re-arrange state structure
authorAlex Deucher <alexdeucher@gmail.com>
Fri, 5 Jun 2009 00:22:14 +0000 (20:22 -0400)
committerAlex Deucher <alexdeucher@gmail.com>
Fri, 5 Jun 2009 00:22:14 +0000 (20:22 -0400)
- split out renderbuffers
- split out shaders
- split our viewports

Only send the state needed.

src/mesa/drivers/dri/r600/r700_chip.c
src/mesa/drivers/dri/r600/r700_chip.h
src/mesa/drivers/dri/r600/r700_fragprog.c
src/mesa/drivers/dri/r600/r700_render.c
src/mesa/drivers/dri/r600/r700_state.c
src/mesa/drivers/dri/r600/r700_state.h
src/mesa/drivers/dri/r600/r700_vertprog.c

index 5737847..7fd557c 100644 (file)
@@ -57,122 +57,105 @@ GLboolean r700InitChipObject(context_t *context)
     r700->pStateList = (ContextState*) MALLOC (sizeof(ContextState)*sizeof(R700_CHIP_CONTEXT)/sizeof(unsigned int));
     pStateListWork = r700->pStateList;
 
-    LINK_STATES(DB_DEPTH_SIZE);  
-    LINK_STATES(DB_DEPTH_VIEW);  
-
-    LINK_STATES(DB_DEPTH_BASE);  
-    LINK_STATES(DB_DEPTH_INFO);  
+    // DB
+    LINK_STATES(DB_DEPTH_SIZE);
+    LINK_STATES(DB_DEPTH_VIEW);
+    LINK_STATES(DB_DEPTH_BASE);
+    LINK_STATES(DB_DEPTH_INFO);
     LINK_STATES(DB_HTILE_DATA_BASE);
-
     LINK_STATES(DB_STENCIL_CLEAR);
-    LINK_STATES(DB_DEPTH_CLEAR);  
-
-    LINK_STATES(PA_SC_SCREEN_SCISSOR_TL);  
-    LINK_STATES(PA_SC_SCREEN_SCISSOR_BR);  
-
-    LINK_STATES(CB_COLOR0_BASE);  
-
-    LINK_STATES(CB_COLOR0_SIZE);  
-
-    LINK_STATES(CB_COLOR0_VIEW);  
-
-    LINK_STATES(CB_COLOR0_INFO); 
-    LINK_STATES(CB_COLOR1_INFO);
-    LINK_STATES(CB_COLOR2_INFO);
-    LINK_STATES(CB_COLOR3_INFO);
-    LINK_STATES(CB_COLOR4_INFO);
-    LINK_STATES(CB_COLOR5_INFO);
-    LINK_STATES(CB_COLOR6_INFO);
-    LINK_STATES(CB_COLOR7_INFO);
-
-    LINK_STATES(CB_COLOR0_TILE);  
-
-    LINK_STATES(CB_COLOR0_FRAG);  
-
-    LINK_STATES(CB_COLOR0_MASK);  
+    LINK_STATES(DB_DEPTH_CLEAR);
+    LINK_STATES(DB_DEPTH_CONTROL);
+    LINK_STATES(DB_SHADER_CONTROL);
+    LINK_STATES(DB_RENDER_CONTROL);
+    LINK_STATES(DB_RENDER_OVERRIDE);
+    LINK_STATES(DB_HTILE_SURFACE);
+    LINK_STATES(DB_ALPHA_TO_MASK);
 
+    // SC
+    LINK_STATES(PA_SC_SCREEN_SCISSOR_TL);
+    LINK_STATES(PA_SC_SCREEN_SCISSOR_BR);
     LINK_STATES(PA_SC_WINDOW_OFFSET);
-    LINK_STATES(PA_SC_WINDOW_SCISSOR_TL);  
-    LINK_STATES(PA_SC_WINDOW_SCISSOR_BR);  
-    LINK_STATES(PA_SC_CLIPRECT_RULE);  
-    LINK_STATES(PA_SC_CLIPRECT_0_TL);  
-    LINK_STATES(PA_SC_CLIPRECT_0_BR);  
-    LINK_STATES(PA_SC_CLIPRECT_1_TL);  
-    LINK_STATES(PA_SC_CLIPRECT_1_BR);  
-    LINK_STATES(PA_SC_CLIPRECT_2_TL);  
-    LINK_STATES(PA_SC_CLIPRECT_2_BR);  
-    LINK_STATES(PA_SC_CLIPRECT_3_TL);  
-    LINK_STATES(PA_SC_CLIPRECT_3_BR);  
-
-    LINK_STATES(PA_SC_EDGERULE);  
-
-    LINK_STATES(CB_TARGET_MASK);  
-    LINK_STATES(CB_SHADER_MASK);  
-    LINK_STATES(PA_SC_GENERIC_SCISSOR_TL);  
-    LINK_STATES(PA_SC_GENERIC_SCISSOR_BR);  
-
-    LINK_STATES(PA_SC_VPORT_SCISSOR_0_TL);  
-    LINK_STATES(PA_SC_VPORT_SCISSOR_0_BR);  
-    LINK_STATES(PA_SC_VPORT_SCISSOR_1_TL);  
-    LINK_STATES(PA_SC_VPORT_SCISSOR_1_BR);  
-
-    LINK_STATES(PA_SC_VPORT_ZMIN_0);
-    LINK_STATES(PA_SC_VPORT_ZMAX_0);  
-
-    LINK_STATES(SX_MISC);  
-
-    LINK_STATES(SQ_VTX_SEMANTIC_0);
-    LINK_STATES(SQ_VTX_SEMANTIC_1); 
-    LINK_STATES(SQ_VTX_SEMANTIC_2); 
-    LINK_STATES(SQ_VTX_SEMANTIC_3); 
-    LINK_STATES(SQ_VTX_SEMANTIC_4); 
-    LINK_STATES(SQ_VTX_SEMANTIC_5); 
-    LINK_STATES(SQ_VTX_SEMANTIC_6); 
-    LINK_STATES(SQ_VTX_SEMANTIC_7); 
-    LINK_STATES(SQ_VTX_SEMANTIC_8); 
-    LINK_STATES(SQ_VTX_SEMANTIC_9); 
-    LINK_STATES(SQ_VTX_SEMANTIC_10);
-    LINK_STATES(SQ_VTX_SEMANTIC_11);
-    LINK_STATES(SQ_VTX_SEMANTIC_12);
-    LINK_STATES(SQ_VTX_SEMANTIC_13);
-    LINK_STATES(SQ_VTX_SEMANTIC_14);
-    LINK_STATES(SQ_VTX_SEMANTIC_15);
-    LINK_STATES(SQ_VTX_SEMANTIC_16);
-    LINK_STATES(SQ_VTX_SEMANTIC_17);
-    LINK_STATES(SQ_VTX_SEMANTIC_18);
-    LINK_STATES(SQ_VTX_SEMANTIC_19);
-    LINK_STATES(SQ_VTX_SEMANTIC_20);
-    LINK_STATES(SQ_VTX_SEMANTIC_21);
-    LINK_STATES(SQ_VTX_SEMANTIC_22);
-    LINK_STATES(SQ_VTX_SEMANTIC_23);
-    LINK_STATES(SQ_VTX_SEMANTIC_24);
-    LINK_STATES(SQ_VTX_SEMANTIC_25);
-    LINK_STATES(SQ_VTX_SEMANTIC_26);
-    LINK_STATES(SQ_VTX_SEMANTIC_27);
-    LINK_STATES(SQ_VTX_SEMANTIC_28);
-    LINK_STATES(SQ_VTX_SEMANTIC_29);
-    LINK_STATES(SQ_VTX_SEMANTIC_30);
-    LINK_STATES(SQ_VTX_SEMANTIC_31);
-
-    LINK_STATES(VGT_MAX_VTX_INDX);  
-    LINK_STATES(VGT_MIN_VTX_INDX);  
-    LINK_STATES(VGT_INDX_OFFSET);  
-    LINK_STATES(VGT_MULTI_PRIM_IB_RESET_INDX);
-    LINK_STATES(SX_ALPHA_TEST_CONTROL); 
-    
-    LINK_STATES(CB_BLEND_RED);  
+    LINK_STATES(PA_SC_WINDOW_SCISSOR_TL);
+    LINK_STATES(PA_SC_WINDOW_SCISSOR_BR);
+    LINK_STATES(PA_SC_CLIPRECT_RULE);
+    LINK_STATES(PA_SC_CLIPRECT_0_TL);
+    LINK_STATES(PA_SC_CLIPRECT_0_BR);
+    LINK_STATES(PA_SC_CLIPRECT_1_TL);
+    LINK_STATES(PA_SC_CLIPRECT_1_BR);
+    LINK_STATES(PA_SC_CLIPRECT_2_TL);
+    LINK_STATES(PA_SC_CLIPRECT_2_BR);
+    LINK_STATES(PA_SC_CLIPRECT_3_TL);
+    LINK_STATES(PA_SC_CLIPRECT_3_BR);
+    LINK_STATES(PA_SC_EDGERULE);
+    LINK_STATES(PA_SC_GENERIC_SCISSOR_TL);
+    LINK_STATES(PA_SC_GENERIC_SCISSOR_BR);
+    LINK_STATES(PA_SC_LINE_STIPPLE);
+    LINK_STATES(PA_SC_MPASS_PS_CNTL);
+    LINK_STATES(PA_SC_MODE_CNTL);
+    LINK_STATES(PA_SC_LINE_CNTL);
+    LINK_STATES(PA_SC_AA_CONFIG);
+    LINK_STATES(PA_SC_AA_SAMPLE_LOCS_MCTX);
+    LINK_STATES(PA_SC_AA_SAMPLE_LOCS_8S_WD1_MCTX);
+    LINK_STATES(PA_SC_AA_MASK);
+
+    // SU
+    LINK_STATES(PA_SU_POINT_SIZE);
+    LINK_STATES(PA_SU_POINT_MINMAX);
+    LINK_STATES(PA_SU_LINE_CNTL);
+    LINK_STATES(PA_SU_SC_MODE_CNTL);
+    LINK_STATES(PA_SU_VTX_CNTL);
+    LINK_STATES(PA_SU_POLY_OFFSET_DB_FMT_CNTL);
+    LINK_STATES(PA_SU_POLY_OFFSET_CLAMP);
+    LINK_STATES(PA_SU_POLY_OFFSET_FRONT_SCALE);
+    LINK_STATES(PA_SU_POLY_OFFSET_FRONT_OFFSET);
+    LINK_STATES(PA_SU_POLY_OFFSET_BACK_SCALE);
+
+    // CL
+    LINK_STATES(PA_CL_CLIP_CNTL);
+    LINK_STATES(PA_CL_VTE_CNTL);
+    LINK_STATES(PA_CL_VS_OUT_CNTL);
+    LINK_STATES(PA_CL_NANINF_CNTL);
+    LINK_STATES(PA_CL_GB_VERT_CLIP_ADJ);
+    LINK_STATES(PA_CL_GB_VERT_DISC_ADJ);
+    LINK_STATES(PA_CL_GB_HORZ_CLIP_ADJ);
+    LINK_STATES(PA_CL_GB_HORZ_DISC_ADJ);
+
+    // CB
+    LINK_STATES(CB_TARGET_MASK);
+    LINK_STATES(CB_SHADER_MASK);
+    LINK_STATES(CB_BLEND_RED);
     LINK_STATES(CB_BLEND_GREEN);
-    LINK_STATES(CB_BLEND_BLUE); 
+    LINK_STATES(CB_BLEND_BLUE);
     LINK_STATES(CB_BLEND_ALPHA);
+    LINK_STATES(CB_SHADER_CONTROL);
+    LINK_STATES(CB_COLOR_CONTROL);
+    LINK_STATES(CB_CLRCMP_CONTROL);
+    LINK_STATES(CB_CLRCMP_SRC);
+    LINK_STATES(CB_CLRCMP_DST);
+    LINK_STATES(CB_CLRCMP_MSK);
+
+    // SX
+    LINK_STATES(SX_MISC);
+    LINK_STATES(SX_ALPHA_TEST_CONTROL);
+
+    // VGT
+    LINK_STATES(VGT_MAX_VTX_INDX);
+    LINK_STATES(VGT_MIN_VTX_INDX);
+    LINK_STATES(VGT_INDX_OFFSET);
+    LINK_STATES(VGT_MULTI_PRIM_IB_RESET_INDX);
+    LINK_STATES(VGT_OUTPUT_PATH_CNTL);
+    LINK_STATES(VGT_GS_MODE);
+    LINK_STATES(VGT_PRIMITIVEID_EN);
+    LINK_STATES(VGT_DMA_NUM_INSTANCES);
+    LINK_STATES(VGT_MULTI_PRIM_IB_RESET_EN);
+    LINK_STATES(VGT_INSTANCE_STEP_RATE_0);
+    LINK_STATES(VGT_INSTANCE_STEP_RATE_1);
+    LINK_STATES(VGT_STRMOUT_EN);
+    LINK_STATES(VGT_REUSE_OFF);
 
