stack slots over 64k from the frame pointer. */
if (GET_CODE (operands[2]) == CONST_INT
&& INTVAL (operands[2]) + 0x8000 >= (unsigned) 0x10000)
- return "move%.l %2,%0\\;add%.l %1,%0";
+ return "move%.l %2,%0\n\tadd%.l %1,%0";
#ifdef SGS
if (GET_CODE (operands[2]) == REG)
return "lea 0(%1,%2.l),%0";
{
operands[2] = gen_rtx (CONST_INT, VOIDmode,
INTVAL (operands[2]) - 8);
- return "addq%.l %#8,%0\\;addq%.l %2,%0";
+ return "addq%.l %#8,%0\n\taddq%.l %2,%0";
}
if (INTVAL (operands[2]) < -8
&& INTVAL (operands[2]) >= -16)
{
operands[2] = gen_rtx (CONST_INT, VOIDmode,
- INTVAL (operands[2]) - 8);
- return "subq%.l %#8,%0\\;subq%.l %2,%0";
+ return "subq%.l %#8,%0\n\tsubq%.l %2,%0";
}
}
#endif