uint32_t vertex_count() const
{
- return positions_.size();
+ return static_cast<uint32_t>(positions_.size());
}
VkDeviceSize vertex_buffer_size() const
uint32_t index_count() const
{
- return faces_.size() * 3;
+ return static_cast<uint32_t>(faces_.size()) * 3;
}
VkDeviceSize index_buffer_size() const
bool ShellWin32::can_present(VkPhysicalDevice phy, uint32_t queue_family)
{
- return vk::GetPhysicalDeviceWin32PresentationSupportKHR(phy, queue_family);
+ return vk::GetPhysicalDeviceWin32PresentationSupportKHR(
+ phy, queue_family) == VK_TRUE;
}
VkSurfaceKHR ShellWin32::create_surface(VkInstance instance)
float scale = mesh.scale(type);
objects_.emplace_back(Object{
- type,
- glm::vec3(0.5 + 0.5 * (float) i / object_count),
- color.pick(),
- Animation(random_dev_(), scale),
- Path(random_dev_()),
+ type, glm::vec3(0.5f + 0.5f * (float)i / object_count),
+ color.pick(), Animation(random_dev_(), scale), Path(random_dev_()),
});
}
}
worker_count = 1;
}
- const int object_per_worker = sim_.objects().size() / worker_count;
+ const int object_per_worker =
+ static_cast<int>(sim_.objects().size()) / worker_count;
int object_begin = 0, object_end = 0;
workers_.reserve(worker_count);
if (i < worker_count - 1)
object_end += object_per_worker;
else
- object_end = sim_.objects().size();
+ object_end = static_cast<int>(sim_.objects().size());
Worker *worker = new Worker(*this, i, object_begin, object_end);
workers_.emplace_back(std::unique_ptr<Worker>(worker));
object_data_size += alignment - (object_data_size % alignment);
// update simulation
- sim_.set_frame_data_size(object_data_size);
+ sim_.set_frame_data_size(static_cast<uint32_t>(object_data_size));
VkBufferCreateInfo buf_info = {};
buf_info.sType = VK_STRUCTURE_TYPE_BUFFER_CREATE_INFO;
{
VkDescriptorPoolSize desc_pool_size = {};
desc_pool_size.type = VK_DESCRIPTOR_TYPE_STORAGE_BUFFER_DYNAMIC;
- desc_pool_size.descriptorCount = frame_data_.size();
+ desc_pool_size.descriptorCount = static_cast<uint32_t>(frame_data_.size());
VkDescriptorPoolCreateInfo desc_pool_info = {};
desc_pool_info.sType = VK_STRUCTURE_TYPE_DESCRIPTOR_POOL_CREATE_INFO;
- desc_pool_info.maxSets = frame_data_.size();
+ desc_pool_info.maxSets = static_cast<uint32_t>(frame_data_.size());
desc_pool_info.poolSizeCount = 1;
desc_pool_info.pPoolSizes = &desc_pool_size;