-    LINK_STATES(PA_CL_VPORT_XSCALE);  
-    LINK_STATES(PA_CL_VPORT_XOFFSET);  
-    LINK_STATES(PA_CL_VPORT_YSCALE);  
-    LINK_STATES(PA_CL_VPORT_YOFFSET);  
-    LINK_STATES(PA_CL_VPORT_ZSCALE);  
-    LINK_STATES(PA_CL_VPORT_ZOFFSET);  
-
-    LINK_STATES(SPI_VS_OUT_ID_0);  
+    // SPI
+    LINK_STATES(SPI_VS_OUT_ID_0);
     LINK_STATES(SPI_VS_OUT_ID_1);
     LINK_STATES(SPI_VS_OUT_ID_2);
     LINK_STATES(SPI_VS_OUT_ID_3);
@@ -182,152 +165,33 @@ GLboolean r700InitChipObject(context_t *context)
     LINK_STATES(SPI_VS_OUT_ID_7);
     LINK_STATES(SPI_VS_OUT_ID_8);
     LINK_STATES(SPI_VS_OUT_ID_9);
-
-    LINK_STATES(SPI_PS_INPUT_CNTL_0);  
-    LINK_STATES(SPI_PS_INPUT_CNTL_1);  
-    LINK_STATES(SPI_PS_INPUT_CNTL_2);  
-    LINK_STATES(SPI_PS_INPUT_CNTL_3); 
-    LINK_STATES(SPI_PS_INPUT_CNTL_4);
-    LINK_STATES(SPI_PS_INPUT_CNTL_5); 
-    LINK_STATES(SPI_PS_INPUT_CNTL_6); 
-    LINK_STATES(SPI_PS_INPUT_CNTL_7); 
-    LINK_STATES(SPI_PS_INPUT_CNTL_8); 
-    LINK_STATES(SPI_PS_INPUT_CNTL_9); 
-    LINK_STATES(SPI_PS_INPUT_CNTL_10);
-    LINK_STATES(SPI_PS_INPUT_CNTL_11);
-    LINK_STATES(SPI_PS_INPUT_CNTL_12);
-    LINK_STATES(SPI_PS_INPUT_CNTL_13);
-    LINK_STATES(SPI_PS_INPUT_CNTL_14);
-    LINK_STATES(SPI_PS_INPUT_CNTL_15);
-    LINK_STATES(SPI_PS_INPUT_CNTL_16);
-    LINK_STATES(SPI_PS_INPUT_CNTL_17);
-    LINK_STATES(SPI_PS_INPUT_CNTL_18);
-    LINK_STATES(SPI_PS_INPUT_CNTL_19);
-    LINK_STATES(SPI_PS_INPUT_CNTL_20);
-    LINK_STATES(SPI_PS_INPUT_CNTL_21);
-    LINK_STATES(SPI_PS_INPUT_CNTL_22);
-    LINK_STATES(SPI_PS_INPUT_CNTL_23);
-    LINK_STATES(SPI_PS_INPUT_CNTL_24);
-    LINK_STATES(SPI_PS_INPUT_CNTL_25);
-    LINK_STATES(SPI_PS_INPUT_CNTL_26);
-    LINK_STATES(SPI_PS_INPUT_CNTL_27);
-    LINK_STATES(SPI_PS_INPUT_CNTL_28);
-    LINK_STATES(SPI_PS_INPUT_CNTL_29);
-    LINK_STATES(SPI_PS_INPUT_CNTL_30);
-    LINK_STATES(SPI_PS_INPUT_CNTL_31);
-    LINK_STATES(SPI_VS_OUT_CONFIG);  
+    LINK_STATES(SPI_VS_OUT_CONFIG);
     LINK_STATES(SPI_THREAD_GROUPING);
-    LINK_STATES(SPI_PS_IN_CONTROL_0); 
+    LINK_STATES(SPI_PS_IN_CONTROL_0);
     LINK_STATES(SPI_PS_IN_CONTROL_1);
     LINK_STATES(SPI_INTERP_CONTROL_0);
-
-    LINK_STATES(SPI_INPUT_Z); 
+    LINK_STATES(SPI_INPUT_Z);
     LINK_STATES(SPI_FOG_CNTL);
 
-    LINK_STATES(CB_BLEND0_CONTROL);  
-
-    LINK_STATES(CB_SHADER_CONTROL);  
-
-    /*LINK_STATES(VGT_DRAW_INITIATOR);  */
-
-    LINK_STATES(DB_DEPTH_CONTROL);  
-
-    LINK_STATES(CB_COLOR_CONTROL);  
-    LINK_STATES(DB_SHADER_CONTROL);  
-    LINK_STATES(PA_CL_CLIP_CNTL);  
-    LINK_STATES(PA_SU_SC_MODE_CNTL);  
-    LINK_STATES(PA_CL_VTE_CNTL);
-    LINK_STATES(PA_CL_VS_OUT_CNTL);
-    LINK_STATES(PA_CL_NANINF_CNTL);
-
-    LINK_STATES(SQ_PGM_START_PS);   
-    LINK_STATES(SQ_PGM_RESOURCES_PS);  
-    LINK_STATES(SQ_PGM_EXPORTS_PS);  
-    LINK_STATES(SQ_PGM_START_VS);    
-    LINK_STATES(SQ_PGM_RESOURCES_VS);  
-    LINK_STATES(SQ_PGM_START_GS);          
-    LINK_STATES(SQ_PGM_RESOURCES_GS);   
-    LINK_STATES(SQ_PGM_START_ES);          
-    LINK_STATES(SQ_PGM_RESOURCES_ES);   
-    LINK_STATES(SQ_PGM_START_FS);          
-    LINK_STATES(SQ_PGM_RESOURCES_FS);   
-    LINK_STATES(SQ_ESGS_RING_ITEMSIZE); 
-    LINK_STATES(SQ_GSVS_RING_ITEMSIZE); 
+    // SQ
+    LINK_STATES(SQ_ESGS_RING_ITEMSIZE);
+    LINK_STATES(SQ_GSVS_RING_ITEMSIZE);
     LINK_STATES(SQ_ESTMP_RING_ITEMSIZE);
     LINK_STATES(SQ_GSTMP_RING_ITEMSIZE);
     LINK_STATES(SQ_VSTMP_RING_ITEMSIZE);
     LINK_STATES(SQ_PSTMP_RING_ITEMSIZE);
-    LINK_STATES(SQ_FBUF_RING_ITEMSIZE); 
+    LINK_STATES(SQ_FBUF_RING_ITEMSIZE);
     LINK_STATES(SQ_REDUC_RING_ITEMSIZE);
-    LINK_STATES(SQ_GS_VERT_ITEMSIZE);   
-    LINK_STATES(SQ_PGM_CF_OFFSET_PS);  
-    LINK_STATES(SQ_PGM_CF_OFFSET_VS);
-    LINK_STATES(SQ_PGM_CF_OFFSET_GS);
-    LINK_STATES(SQ_PGM_CF_OFFSET_ES);
-    LINK_STATES(SQ_PGM_CF_OFFSET_FS);
-
-    LINK_STATES(PA_SU_POINT_SIZE);  
-    LINK_STATES(PA_SU_POINT_MINMAX);  
-    LINK_STATES(PA_SU_LINE_CNTL);  
-    LINK_STATES(PA_SC_LINE_STIPPLE); 
-    LINK_STATES(VGT_OUTPUT_PATH_CNTL);
-
-    LINK_STATES(VGT_GS_MODE);
-        
-    LINK_STATES(PA_SC_MPASS_PS_CNTL);
-    LINK_STATES(PA_SC_MODE_CNTL);  
-
-    LINK_STATES(VGT_PRIMITIVEID_EN);
-    LINK_STATES(VGT_DMA_NUM_INSTANCES);  
-
-    LINK_STATES(VGT_MULTI_PRIM_IB_RESET_EN);  
-
-    LINK_STATES(VGT_INSTANCE_STEP_RATE_0);
-    LINK_STATES(VGT_INSTANCE_STEP_RATE_1);
-    
-    LINK_STATES(VGT_STRMOUT_EN);  
-    LINK_STATES(VGT_REUSE_OFF);  
-
-    LINK_STATES(PA_SC_LINE_CNTL);  
-    LINK_STATES(PA_SC_AA_CONFIG);  
-    LINK_STATES(PA_SU_VTX_CNTL);  
-    LINK_STATES(PA_CL_GB_VERT_CLIP_ADJ);  
-    LINK_STATES(PA_CL_GB_VERT_DISC_ADJ);  
-    LINK_STATES(PA_CL_GB_HORZ_CLIP_ADJ);  
-    LINK_STATES(PA_CL_GB_HORZ_DISC_ADJ); 
-    LINK_STATES(PA_SC_AA_SAMPLE_LOCS_MCTX);
-    LINK_STATES(PA_SC_AA_SAMPLE_LOCS_8S_WD1_MCTX);
-
-    LINK_STATES(CB_CLRCMP_CONTROL);  
-    LINK_STATES(CB_CLRCMP_SRC);  
-    LINK_STATES(CB_CLRCMP_DST);  
-    LINK_STATES(CB_CLRCMP_MSK);  
-
-    LINK_STATES(PA_SC_AA_MASK);  
-
-    LINK_STATES(DB_RENDER_CONTROL); 
-    LINK_STATES(DB_RENDER_OVERRIDE);
-
-    LINK_STATES(DB_HTILE_SURFACE);
-
-    LINK_STATES(DB_ALPHA_TO_MASK);
-
-    LINK_STATES(PA_SU_POLY_OFFSET_DB_FMT_CNTL);
-    LINK_STATES(PA_SU_POLY_OFFSET_CLAMP);
-    LINK_STATES(PA_SU_POLY_OFFSET_FRONT_SCALE);
-    LINK_STATES(PA_SU_POLY_OFFSET_FRONT_OFFSET);
-    LINK_STATES(PA_SU_POLY_OFFSET_BACK_SCALE);
+    //LINK_STATES(SQ_GS_VERT_ITEMSIZE);
 
