The result is reversed. `totalHorizontalExpand` should be used in
horizontal orientation.
Node[] edgeList = isHorizontal ? hEdgeList : vEdgeList;
int maxIndex = isHorizontal ? maxColumnConut : maxRowCount;
float space = isHorizontal ? ColumnSpacing : RowSpacing;
- float totalExpand = isHorizontal ? totalVerticalExpand : totalHorizontalExpand;
+ float totalExpand = isHorizontal ? totalHorizontalExpand : totalVerticalExpand;
float parentDecimalSize = parentSize.AsDecimal();
float maxExpandedSize = parentDecimalSize * LayoutChildren.Count;