currentFrameBuffer.GetColorTexture().GetWidth() != size.width ||
currentFrameBuffer.GetColorTexture().GetHeight() != size.height)
{
+ mRootLayer.SetProperty(Dali::Actor::Property::COLOR_MODE, ColorMode::USE_OWN_COLOR);
mRenderTask.ResetViewportGuideActor();
mRenderTask.SetViewport(Dali::Viewport(Vector4::ZERO));
mRenderTask.SetViewportGuideActor(Self());
if(mRenderTask.GetFrameBuffer())
{
+ mRootLayer.SetProperty(Dali::Actor::Property::COLOR_MODE, ColorMode::USE_OWN_MULTIPLY_PARENT_ALPHA);
FrameBuffer framebuffer;
mRenderTask.SetFrameBuffer(framebuffer);
mRenderTask.SetClearEnabled(false);