-    pStateListWork->puiValue = (unsigned int*)&(r700->PA_SU_POLY_OFFSET_BACK_OFFSET); 
-    pStateListWork->unOffset = mmPA_SU_POLY_OFFSET_BACK_OFFSET - ASIC_CONTEXT_BASE_INDEX;
+    pStateListWork->puiValue = (unsigned int*)&(r700->SQ_GS_VERT_ITEMSIZE);
+    pStateListWork->unOffset = mmSQ_GS_VERT_ITEMSIZE - ASIC_CONTEXT_BASE_INDEX;
     pStateListWork->pNext    = NULL;  /* END OF STATE LIST */
 
-    /* TODO : may need order sorting in case someone break the order of states in R700_CHIP_CONTEXT. */
-
     return GL_TRUE;
 }
 
-void r700SetupVTXConstants(GLcontext  * ctx, 
+void r700SetupVTXConstants(GLcontext  * ctx,
                           unsigned int nStreamID,
                           void *       pAos,
                           unsigned int size,      /* number of elements in vector */
@@ -348,37 +212,37 @@ void r700SetupVTXConstants(GLcontext  * ctx,
     unsigned int uSQ_VTX_CONSTANT_WORD6_0 = 0;
 
     uSQ_VTX_CONSTANT_WORD0_0 = paos->offset;
-       uSQ_VTX_CONSTANT_WORD1_0 = count * stride - 1;
-
-       uSQ_VTX_CONSTANT_WORD2_0 |= 0 << BASE_ADDRESS_HI_shift /* TODO */
-                             |stride << SQ_VTX_CONSTANT_WORD2_0__STRIDE_shift  
-                                |GetSurfaceFormat(GL_FLOAT, size, NULL) << SQ_VTX_CONSTANT_WORD2_0__DATA_FORMAT_shift /* TODO : trace back api for initial data type, not only GL_FLOAT */
-                                |SQ_NUM_FORMAT_SCALED << SQ_VTX_CONSTANT_WORD2_0__NUM_FORMAT_ALL_shift
-                                |SQ_VTX_CONSTANT_WORD2_0__FORMAT_COMP_ALL_bit;
-       
-       uSQ_VTX_CONSTANT_WORD3_0 |= 1 << MEM_REQUEST_SIZE_shift;
-       
-       uSQ_VTX_CONSTANT_WORD6_0 |= SQ_TEX_VTX_VALID_BUFFER << SQ_TEX_RESOURCE_WORD6_0__TYPE_shift;
+    uSQ_VTX_CONSTANT_WORD1_0 = count * stride - 1;
+
+    uSQ_VTX_CONSTANT_WORD2_0 |= 0 << BASE_ADDRESS_HI_shift /* TODO */
+           |stride << SQ_VTX_CONSTANT_WORD2_0__STRIDE_shift
+           |GetSurfaceFormat(GL_FLOAT, size, NULL) << SQ_VTX_CONSTANT_WORD2_0__DATA_FORMAT_shift /* TODO : trace back api for initial data type, not only GL_FLOAT */
+           |SQ_NUM_FORMAT_SCALED << SQ_VTX_CONSTANT_WORD2_0__NUM_FORMAT_ALL_shift
+           |SQ_VTX_CONSTANT_WORD2_0__FORMAT_COMP_ALL_bit;
+
+    uSQ_VTX_CONSTANT_WORD3_0 |= 1 << MEM_REQUEST_SIZE_shift;
+
+    uSQ_VTX_CONSTANT_WORD6_0 |= SQ_TEX_VTX_VALID_BUFFER << SQ_TEX_RESOURCE_WORD6_0__TYPE_shift;
 
     BEGIN_BATCH_NO_AUTOSTATE(9);
 
-    R600_OUT_BATCH(CP_PACKET3(R600_IT_SET_RESOURCE, 7)); 
+    R600_OUT_BATCH(CP_PACKET3(R600_IT_SET_RESOURCE, 7));
     R600_OUT_BATCH((nStreamID + SQ_FETCH_RESOURCE_VS_OFFSET) * FETCH_RESOURCE_STRIDE);
 
-    R600_OUT_BATCH_RELOC(uSQ_VTX_CONSTANT_WORD0_0, 
-                         paos->bo, 
-                         uSQ_VTX_CONSTANT_WORD0_0,                                                      
-                         RADEON_GEM_DOMAIN_GTT, 0, 0, &offset_mod);    
-       R600_OUT_BATCH(uSQ_VTX_CONSTANT_WORD1_0);
-       R600_OUT_BATCH(uSQ_VTX_CONSTANT_WORD2_0);
-       R600_OUT_BATCH(uSQ_VTX_CONSTANT_WORD3_0);
-       R600_OUT_BATCH(0);
-       R600_OUT_BATCH(0);
-       R600_OUT_BATCH(uSQ_VTX_CONSTANT_WORD6_0);
+    R600_OUT_BATCH_RELOC(uSQ_VTX_CONSTANT_WORD0_0,
+                         paos->bo,
+                         uSQ_VTX_CONSTANT_WORD0_0,
+                         RADEON_GEM_DOMAIN_GTT, 0, 0, &offset_mod);
+    R600_OUT_BATCH(uSQ_VTX_CONSTANT_WORD1_0);
+    R600_OUT_BATCH(uSQ_VTX_CONSTANT_WORD2_0);
+    R600_OUT_BATCH(uSQ_VTX_CONSTANT_WORD3_0);
+    R600_OUT_BATCH(0);
+    R600_OUT_BATCH(0);
+    R600_OUT_BATCH(uSQ_VTX_CONSTANT_WORD6_0);
 
     END_BATCH();
     COMMIT_BATCH();
-    
+
 }
 
 int r700SetupStreams(GLcontext * ctx)
@@ -411,17 +275,17 @@ int r700SetupStreams(GLcontext * ctx)
        for(i=0; i<VERT_ATTRIB_MAX; i++)
        {
                unBit = 1 << i;
-               if(vpc->mesa_program.Base.InputsRead & unBit) 
-               {            
-                       rcommon_emit_vector(ctx, 
+               if(vpc->mesa_program.Base.InputsRead & unBit)
+               {
+                       rcommon_emit_vector(ctx,
                                            &context->radeon.tcl.aos[i],
                                            vb->AttribPtr[i]->data,
                                            vb->AttribPtr[i]->size,
-                                           vb->AttribPtr[i]->stride, 
+                                           vb->AttribPtr[i]->stride,
                                            vb->Count);
 
             /* currently aos are packed */
-            r700SetupVTXConstants(ctx, 
+            r700SetupVTXConstants(ctx,
                                  i,
                                  (void*)(&context->radeon.tcl.aos[i]),
                                  (unsigned int)vb->AttribPtr[i]->size,
@@ -429,13 +293,13 @@ int r700SetupStreams(GLcontext * ctx)
                                  (unsigned int)vb->Count);
                }
        }
-    
+
     return R600_FALLBACK_NONE;
 }
 
 inline GLboolean needRelocReg(context_t *context, unsigned int reg)
 {
-    switch (reg + ASIC_CONTEXT_BASE_INDEX) 
+    switch (reg + ASIC_CONTEXT_BASE_INDEX)
     {
         case mmCB_COLOR0_BASE:
         case mmCB_COLOR1_BASE:
@@ -444,13 +308,13 @@ inline GLboolean needRelocReg(context_t *context, unsigned int reg)
         case mmCB_COLOR4_BASE:
         case mmCB_COLOR5_BASE:
         case mmCB_COLOR6_BASE:
-        case mmCB_COLOR7_BASE: 
+        case mmCB_COLOR7_BASE:
         case mmDB_DEPTH_BASE:
-        case mmSQ_PGM_START_VS:   
-        case mmSQ_PGM_START_FS:            
-        case mmSQ_PGM_START_ES:            
-        case mmSQ_PGM_START_GS:            
-        case mmSQ_PGM_START_PS:        
+        case mmSQ_PGM_START_VS:
+        case mmSQ_PGM_START_FS:
+        case mmSQ_PGM_START_ES:
+        case mmSQ_PGM_START_GS:
+        case mmSQ_PGM_START_PS:
             return GL_TRUE;
             break;
     }
@@ -467,39 +331,8 @@ inline GLboolean setRelocReg(context_t *context, unsigned int reg)
     uint32_t voffset;
     offset_modifiers offset_mod;
 
