struct snd_ac97_bus_ops *ops, int num);
void snd_soc_free_ac97_codec(struct snd_soc_codec *codec);
+/* Digital Audio Interface clocking API.*/
+int snd_soc_dai_set_sysclk(struct snd_soc_dai *dai, int clk_id,
+ unsigned int freq, int dir);
+
+int snd_soc_dai_set_clkdiv(struct snd_soc_dai *dai,
+ int div_id, int div);
+
+int snd_soc_dai_set_pll(struct snd_soc_dai *dai,
+ int pll_id, unsigned int freq_in, unsigned int freq_out);
+
+/* Digital Audio interface formatting */
+int snd_soc_dai_set_fmt(struct snd_soc_dai *dai, unsigned int fmt);
+
+int snd_soc_dai_set_tdm_slot(struct snd_soc_dai *dai,
+ unsigned int mask, int slots);
+
+int snd_soc_dai_set_tristate(struct snd_soc_dai *dai, int tristate);
+
+/* Digital Audio Interface mute */
+int snd_soc_dai_digital_mute(struct snd_soc_dai *dai, int mute);
+
/*
*Controls
*/
else {
codec_dai->pop_wait = 0;
cancel_delayed_work(&socdev->delayed_work);
- if (codec_dai->dai_ops.digital_mute)
- codec_dai->dai_ops.digital_mute(codec_dai, 0);
+ snd_soc_dai_digital_mute(codec_dai, 0);
}
} else {
/* no delayed work - do we need to power up codec */
SND_SOC_DAPM_STREAM_START);
snd_soc_dapm_set_bias_level(socdev, SND_SOC_BIAS_ON);
- if (codec_dai->dai_ops.digital_mute)
- codec_dai->dai_ops.digital_mute(codec_dai, 0);
+ snd_soc_dai_digital_mute(codec_dai, 0);
} else {
/* codec already powered - power on widgets */
snd_soc_dapm_stream_event(codec,
codec_dai->capture.stream_name,
SND_SOC_DAPM_STREAM_START);
- if (codec_dai->dai_ops.digital_mute)
- codec_dai->dai_ops.digital_mute(codec_dai, 0);
+
+ snd_soc_dai_digital_mute(codec_dai, 0);
}
}
mutex_lock(&pcm_mutex);
/* apply codec digital mute */
- if (!codec->active && codec_dai->dai_ops.digital_mute)
- codec_dai->dai_ops.digital_mute(codec_dai, 1);
+ if (!codec->active)
+ snd_soc_dai_digital_mute(codec_dai, 1);
/* free any machine hw params */
if (machine->ops && machine->ops->hw_free)
}
EXPORT_SYMBOL_GPL(snd_soc_put_volsw_s8);
+/**
+ * snd_soc_dai_set_sysclk - configure DAI system or master clock.
+ * @dai: DAI
+ * @clk_id: DAI specific clock ID
+ * @freq: new clock frequency in Hz
+ * @dir: new clock direction - input/output.
+ *
+ * Configures the DAI master (MCLK) or system (SYSCLK) clocking.
+ */
+int snd_soc_dai_set_sysclk(struct snd_soc_dai *dai, int clk_id,
+ unsigned int freq, int dir)
+{
+ if (dai->dai_ops.set_sysclk)
+ return dai->dai_ops.set_sysclk(dai, clk_id, freq, dir);
+ else
+ return -EINVAL;
+}
+EXPORT_SYMBOL_GPL(snd_soc_dai_set_sysclk);
+
+/**
+ * snd_soc_dai_set_clkdiv - configure DAI clock dividers.
+ * @dai: DAI
+ * @clk_id: DAI specific clock divider ID
+ * @div: new clock divisor.
+ *
+ * Configures the clock dividers. This is used to derive the best DAI bit and
+ * frame clocks from the system or master clock. It's best to set the DAI bit
+ * and frame clocks as low as possible to save system power.
