1 x float> undef, <2 x i32> <i32 0, i32 undef>
+; CHECK-NEXT: [[TMP17:%.*]] = shufflevector <2 x float> undef, <2 x float> [[TMP16]], <2 x i32> <i32 2, i32 1>
+; CHECK-NEXT: [[BLOCK19:%.*]] = shufflevector <2 x float> [[SPLIT]], <2 x float> undef, <1 x i32> <i32 1>
+; CHECK-NEXT: [[TMP18:%.*]] = extractelement <2 x float> [[SPLIT3]], i64 0
+; CHECK-NEXT: [[SPLAT_SPLATINSERT20:%.*]] = insertelement <1 x float> undef, float [[TMP18]], i32 0
+; CHECK-NEXT: [[SPLAT_SPLAT21:%.*]] = shufflevector <1 x float> [[SPLAT_SPLATINSERT20]], <1 x float> undef, <1 x i32> zeroinitializer
+; CHECK-NEXT: [[TMP19:%.*]] = fmul <1 x float> [[BLOCK19]], [[SPLAT_SPLAT21]]
+; CHECK-NEXT: [[BLOCK22:%.*]] = shufflevector <2 x float> [[SPLIT1]], <2 x float> undef, <1 x i32> <i32 1>
+; CHECK-NEXT: [[TMP20:%.*]] = extractelement <2 x float> [[SPLIT3]], i64 1
+; CHECK-NEXT: [[SPLAT_SPLATINSERT23:%.*]] = insertelement <1 x float> undef, float [[TMP20]], i32 0
+; CHECK-NEXT: [[SPLAT_SPLAT24:%.*]] = shufflevector <1 x float> [[SPLAT_SPLATINSERT23]], <1 x float> undef, <1 x i32> zeroinitializer
+; CHECK-NEXT: [[TMP21:%.*]] = call <1 x float> @llvm.fmuladd.v1f32(<1 x float> [[BLOCK22]], <1 x float> [[SPLAT_SPLAT24]], <1 x float> [[TMP19]])
+; CHECK-NEXT: [[TMP22:%.*]] = shufflevector <1 x float> [[TMP21]], <1 x float> undef, <2 x i32> <i32 0, i32 undef>
+; CHECK-NEXT: [[TMP23:%.*]] = shufflevector <2 x float> [[TMP17]], <2 x float> [[TMP22]], <2 x i32> <i32 0, i32 2>
+; CHECK-NEXT: [[TMP24:%.*]] = shufflevector <2 x float> [[TMP11]], <2 x float> [[TMP23]], <4 x i32> <i32 0, i32 1, i32 2, i32 3>
+; CHECK-NEXT: ret <4 x float> [[TMP24]]
+;
+entry:
+ %c = call contract <4 x float> @llvm.matrix.multiply.v4f32.v4f32.v4f32(<4 x float> %a, <4 x float> %b, i32 2, i32 2, i32 2)
+ ret <4 x float> %c
+}
+
+declare <4 x float> @llvm.matrix.multiply.v4f32.v4f32.v4f32(<4 x float>, <4 x float>, i32, i32, i32)