-    switch (reg + ASIC_CONTEXT_BASE_INDEX) 
+    switch (reg + ASIC_CONTEXT_BASE_INDEX)
     {
-        case mmCB_COLOR0_BASE:
-        case mmCB_COLOR1_BASE:
-        case mmCB_COLOR2_BASE:
-        case mmCB_COLOR3_BASE:
-        case mmCB_COLOR4_BASE:
-        case mmCB_COLOR5_BASE:
-        case mmCB_COLOR6_BASE:
-        case mmCB_COLOR7_BASE:
-            {
-                GLcontext *ctx = GL_CONTEXT(context);
-                struct radeon_renderbuffer *rrb;
-
-                rrb = radeon_get_colorbuffer(&context->radeon);
-                if (!rrb || !rrb->bo) 
-                {
-                    fprintf(stderr, "no rrb\n");
-                    return GL_FALSE;
-                }
-
-                /* refer to radeonCreateScreen : screen->fbLocation = (temp & 0xffff) << 16; */
-                offset_mod.shift     = NO_SHIFT;
-                offset_mod.shiftbits = 0;
-                offset_mod.mask      = 0xFFFFFFFF;
-
-                R600_OUT_BATCH_RELOC(r700->CB_COLOR0_BASE.u32All, 
-                                     rrb->bo, 
-                                     r700->CB_COLOR0_BASE.u32All, 
-                                     0, RADEON_GEM_DOMAIN_VRAM, 0, &offset_mod);
-                return GL_TRUE;
-            }
-            break;  
         case mmDB_DEPTH_BASE:
             {
                 GLcontext *ctx = GL_CONTEXT(context);
@@ -510,48 +343,14 @@ inline GLboolean setRelocReg(context_t *context, unsigned int reg)
                 offset_mod.shiftbits = 0;
                 offset_mod.mask      = 0xFFFFFFFF;
 
-                R600_OUT_BATCH_RELOC(r700->DB_DEPTH_BASE.u32All, 
-                                     rrb->bo, 
-                                     r700->DB_DEPTH_BASE.u32All, 
+                R600_OUT_BATCH_RELOC(r700->DB_DEPTH_BASE.u32All,
+                                     rrb->bo,
+                                     r700->DB_DEPTH_BASE.u32All,
                                      0, RADEON_GEM_DOMAIN_VRAM, 0, &offset_mod);
 
                 return GL_TRUE;
             }
             break;
-        case mmSQ_PGM_START_VS:
-            {
-                pbo = (struct radeon_bo *)r700GetActiveVpShaderBo(GL_CONTEXT(context));
-
-                offset_mod.shift     = NO_SHIFT;
-                offset_mod.shiftbits = 0;
-                offset_mod.mask      = 0xFFFFFFFF;
-
-                R600_OUT_BATCH_RELOC(r700->SQ_PGM_START_VS.u32All,
-                                     pbo,
-                                     r700->SQ_PGM_START_VS.u32All,
-                                                        RADEON_GEM_DOMAIN_GTT, 0, 0, &offset_mod);
-                return GL_TRUE;
-            }
-            break;
-        case mmSQ_PGM_START_FS:
-        case mmSQ_PGM_START_ES:
-        case mmSQ_PGM_START_GS:
-        case mmSQ_PGM_START_PS:
-            {
-                pbo = (struct radeon_bo *)r700GetActiveFpShaderBo(GL_CONTEXT(context));
-
-                offset_mod.shift     = NO_SHIFT;
-                offset_mod.shiftbits = 0;
-                offset_mod.mask      = 0xFFFFFFFF;
-
-                voffset = 0;
-                R600_OUT_BATCH_RELOC(r700->SQ_PGM_START_PS.u32All,
-                                     pbo,
-                                     r700->SQ_PGM_START_PS.u32All,
-                                                        RADEON_GEM_DOMAIN_GTT, 0, 0, &offset_mod);
-                return GL_TRUE;
-            }
-            break;
     }
 
     return GL_FALSE;
@@ -566,7 +365,7 @@ GLboolean r700SendContextStates(context_t *context)
     ContextState * pState = r700->pStateList;
     ContextState * pInit;
     unsigned int   toSend;
-    unsigned int   ui;    
+    unsigned int   ui;
 
     while(NULL != pState)
     {
@@ -612,5 +411,162 @@ GLboolean r700SendContextStates(context_t *context)
 }
 
 
+GLboolean r700SendRenderTargetState(context_t *context, int id)
+{
+       R700_CHIP_CONTEXT *r700 = R700_CONTEXT_STATES(context);
+       struct radeon_renderbuffer *rrb;
+       struct radeon_bo * pbo;
+       offset_modifiers offset_mod;
+       BATCH_LOCALS(&context->radeon);
+
+       rrb = radeon_get_colorbuffer(&context->radeon);
+       if (!rrb || !rrb->bo) {
+               fprintf(stderr, "no rrb\n");
+               return GL_FALSE;
+       }
+
+       if (id > R700_MAX_RENDER_TARGETS)
+               return GL_FALSE;
+
+       if (!r700->render_target[id].enabled)
+               return GL_FALSE;
+
+       offset_mod.shift     = NO_SHIFT;
+       offset_mod.shiftbits = 0;
+       offset_mod.mask      = 0xFFFFFFFF;
+
+        BEGIN_BATCH_NO_AUTOSTATE(3);
+       R600_OUT_BATCH_REGSEQ(CB_COLOR0_BASE + (4 * id), 1);
+       R600_OUT_BATCH_RELOC(r700->render_target[id].CB_COLOR0_BASE.u32All,
+                            rrb->bo,
+                            r700->render_target[id].CB_COLOR0_BASE.u32All,
+                            0, RADEON_GEM_DOMAIN_VRAM, 0, &offset_mod);
+        END_BATCH();
+
+       if ((context->radeon.radeonScreen->chip_family > CHIP_FAMILY_R600) &&
+           (context->radeon.radeonScreen->chip_family < CHIP_FAMILY_RV770)) {
+               BEGIN_BATCH_NO_AUTOSTATE(2);
+               R600_OUT_BATCH(CP_PACKET3(R600_IT_SURFACE_BASE_UPDATE, 0));
+               R600_OUT_BATCH((2 << id));
+               END_BATCH();
+       }
+
+        BEGIN_BATCH_NO_AUTOSTATE(18);
+       R600_OUT_BATCH_REGVAL(CB_COLOR0_SIZE + (4 * id), r700->render_target[id].CB_COLOR0_SIZE.u32All);
+       R600_OUT_BATCH_REGVAL(CB_COLOR0_VIEW + (4 * id), r700->render_target[id].CB_COLOR0_VIEW.u32All);
+       R600_OUT_BATCH_REGVAL(CB_COLOR0_INFO + (4 * id), r700->render_target[id].CB_COLOR0_INFO.u32All);
+       R600_OUT_BATCH_REGVAL(CB_COLOR0_TILE + (4 * id), r700->render_target[id].CB_COLOR0_TILE.u32All);
+       R600_OUT_BATCH_REGVAL(CB_COLOR0_FRAG + (4 * id), r700->render_target[id].CB_COLOR0_FRAG.u32All);
+       R600_OUT_BATCH_REGVAL(CB_COLOR0_MASK + (4 * id), r700->render_target[id].CB_COLOR0_MASK.u32All);
+        END_BATCH();
+
+       if (context->radeon.radeonScreen->chip_family > CHIP_FAMILY_R600) {
+               BEGIN_BATCH_NO_AUTOSTATE(3);
+               R600_OUT_BATCH_REGVAL(CB_BLEND0_CONTROL + (4 * id), r700->render_target[id].CB_BLEND0_CONTROL.u32All);
+               END_BATCH();
+       }
+
+       COMMIT_BATCH();
+
+       return GL_TRUE;
+}
+
+GLboolean r700SendPSState(context_t *context)
+{
+       R700_CHIP_CONTEXT *r700 = R700_CONTEXT_STATES(context);
+       struct radeon_renderbuffer *rrb;
+       struct radeon_bo * pbo;
+       offset_modifiers offset_mod;
+       BATCH_LOCALS(&context->radeon);
+
+       pbo = (struct radeon_bo *)r700GetActiveFpShaderBo(GL_CONTEXT(context));
+
+       offset_mod.shift     = NO_SHIFT;
+       offset_mod.shiftbits = 0;
+       offset_mod.mask      = 0xFFFFFFFF;
+
+        BEGIN_BATCH_NO_AUTOSTATE(3);
+       R600_OUT_BATCH_REGSEQ(SQ_PGM_START_PS, 1);
+       R600_OUT_BATCH_RELOC(r700->ps.SQ_PGM_START_PS.u32All,
+                            pbo,
+                            r700->ps.SQ_PGM_START_PS.u32All,
+                            RADEON_GEM_DOMAIN_GTT, 0, 0, &offset_mod);
+       END_BATCH();
+
+        BEGIN_BATCH_NO_AUTOSTATE(9);
+       R600_OUT_BATCH_REGVAL(SQ_PGM_RESOURCES_PS, r700->ps.SQ_PGM_RESOURCES_PS.u32All);
+       R600_OUT_BATCH_REGVAL(SQ_PGM_EXPORTS_PS, r700->ps.SQ_PGM_EXPORTS_PS.u32All);
+       R600_OUT_BATCH_REGVAL(SQ_PGM_CF_OFFSET_PS, r700->ps.SQ_PGM_CF_OFFSET_PS.u32All);
+        END_BATCH();
+
+       COMMIT_BATCH();
+
+       return GL_TRUE;
+}
+
+GLboolean r700SendVSState(context_t *context)
+{
+       R700_CHIP_CONTEXT *r700 = R700_CONTEXT_STATES(context);
+       struct radeon_renderbuffer *rrb;
+       struct radeon_bo * pbo;
+       offset_modifiers offset_mod;
+       BATCH_LOCALS(&context->radeon);
+
+       pbo = (struct radeon_bo *)r700GetActiveVpShaderBo(GL_CONTEXT(context));
+
+       offset_mod.shift     = NO_SHIFT;
+       offset_mod.shiftbits = 0;
+       offset_mod.mask      = 0xFFFFFFFF;
+
+        BEGIN_BATCH_NO_AUTOSTATE(3);
+       R600_OUT_BATCH_REGSEQ(SQ_PGM_START_VS, 1);
+       R600_OUT_BATCH_RELOC(r700->vs.SQ_PGM_START_VS.u32All,
+                            pbo,
+                            r700->vs.SQ_PGM_START_VS.u32All,
+                            RADEON_GEM_DOMAIN_GTT, 0, 0, &offset_mod);
+       END_BATCH();
+
+        BEGIN_BATCH_NO_AUTOSTATE(6);
+       R600_OUT_BATCH_REGVAL(SQ_PGM_RESOURCES_VS, r700->vs.SQ_PGM_RESOURCES_VS.u32All);
+       R600_OUT_BATCH_REGVAL(SQ_PGM_CF_OFFSET_VS, r700->vs.SQ_PGM_CF_OFFSET_VS.u32All);
+        END_BATCH();
+
+       COMMIT_BATCH();
+
+       return GL_TRUE;
+}
 
