SDL_UpdateRect(screen, s->xleft, s->ytop, s->width, s->height);
}
+static int video_open(VideoState *is);
+
/* display the current picture, if any */
static void video_display(VideoState *is)
{
+ if(!screen)
+ video_open(cur_stream);
if (is->audio_st && is->show_audio)
video_audio_display(is);
else if (is->video_st)
cur_stream = stream_open(input_filename, file_iformat);
- if(video_disable && !display_disable)
- video_open(cur_stream);
-
event_loop();
/* never returns */