+ */
+int snd_soc_dai_set_clkdiv(struct snd_soc_dai *dai,
+ int div_id, int div)
+{
+ if (dai->dai_ops.set_clkdiv)
+ return dai->dai_ops.set_clkdiv(dai, div_id, div);
+ else
+ return -EINVAL;
+}
+EXPORT_SYMBOL_GPL(snd_soc_dai_set_clkdiv);
+
+/**
+ * snd_soc_dai_set_pll - configure DAI PLL.
+ * @dai: DAI
+ * @pll_id: DAI specific PLL ID
+ * @freq_in: PLL input clock frequency in Hz
+ * @freq_out: requested PLL output clock frequency in Hz
+ *
+ * Configures and enables PLL to generate output clock based on input clock.
+ */
+int snd_soc_dai_set_pll(struct snd_soc_dai *dai,
+ int pll_id, unsigned int freq_in, unsigned int freq_out)
+{
+ if (dai->dai_ops.set_pll)
+ return dai->dai_ops.set_pll(dai, pll_id, freq_in, freq_out);
+ else
+ return -EINVAL;
+}
+EXPORT_SYMBOL_GPL(snd_soc_dai_set_pll);
+
+/**
+ * snd_soc_dai_set_fmt - configure DAI hardware audio format.
+ * @dai: DAI
+ * @clk_id: DAI specific clock ID
+ * @fmt: SND_SOC_DAIFMT_ format value.
+ *
+ * Configures the DAI hardware format and clocking.
+ */
+int snd_soc_dai_set_fmt(struct snd_soc_dai *dai, unsigned int fmt)
+{
+ if (dai->dai_ops.set_fmt)
+ return dai->dai_ops.set_fmt(dai, fmt);
+ else
+ return -EINVAL;
+}
+EXPORT_SYMBOL_GPL(snd_soc_dai_set_fmt);
+
+/**
+ * snd_soc_dai_set_tdm_slot - configure DAI TDM.
+ * @dai: DAI
+ * @mask: DAI specific mask representing used slots.
+ * @slots: Number of slots in use.
+ *
+ * Configures a DAI for TDM operation. Both mask and slots are codec and DAI
+ * specific.
+ */
+int snd_soc_dai_set_tdm_slot(struct snd_soc_dai *dai,
+ unsigned int mask, int slots)
+{
+ if (dai->dai_ops.set_sysclk)
+ return dai->dai_ops.set_tdm_slot(dai, mask, slots);
+ else
+ return -EINVAL;
+}
+EXPORT_SYMBOL_GPL(snd_soc_dai_set_tdm_slot);
+
+/**
+ * snd_soc_dai_set_tristate - configure DAI system or master clock.
+ * @dai: DAI
+ * @tristate: tristate enable
+ *
+ * Tristates the DAI so that others can use it.
+ */
+int snd_soc_dai_set_tristate(struct snd_soc_dai *dai, int tristate)
+{
+ if (dai->dai_ops.set_sysclk)
+ return dai->dai_ops.set_tristate(dai, tristate);
+ else
+ return -EINVAL;
+}
+EXPORT_SYMBOL_GPL(snd_soc_dai_set_tristate);
+
+/**
+ * snd_soc_dai_digital_mute - configure DAI system or master clock.
+ * @dai: DAI
+ * @mute: mute enable
+ *
+ * Mutes the DAI DAC.
+ */
+int snd_soc_dai_digital_mute(struct snd_soc_dai *dai, int mute)
+{
+ if (dai->dai_ops.digital_mute)
+ return dai->dai_ops.digital_mute(dai, mute);
+ else
+ return -EINVAL;
+}
+EXPORT_SYMBOL_GPL(snd_soc_dai_digital_mute);
+
static int __devinit snd_soc_init(void)
{
printk(KERN_INFO "ASoC version %s\n", SND_SOC_VERSION);