+GLboolean r700SendViewportState(context_t *context, int id)
+{
+       R700_CHIP_CONTEXT *r700 = R700_CONTEXT_STATES(context);
+       struct radeon_renderbuffer *rrb;
+       struct radeon_bo * pbo;
+       offset_modifiers offset_mod;
+       BATCH_LOCALS(&context->radeon);
+
+       if (id > R700_MAX_VIEWPORTS)
+               return GL_FALSE;
+
+       if (!r700->viewport[id].enabled)
+               return GL_FALSE;
+
+        BEGIN_BATCH_NO_AUTOSTATE(16);
+       R600_OUT_BATCH_REGSEQ(PA_SC_VPORT_SCISSOR_0_TL + (8 * id), 2);
+       R600_OUT_BATCH(r700->viewport[id].PA_SC_VPORT_SCISSOR_0_TL.u32All);
+       R600_OUT_BATCH(r700->viewport[id].PA_SC_VPORT_SCISSOR_0_BR.u32All);
+       R600_OUT_BATCH_REGSEQ(PA_SC_VPORT_ZMIN_0 + (8 * id), 2);
+       R600_OUT_BATCH(r700->viewport[id].PA_SC_VPORT_ZMIN_0.u32All);
+       R600_OUT_BATCH(r700->viewport[id].PA_SC_VPORT_ZMAX_0.u32All);
+       R600_OUT_BATCH_REGSEQ(PA_CL_VPORT_XSCALE_0 + (24 * id), 6);
+       R600_OUT_BATCH(r700->viewport[id].PA_CL_VPORT_XSCALE.u32All);
+       R600_OUT_BATCH(r700->viewport[id].PA_CL_VPORT_XOFFSET.u32All);
+       R600_OUT_BATCH(r700->viewport[id].PA_CL_VPORT_YSCALE.u32All);
+       R600_OUT_BATCH(r700->viewport[id].PA_CL_VPORT_YOFFSET.u32All);
+       R600_OUT_BATCH(r700->viewport[id].PA_CL_VPORT_ZSCALE.u32All);
+       R600_OUT_BATCH(r700->viewport[id].PA_CL_VPORT_ZOFFSET.u32All);
+        END_BATCH();
 
+       COMMIT_BATCH();
+
+       return GL_TRUE;
+}
index 4ceada7..2129c0b 100644 (file)
 #define CLEARbit(x, bit)               ( (x) &= ~(bit) )
 
 #define R700_TEXTURE_NUMBERUNITS 16
+#define R700_MAX_RENDER_TARGETS  8
+#define R700_MAX_VIEWPORTS       16
+#define R700_MAX_SHADER_EXPORTS  32
+#define R700_MAX_UCP             6
 
 /* Enum not show in r600_*.h */
 
@@ -170,6 +174,79 @@ typedef struct _R700_TEXTURE_STATES
     SAMPLER_STATE_STRUCT *samplers[R700_TEXTURE_NUMBERUNITS];
 } R700_TEXTURE_STATES;
 
+typedef struct _RENDER_TARGET_STATE_STRUCT
+{
+       union UINT_FLOAT                CB_COLOR0_BASE;  /* 0xA010 */
+       union UINT_FLOAT                CB_COLOR0_SIZE;  /* 0xA018 */
+       union UINT_FLOAT                CB_COLOR0_VIEW;  /* 0xA020 */
+       union UINT_FLOAT                CB_COLOR0_INFO;  /* 0xA028 */
+       union UINT_FLOAT                CB_COLOR0_TILE;  /* 0xA030 */
+       union UINT_FLOAT                CB_COLOR0_FRAG;  /* 0xA038 */
+       union UINT_FLOAT                CB_COLOR0_MASK;  /* 0xA040 */
+       union UINT_FLOAT                CB_BLEND0_CONTROL;  /* 0xA1E0 */
+       GLboolean                         enabled;
+} RENDER_TARGET_STATE_STRUCT;
+
+typedef struct _VIEWPORT_STATE_STRUCT
+{
+       union UINT_FLOAT        PA_SC_VPORT_SCISSOR_0_TL;  /* 0xA094 */
+       union UINT_FLOAT        PA_SC_VPORT_SCISSOR_0_BR;  /* 0xA095 */
+       union UINT_FLOAT        PA_SC_VPORT_ZMIN_0;        /* 0xA0B4 */
+       union UINT_FLOAT        PA_SC_VPORT_ZMAX_0;        /* 0xA0B5 */
+       union UINT_FLOAT        PA_CL_VPORT_XSCALE;        /* 0xA10F */
+       union UINT_FLOAT        PA_CL_VPORT_XOFFSET;       /* 0xA110 */
+       union UINT_FLOAT        PA_CL_VPORT_YSCALE;        /* 0xA111 */
+       union UINT_FLOAT        PA_CL_VPORT_YOFFSET;       /* 0xA112 */
+       union UINT_FLOAT        PA_CL_VPORT_ZSCALE;        /* 0xA113 */
+       union UINT_FLOAT        PA_CL_VPORT_ZOFFSET;       /* 0xA114 */
+       GLboolean                         enabled;
+} VIEWPORT_STATE_STRUCT;
+
+typedef struct _UCP_STATE_STRUCT
+{
+       union UINT_FLOAT        PA_CL_UCP_0_X;
+       union UINT_FLOAT        PA_CL_UCP_0_Y;
+       union UINT_FLOAT        PA_CL_UCP_0_Z;
+       union UINT_FLOAT        PA_CL_UCP_0_W;
+       GLboolean                         enabled;
+} UCP_STATE_STRUCT;
+
+typedef struct _PS_STATE_STRUCT
+{
+       union UINT_FLOAT                SQ_PGM_START_PS           ;  /* 0xA210 */
+       union UINT_FLOAT                SQ_PGM_RESOURCES_PS       ;  /* 0xA214 */
+       union UINT_FLOAT                SQ_PGM_EXPORTS_PS         ;  /* 0xA215 */
+       union UINT_FLOAT                SQ_PGM_CF_OFFSET_PS       ;  /* 0xA233 */
+} PS_STATE_STRUCT;
+
+typedef struct _VS_STATE_STRUCT
+{
+       union UINT_FLOAT                SQ_PGM_START_VS           ;  /* 0xA216 */
+       union UINT_FLOAT                SQ_PGM_RESOURCES_VS       ;  /* 0xA21A */
+       union UINT_FLOAT                SQ_PGM_CF_OFFSET_VS       ;  /* 0xA234 */
+} VS_STATE_STRUCT;
+
+typedef struct _GS_STATE_STRUCT
+{
+       union UINT_FLOAT                SQ_PGM_START_GS           ;  /* 0xA21B */
+       union UINT_FLOAT                SQ_PGM_RESOURCES_GS       ;  /* 0xA21F */
+       union UINT_FLOAT                SQ_PGM_CF_OFFSET_GS       ;  /* 0xA235 */
+} GS_STATE_STRUCT;
+
+typedef struct _ES_STATE_STRUCT
+{
+       union UINT_FLOAT                SQ_PGM_START_ES           ;  /* 0xA220 */
+       union UINT_FLOAT                SQ_PGM_RESOURCES_ES       ;  /* 0xA224 */
+       union UINT_FLOAT                SQ_PGM_CF_OFFSET_ES       ;  /* 0xA236 */
+} ES_STATE_STRUCT;
+
+typedef struct _FS_STATE_STRUCT
+{
+       union UINT_FLOAT                SQ_PGM_START_FS           ;  /* 0xA225 */
+       union UINT_FLOAT                SQ_PGM_RESOURCES_FS       ;  /* 0xA229 */
+       union UINT_FLOAT                SQ_PGM_CF_OFFSET_FS       ;  /* 0xA237 */
+} FS_STATE_STRUCT;
+
 typedef struct ContextState
 {
     unsigned int * puiValue;
@@ -179,43 +256,27 @@ typedef struct ContextState
 
