DEQP_OPTIONS+=(--deqp-gl-config-name=rgba8888d24s8ms0)
DEQP_OPTIONS+=(--deqp-visibility=hidden)
DEQP_OPTIONS+=(--deqp-log-images=disable)
-DEQP_OPTIONS+=(--deqp-watchdog=enable)
DEQP_OPTIONS+=(--deqp-crashhandler=enable)
+# It would be nice to be able to enable the watchdog, so that hangs in a test
+# don't need to wait the full hour for the run to time out. However, some
+# shaders end up taking long enough to compile
+# (dEQP-GLES31.functional.ubo.random.all_per_block_buffers.20 for example)
+# that they'll sporadically trigger the watchdog.
+#DEQP_OPTIONS+=(--deqp-watchdog=enable)
+
if [ -z "$DEQP_VER" ]; then
echo 'DEQP_VER must be set to something like "gles2" or "gles31" for the test run'
exit 1