 typedef struct _R700_CHIP_CONTEXT
 {
+       // DB
        union UINT_FLOAT                DB_DEPTH_SIZE             ;  /* 0xA000 */
        union UINT_FLOAT                DB_DEPTH_VIEW             ;  /* 0xA001 */
-       
        union UINT_FLOAT                DB_DEPTH_BASE             ;  /* 0xA003 */
        union UINT_FLOAT                DB_DEPTH_INFO             ;  /* 0xA004 */
-    union UINT_FLOAT                DB_HTILE_DATA_BASE        ;  /* 0xA005 */
-       
-    union UINT_FLOAT               DB_STENCIL_CLEAR          ;  /* 0xA00A */
+       union UINT_FLOAT                DB_HTILE_DATA_BASE        ;  /* 0xA005 */
+       union UINT_FLOAT                DB_STENCIL_CLEAR          ;  /* 0xA00A */
        union UINT_FLOAT                DB_DEPTH_CLEAR            ;  /* 0xA00B */
-       
-    union UINT_FLOAT                       PA_SC_SCREEN_SCISSOR_TL   ;  /* 0xA00C */
-       union UINT_FLOAT                    PA_SC_SCREEN_SCISSOR_BR   ;  /* 0xA00D */
-       
-       union UINT_FLOAT                CB_COLOR0_BASE            ;  /* 0xA010 */
-       
-       union UINT_FLOAT                CB_COLOR0_SIZE            ;  /* 0xA018 */
-       
-       union UINT_FLOAT                CB_COLOR0_VIEW            ;  /* 0xA020 */
-       
-       union UINT_FLOAT                CB_COLOR0_INFO            ;  /* 0xA028 */
-    union UINT_FLOAT                   CB_COLOR1_INFO            ;  /* 0xA029 */
-       union UINT_FLOAT                CB_COLOR2_INFO            ;  /* 0xA02A */
-       union UINT_FLOAT                CB_COLOR3_INFO            ;  /* 0xA02B */
-       union UINT_FLOAT                CB_COLOR4_INFO            ;  /* 0xA02C */
-       union UINT_FLOAT                CB_COLOR5_INFO            ;  /* 0xA02D */
-       union UINT_FLOAT                CB_COLOR6_INFO            ;  /* 0xA02E */
-       union UINT_FLOAT                CB_COLOR7_INFO            ;  /* 0xA02F */
-       
-       union UINT_FLOAT                CB_COLOR0_TILE            ;  /* 0xA030 */
-       
-       union UINT_FLOAT                CB_COLOR0_FRAG            ;  /* 0xA038 */
-       
-       union UINT_FLOAT                CB_COLOR0_MASK            ;  /* 0xA040 */
-               
-    union UINT_FLOAT                   PA_SC_WINDOW_OFFSET       ;  /* 0xA080 */
-       union UINT_FLOAT                    PA_SC_WINDOW_SCISSOR_TL   ;  /* 0xA081 */
-       union UINT_FLOAT                    PA_SC_WINDOW_SCISSOR_BR   ;  /* 0xA082 */
+       union UINT_FLOAT                DB_RENDER_CONTROL         ;  /* 0xA343 */
+       union UINT_FLOAT                DB_RENDER_OVERRIDE        ;  /* 0xA344 */
+       union UINT_FLOAT                DB_HTILE_SURFACE          ;  /* 0xA349 */
+       union UINT_FLOAT                DB_ALPHA_TO_MASK          ;  /* 0xA351 */
+       union UINT_FLOAT                DB_DEPTH_CONTROL          ;  /* 0xA200 */
+       union UINT_FLOAT                DB_SHADER_CONTROL         ;  /* 0xA203 */
+
+       // SC
+       union UINT_FLOAT                PA_SC_SCREEN_SCISSOR_TL   ;  /* 0xA00C */
+       union UINT_FLOAT                PA_SC_SCREEN_SCISSOR_BR   ;  /* 0xA00D */
+       union UINT_FLOAT                PA_SC_WINDOW_OFFSET       ;  /* 0xA080 */
+       union UINT_FLOAT                PA_SC_WINDOW_SCISSOR_TL   ;  /* 0xA081 */
+       union UINT_FLOAT                PA_SC_WINDOW_SCISSOR_BR   ;  /* 0xA082 */
        union UINT_FLOAT                PA_SC_CLIPRECT_RULE       ;  /* 0xA083 */
        union UINT_FLOAT                PA_SC_CLIPRECT_0_TL       ;  /* 0xA084 */
        union UINT_FLOAT                PA_SC_CLIPRECT_0_BR       ;  /* 0xA085 */
@@ -225,78 +286,82 @@ typedef struct _R700_CHIP_CONTEXT
        union UINT_FLOAT                PA_SC_CLIPRECT_2_BR       ;  /* 0xA089 */
        union UINT_FLOAT                PA_SC_CLIPRECT_3_TL       ;  /* 0xA08A */
        union UINT_FLOAT                PA_SC_CLIPRECT_3_BR       ;  /* 0xA08B */
-
        union UINT_FLOAT                PA_SC_EDGERULE            ;  /* 0xA08C */
+       union UINT_FLOAT                PA_SC_GENERIC_SCISSOR_TL  ;  /* 0xA090 */
+       union UINT_FLOAT                PA_SC_GENERIC_SCISSOR_BR  ;  /* 0xA091 */
+       union UINT_FLOAT                PA_SC_LINE_STIPPLE        ;  /* 0xA283 */
+       union UINT_FLOAT                PA_SC_LINE_CNTL           ;  /* 0xA300 */
+       union UINT_FLOAT                PA_SC_AA_CONFIG           ;  /* 0xA301 */
+       union UINT_FLOAT                PA_SC_MPASS_PS_CNTL       ;  /* 0xA292 */
+       union UINT_FLOAT                PA_SC_MODE_CNTL           ;  /* 0xA293 */
+       union UINT_FLOAT                PA_SC_AA_SAMPLE_LOCS_MCTX ;  /* 0xA307 */
+       union UINT_FLOAT                PA_SC_AA_SAMPLE_LOCS_8S_WD1_MCTX; /* 0xA308 */
+       union UINT_FLOAT                PA_SC_AA_MASK             ;  /* 0xA312 */
 
+       // CL
+       union UINT_FLOAT                PA_CL_CLIP_CNTL           ;  /* 0xA204 */
+       union UINT_FLOAT                PA_CL_VTE_CNTL            ;  /* 0xA206 */
+       union UINT_FLOAT                PA_CL_VS_OUT_CNTL         ;  /* 0xA207 */
+       union UINT_FLOAT                PA_CL_NANINF_CNTL         ;  /* 0xA208 */
+       union UINT_FLOAT                PA_CL_GB_VERT_CLIP_ADJ    ;  /* 0xA303 */
+       union UINT_FLOAT                PA_CL_GB_VERT_DISC_ADJ    ;  /* 0xA304 */
+       union UINT_FLOAT                PA_CL_GB_HORZ_CLIP_ADJ    ;  /* 0xA305 */
+       union UINT_FLOAT                PA_CL_GB_HORZ_DISC_ADJ    ;  /* 0xA306 */
+
+       // SU
+       union UINT_FLOAT                PA_SU_SC_MODE_CNTL        ;  /* 0xA205 */
+       union UINT_FLOAT                PA_SU_POINT_SIZE          ;  /* 0xA280 */
+       union UINT_FLOAT                PA_SU_POINT_MINMAX        ;  /* 0xA281 */
+       union UINT_FLOAT                PA_SU_LINE_CNTL           ;  /* 0xA282 */
+       union UINT_FLOAT                PA_SU_VTX_CNTL            ;  /* 0xA302 */
+       union UINT_FLOAT                PA_SU_POLY_OFFSET_DB_FMT_CNTL;   /* 0xA37E */
+       union UINT_FLOAT                PA_SU_POLY_OFFSET_CLAMP   ;      /* 0xA37F */
+       union UINT_FLOAT                PA_SU_POLY_OFFSET_FRONT_SCALE;   /* 0xA380 */
+       union UINT_FLOAT                PA_SU_POLY_OFFSET_FRONT_OFFSET; /* 0xA381 */
+       union UINT_FLOAT                PA_SU_POLY_OFFSET_BACK_SCALE;    /* 0xA382 */
+       union UINT_FLOAT                PA_SU_POLY_OFFSET_BACK_OFFSET;   /* 0xA383 */
+
+       VIEWPORT_STATE_STRUCT           viewport[R700_MAX_VIEWPORTS];
+       UCP_STATE_STRUCT                ucp[R700_MAX_UCP];
+
+       // CB
        union UINT_FLOAT                CB_TARGET_MASK            ;  /* 0xA08E */
        union UINT_FLOAT                CB_SHADER_MASK            ;  /* 0xA08F */
-       union UINT_FLOAT        PA_SC_GENERIC_SCISSOR_TL  ;  /* 0xA090 */
-       union UINT_FLOAT        PA_SC_GENERIC_SCISSOR_BR  ;  /* 0xA091 */
-       
-       union UINT_FLOAT        PA_SC_VPORT_SCISSOR_0_TL  ;  /* 0xA094 */
-       union UINT_FLOAT        PA_SC_VPORT_SCISSOR_0_BR  ;  /* 0xA095 */
-       union UINT_FLOAT        PA_SC_VPORT_SCISSOR_1_TL  ;  /* 0xA096 */
-       union UINT_FLOAT        PA_SC_VPORT_SCISSOR_1_BR  ;  /* 0xA097 */
-       
-    union UINT_FLOAT           PA_SC_VPORT_ZMIN_0        ;  /* 0xA0B4 */
-       union UINT_FLOAT                PA_SC_VPORT_ZMAX_0        ;  /* 0xA0B5 */
-       
-       union UINT_FLOAT                        SX_MISC                   ;  /* 0xA0D4 */
-
-    union UINT_FLOAT           SQ_VTX_SEMANTIC_0         ;  /* 0xA0E0 */
-       union UINT_FLOAT                SQ_VTX_SEMANTIC_1         ;  /* 0xA0E1 */
-       union UINT_FLOAT                SQ_VTX_SEMANTIC_2         ;  /* 0xA0E2 */
-       union UINT_FLOAT                SQ_VTX_SEMANTIC_3         ;  /* 0xA0E3 */
-       union UINT_FLOAT                SQ_VTX_SEMANTIC_4         ;  /* 0xA0E4 */
-       union UINT_FLOAT                SQ_VTX_SEMANTIC_5         ;  /* 0xA0E5 */
-       union UINT_FLOAT                SQ_VTX_SEMANTIC_6         ;  /* 0xA0E6 */
-       union UINT_FLOAT                SQ_VTX_SEMANTIC_7         ;  /* 0xA0E7 */
-       union UINT_FLOAT                SQ_VTX_SEMANTIC_8         ;  /* 0xA0E8 */
-       union UINT_FLOAT                SQ_VTX_SEMANTIC_9         ;  /* 0xA0E9 */
-       union UINT_FLOAT                SQ_VTX_SEMANTIC_10        ;  /* 0xA0EA */
-       union UINT_FLOAT                SQ_VTX_SEMANTIC_11        ;  /* 0xA0EB */
-       union UINT_FLOAT                SQ_VTX_SEMANTIC_12        ;  /* 0xA0EC */
-       union UINT_FLOAT                SQ_VTX_SEMANTIC_13        ;  /* 0xA0ED */
-       union UINT_FLOAT                SQ_VTX_SEMANTIC_14        ;  /* 0xA0EE */
-       union UINT_FLOAT                SQ_VTX_SEMANTIC_15        ;  /* 0xA0EF */
-       union UINT_FLOAT                SQ_VTX_SEMANTIC_16        ;  /* 0xA0F0 */
-       union UINT_FLOAT                SQ_VTX_SEMANTIC_17        ;  /* 0xA0F1 */
-       union UINT_FLOAT                SQ_VTX_SEMANTIC_18        ;  /* 0xA0F2 */
-       union UINT_FLOAT                SQ_VTX_SEMANTIC_19        ;  /* 0xA0F3 */
-       union UINT_FLOAT                SQ_VTX_SEMANTIC_20        ;  /* 0xA0F4 */
-       union UINT_FLOAT                SQ_VTX_SEMANTIC_21        ;  /* 0xA0F5 */
-       union UINT_FLOAT                SQ_VTX_SEMANTIC_22        ;  /* 0xA0F6 */
-       union UINT_FLOAT                SQ_VTX_SEMANTIC_23        ;  /* 0xA0F7 */
-       union UINT_FLOAT                SQ_VTX_SEMANTIC_24        ;  /* 0xA0F8 */
-       union UINT_FLOAT                SQ_VTX_SEMANTIC_25        ;  /* 0xA0F9 */
-       union UINT_FLOAT                SQ_VTX_SEMANTIC_26        ;  /* 0xA0FA */
-       union UINT_FLOAT                SQ_VTX_SEMANTIC_27        ;  /* 0xA0FB */
-       union UINT_FLOAT                SQ_VTX_SEMANTIC_28        ;  /* 0xA0FC */
-       union UINT_FLOAT                SQ_VTX_SEMANTIC_29        ;  /* 0xA0FD */
-       union UINT_FLOAT                SQ_VTX_SEMANTIC_30        ;  /* 0xA0FE */
-       union UINT_FLOAT                SQ_VTX_SEMANTIC_31        ;  /* 0xA0FF */
+       union UINT_FLOAT                CB_BLEND_RED              ;  /* 0xA105 */
+       union UINT_FLOAT                CB_BLEND_GREEN            ;  /* 0xA106 */
+       union UINT_FLOAT                CB_BLEND_BLUE             ;  /* 0xA107 */
+       union UINT_FLOAT                CB_BLEND_ALPHA            ;  /* 0xA108 */
+       union UINT_FLOAT                CB_SHADER_CONTROL         ;  /* 0xA1E8 */
+       union UINT_FLOAT                CB_COLOR_CONTROL          ;  /* 0xA202 */
+       union UINT_FLOAT                CB_CLRCMP_CONTROL         ;  /* 0xA30C */
+       union UINT_FLOAT                CB_CLRCMP_SRC             ;  /* 0xA30D */
+       union UINT_FLOAT                CB_CLRCMP_DST             ;  /* 0xA30E */
+       union UINT_FLOAT                CB_CLRCMP_MSK             ;  /* 0xA30F */
+       RENDER_TARGET_STATE_STRUCT      render_target[R700_MAX_RENDER_TARGETS];
+
+       // SX
+       union UINT_FLOAT                SX_MISC                   ;  /* 0xA0D4 */
+       union UINT_FLOAT                SX_ALPHA_TEST_CONTROL     ;  /* 0xA104 */
 
+       // VGT
        union UINT_FLOAT                VGT_MAX_VTX_INDX          ;  /* 0xA100 */
        union UINT_FLOAT                VGT_MIN_VTX_INDX          ;  /* 0xA101 */
        union UINT_FLOAT                VGT_INDX_OFFSET           ;  /* 0xA102 */
-       union UINT_FLOAT  VGT_MULTI_PRIM_IB_RESET_INDX;  /* 0xA103 */
-       union UINT_FLOAT        SX_ALPHA_TEST_CONTROL     ;  /* 0xA104 */
+       union UINT_FLOAT                VGT_MULTI_PRIM_IB_RESET_INDX;  /* 0xA103 */
+       union UINT_FLOAT                VGT_OUTPUT_PATH_CNTL      ;  /* 0xA284 */
+       union UINT_FLOAT                VGT_GS_MODE               ;  /* 0xA290 */
+       union UINT_FLOAT                VGT_PRIMITIVEID_EN        ;  /* 0xA2A1 */
+       union UINT_FLOAT                VGT_DMA_NUM_INSTANCES     ;  /* 0xA2A2 */
+       union UINT_FLOAT                VGT_MULTI_PRIM_IB_RESET_EN;  /* 0xA2A5 */
+       union UINT_FLOAT                VGT_INSTANCE_STEP_RATE_0  ;  /* 0xA2A8 */
+       union UINT_FLOAT                VGT_INSTANCE_STEP_RATE_1  ;  /* 0xA2A9 */
+       union UINT_FLOAT                VGT_STRMOUT_EN            ;  /* 0xA2AC */
+       union UINT_FLOAT                VGT_REUSE_OFF             ;  /* 0xA2AD */
 
-    union UINT_FLOAT                   CB_BLEND_RED              ;  /* 0xA105 */
-       union UINT_FLOAT                CB_BLEND_GREEN            ;  /* 0xA106 */
-       union UINT_FLOAT                CB_BLEND_BLUE             ;  /* 0xA107 */
-       union UINT_FLOAT                CB_BLEND_ALPHA            ;  /* 0xA108 */
-       
-       union UINT_FLOAT                PA_CL_VPORT_XSCALE        ;  /* 0xA10F */
-       union UINT_FLOAT        PA_CL_VPORT_XOFFSET       ;  /* 0xA110 */
-       union UINT_FLOAT                PA_CL_VPORT_YSCALE        ;  /* 0xA111 */
-       union UINT_FLOAT        PA_CL_VPORT_YOFFSET       ;  /* 0xA112 */
-       union UINT_FLOAT                PA_CL_VPORT_ZSCALE        ;  /* 0xA113 */
-       union UINT_FLOAT        PA_CL_VPORT_ZOFFSET       ;  /* 0xA114 */
-       
+       // SPI
        union UINT_FLOAT                SPI_VS_OUT_ID_0           ;  /* 0xA185 */
        union UINT_FLOAT                SPI_VS_OUT_ID_1           ;  /* 0xA186 */
-    union UINT_FLOAT                   SPI_VS_OUT_ID_2           ;  /* 0xA187 */
+       union UINT_FLOAT                SPI_VS_OUT_ID_2           ;  /* 0xA187 */
        union UINT_FLOAT                SPI_VS_OUT_ID_3           ;  /* 0xA188 */
        union UINT_FLOAT                SPI_VS_OUT_ID_4           ;  /* 0xA189 */
        union UINT_FLOAT                SPI_VS_OUT_ID_5           ;  /* 0xA18A */
@@ -304,149 +369,40 @@ typedef struct _R700_CHIP_CONTEXT
        union UINT_FLOAT                SPI_VS_OUT_ID_7           ;  /* 0xA18C */
        union UINT_FLOAT                SPI_VS_OUT_ID_8           ;  /* 0xA18D */
        union UINT_FLOAT                SPI_VS_OUT_ID_9           ;  /* 0xA18E */
-       
-       union UINT_FLOAT        SPI_PS_INPUT_CNTL_0       ;  /* 0xA191 */
-       union UINT_FLOAT        SPI_PS_INPUT_CNTL_1       ;  /* 0xA192 */
-       union UINT_FLOAT        SPI_PS_INPUT_CNTL_2       ;  /* 0xA193 */
-    union UINT_FLOAT           SPI_PS_INPUT_CNTL_3       ;  /* 0xA194 */
-       union UINT_FLOAT        SPI_PS_INPUT_CNTL_4       ;  /* 0xA195 */
-       union UINT_FLOAT        SPI_PS_INPUT_CNTL_5       ;  /* 0xA196 */
-       union UINT_FLOAT        SPI_PS_INPUT_CNTL_6       ;  /* 0xA197 */
-       union UINT_FLOAT        SPI_PS_INPUT_CNTL_7       ;  /* 0xA198 */
-       union UINT_FLOAT        SPI_PS_INPUT_CNTL_8       ;  /* 0xA199 */
-       union UINT_FLOAT        SPI_PS_INPUT_CNTL_9       ;  /* 0xA19A */
-       union UINT_FLOAT        SPI_PS_INPUT_CNTL_10      ;  /* 0xA19B */
-       union UINT_FLOAT        SPI_PS_INPUT_CNTL_11      ;  /* 0xA19C */
-       union UINT_FLOAT        SPI_PS_INPUT_CNTL_12      ;  /* 0xA19D */
-       union UINT_FLOAT        SPI_PS_INPUT_CNTL_13      ;  /* 0xA19E */
-       union UINT_FLOAT        SPI_PS_INPUT_CNTL_14      ;  /* 0xA19F */
-       union UINT_FLOAT        SPI_PS_INPUT_CNTL_15      ;  /* 0xA1A0 */
-       union UINT_FLOAT        SPI_PS_INPUT_CNTL_16      ;  /* 0xA1A1 */
-       union UINT_FLOAT        SPI_PS_INPUT_CNTL_17      ;  /* 0xA1A2 */
-       union UINT_FLOAT        SPI_PS_INPUT_CNTL_18      ;  /* 0xA1A3 */
-       union UINT_FLOAT        SPI_PS_INPUT_CNTL_19      ;  /* 0xA1A4 */
-       union UINT_FLOAT        SPI_PS_INPUT_CNTL_20      ;  /* 0xA1A5 */
-       union UINT_FLOAT        SPI_PS_INPUT_CNTL_21      ;  /* 0xA1A6 */
-       union UINT_FLOAT        SPI_PS_INPUT_CNTL_22      ;  /* 0xA1A7 */
-       union UINT_FLOAT        SPI_PS_INPUT_CNTL_23      ;  /* 0xA1A8 */
-       union UINT_FLOAT        SPI_PS_INPUT_CNTL_24      ;  /* 0xA1A9 */
-       union UINT_FLOAT        SPI_PS_INPUT_CNTL_25      ;  /* 0xA1AA */
-       union UINT_FLOAT        SPI_PS_INPUT_CNTL_26      ;  /* 0xA1AB */
-       union UINT_FLOAT        SPI_PS_INPUT_CNTL_27      ;  /* 0xA1AC */
-       union UINT_FLOAT        SPI_PS_INPUT_CNTL_28      ;  /* 0xA1AD */
-       union UINT_FLOAT        SPI_PS_INPUT_CNTL_29      ;  /* 0xA1AE */
-       union UINT_FLOAT        SPI_PS_INPUT_CNTL_30      ;  /* 0xA1AF */
-       union UINT_FLOAT        SPI_PS_INPUT_CNTL_31      ;  /* 0xA1B0 */
-       union UINT_FLOAT             SPI_VS_OUT_CONFIG         ;  /* 0xA1B1 */
-    union UINT_FLOAT           SPI_THREAD_GROUPING       ;  /* 0xA1B2 */
-       union UINT_FLOAT        SPI_PS_IN_CONTROL_0       ;  /* 0xA1B3 */
-       union UINT_FLOAT        SPI_PS_IN_CONTROL_1       ;  /* 0xA1B4 */
-       union UINT_FLOAT        SPI_INTERP_CONTROL_0      ;  /* 0xA1B5 */
-
-       union UINT_FLOAT                SPI_INPUT_Z               ;  /* 0xA1B6 */
-    union UINT_FLOAT                   SPI_FOG_CNTL              ;  /* 0xA1B7 */
-       
-       union UINT_FLOAT                CB_BLEND0_CONTROL         ;  /* 0xA1E0 */
-
-    union UINT_FLOAT           CB_SHADER_CONTROL         ;  /* 0xA1E8 */
-       
-       /*union UINT_FLOAT              VGT_DRAW_INITIATOR*/        ;  /* 0xA1FC */
-       
-       union UINT_FLOAT                DB_DEPTH_CONTROL          ;  /* 0xA200 */
-       
-       union UINT_FLOAT                CB_COLOR_CONTROL          ;  /* 0xA202 */
-       union UINT_FLOAT                DB_SHADER_CONTROL         ;  /* 0xA203 */
-       union UINT_FLOAT                PA_CL_CLIP_CNTL           ;  /* 0xA204 */
-       union UINT_FLOAT                PA_SU_SC_MODE_CNTL        ;  /* 0xA205 */
-       union UINT_FLOAT                PA_CL_VTE_CNTL            ;  /* 0xA206 */
-    union UINT_FLOAT           PA_CL_VS_OUT_CNTL         ;  /* 0xA207 */
-    union UINT_FLOAT           PA_CL_NANINF_CNTL         ;  /* 0xA208 */
-       
-       union UINT_FLOAT                SQ_PGM_START_PS           ;  /* 0xA210 */
-       union UINT_FLOAT        SQ_PGM_RESOURCES_PS       ;  /* 0xA214 */
-       union UINT_FLOAT                SQ_PGM_EXPORTS_PS         ;  /* 0xA215 */
-       union UINT_FLOAT                SQ_PGM_START_VS           ;  /* 0xA216 */
-       union UINT_FLOAT                        SQ_PGM_RESOURCES_VS       ;  /* 0xA21A */
-    union UINT_FLOAT                   SQ_PGM_START_GS           ;  /* 0xA21B */
-       union UINT_FLOAT        SQ_PGM_RESOURCES_GS       ;  /* 0xA21F */
-       union UINT_FLOAT                SQ_PGM_START_ES           ;  /* 0xA220 */
-       union UINT_FLOAT        SQ_PGM_RESOURCES_ES       ;  /* 0xA224 */
-       union UINT_FLOAT                SQ_PGM_START_FS           ;  /* 0xA225 */
-       union UINT_FLOAT        SQ_PGM_RESOURCES_FS       ;  /* 0xA229 */
-       union UINT_FLOAT        SQ_ESGS_RING_ITEMSIZE     ;  /* 0xA22A */
-       union UINT_FLOAT        SQ_GSVS_RING_ITEMSIZE     ;  /* 0xA22B */
-       union UINT_FLOAT        SQ_ESTMP_RING_ITEMSIZE    ;  /* 0xA22C */
-       union UINT_FLOAT        SQ_GSTMP_RING_ITEMSIZE    ;  /* 0xA22D */
-       union UINT_FLOAT        SQ_VSTMP_RING_ITEMSIZE    ;  /* 0xA22E */
-       union UINT_FLOAT        SQ_PSTMP_RING_ITEMSIZE    ;  /* 0xA22F */
-       union UINT_FLOAT        SQ_FBUF_RING_ITEMSIZE     ;  /* 0xA230 */
-       union UINT_FLOAT        SQ_REDUC_RING_ITEMSIZE    ;  /* 0xA231 */
-       union UINT_FLOAT        SQ_GS_VERT_ITEMSIZE       ;  /* 0xA232 */
-       union UINT_FLOAT        SQ_PGM_CF_OFFSET_PS       ;  /* 0xA233 */
-    union UINT_FLOAT           SQ_PGM_CF_OFFSET_VS       ;  /* 0xA234 */
-       union UINT_FLOAT        SQ_PGM_CF_OFFSET_GS       ;  /* 0xA235 */
-       union UINT_FLOAT        SQ_PGM_CF_OFFSET_ES       ;  /* 0xA236 */
-       union UINT_FLOAT        SQ_PGM_CF_OFFSET_FS       ;  /* 0xA237 */
-               
-       union UINT_FLOAT                PA_SU_POINT_SIZE          ;  /* 0xA280 */
-       union UINT_FLOAT                PA_SU_POINT_MINMAX        ;  /* 0xA281 */
-       union UINT_FLOAT                PA_SU_LINE_CNTL           ;  /* 0xA282 */
-       union UINT_FLOAT                PA_SC_LINE_STIPPLE        ;  /* 0xA283 */
-    union UINT_FLOAT           VGT_OUTPUT_PATH_CNTL      ;  /* 0xA284 */
-
-    union UINT_FLOAT                   VGT_GS_MODE               ;  /* 0xA290 */
-       
-    union UINT_FLOAT           PA_SC_MPASS_PS_CNTL       ;  /* 0xA292 */
-       union UINT_FLOAT                PA_SC_MODE_CNTL           ;  /* 0xA293 */
-       
-    union UINT_FLOAT           VGT_PRIMITIVEID_EN        ;  /* 0xA2A1 */
-       union UINT_FLOAT        VGT_DMA_NUM_INSTANCES     ;  /* 0xA2A2 */
-       
-       union UINT_FLOAT        VGT_MULTI_PRIM_IB_RESET_EN;  /* 0xA2A5 */
-
-    union UINT_FLOAT   VGT_INSTANCE_STEP_RATE_0  ;  /* 0xA2A8 */
-       union UINT_FLOAT        VGT_INSTANCE_STEP_RATE_1  ;  /* 0xA2A9 */
-       
-       union UINT_FLOAT                VGT_STRMOUT_EN            ;  /* 0xA2AC */
-       union UINT_FLOAT                VGT_REUSE_OFF             ;  /* 0xA2AD */
-       
-       union UINT_FLOAT                PA_SC_LINE_CNTL           ;  /* 0xA300 */
-       union UINT_FLOAT                PA_SC_AA_CONFIG           ;  /* 0xA301 */
-       union UINT_FLOAT                PA_SU_VTX_CNTL            ;  /* 0xA302 */
-       union UINT_FLOAT        PA_CL_GB_VERT_CLIP_ADJ    ;  /* 0xA303 */
-       union UINT_FLOAT        PA_CL_GB_VERT_DISC_ADJ    ;  /* 0xA304 */
-       union UINT_FLOAT        PA_CL_GB_HORZ_CLIP_ADJ    ;  /* 0xA305 */
-       union UINT_FLOAT        PA_CL_GB_HORZ_DISC_ADJ    ;  /* 0xA306 */
-    union UINT_FLOAT   PA_SC_AA_SAMPLE_LOCS_MCTX ;  /* 0xA307 */
-       union UINT_FLOAT PA_SC_AA_SAMPLE_LOCS_8S_WD1_MCTX; /* 0xA308 */
-
-       union UINT_FLOAT                CB_CLRCMP_CONTROL         ;  /* 0xA30C */
-       union UINT_FLOAT                CB_CLRCMP_SRC             ;  /* 0xA30D */
-       union UINT_FLOAT                CB_CLRCMP_DST             ;  /* 0xA30E */
-       union UINT_FLOAT                CB_CLRCMP_MSK             ;  /* 0xA30F */
-       
-       union UINT_FLOAT                PA_SC_AA_MASK             ;  /* 0xA312 */
-
-       union UINT_FLOAT                DB_RENDER_CONTROL         ;  /* 0xA343 */
-       union UINT_FLOAT                DB_RENDER_OVERRIDE        ;  /* 0xA344 */
-
-    union UINT_FLOAT           DB_HTILE_SURFACE          ;  /* 0xA349 */
-
-    union UINT_FLOAT           DB_ALPHA_TO_MASK          ;  /* 0xA351 */
-
-    union UINT_FLOAT PA_SU_POLY_OFFSET_DB_FMT_CNTL;   /* 0xA37E */
-       union UINT_FLOAT        PA_SU_POLY_OFFSET_CLAMP   ;      /* 0xA37F */
-       union UINT_FLOAT PA_SU_POLY_OFFSET_FRONT_SCALE;   /* 0xA380 */
-       union UINT_FLOAT PA_SU_POLY_OFFSET_FRONT_OFFSET; /* 0xA381 */
-       union UINT_FLOAT  PA_SU_POLY_OFFSET_BACK_SCALE;    /* 0xA382 */
-       union UINT_FLOAT PA_SU_POLY_OFFSET_BACK_OFFSET;   /* 0xA383 */
-
-    ContextState * pStateList;
-
-    R700_TEXTURE_STATES texture_states;
+       union UINT_FLOAT                SPI_VS_OUT_CONFIG         ;  /* 0xA1B1 */
+       union UINT_FLOAT                SPI_THREAD_GROUPING       ;  /* 0xA1B2 */
+       union UINT_FLOAT                SPI_PS_IN_CONTROL_0       ;  /* 0xA1B3 */
+       union UINT_FLOAT                SPI_PS_IN_CONTROL_1       ;  /* 0xA1B4 */
+       union UINT_FLOAT                SPI_INTERP_CONTROL_0      ;  /* 0xA1B5 */
+       union UINT_FLOAT                SPI_INPUT_Z               ;  /* 0xA1B6 */
+       union UINT_FLOAT                SPI_FOG_CNTL              ;  /* 0xA1B7 */
+       union UINT_FLOAT                SQ_VTX_SEMANTIC[R700_MAX_SHADER_EXPORTS];
+       union UINT_FLOAT                SPI_PS_INPUT_CNTL[R700_MAX_SHADER_EXPORTS];
+
+       // shaders
+       PS_STATE_STRUCT                 ps;
+       VS_STATE_STRUCT                 vs;
+       GS_STATE_STRUCT                 gs;
+       ES_STATE_STRUCT                 es;
+       PS_STATE_STRUCT                 fs;
+
+       // SQ
+       union UINT_FLOAT                SQ_ESGS_RING_ITEMSIZE     ;  /* 0xA22A */
+       union UINT_FLOAT                SQ_GSVS_RING_ITEMSIZE     ;  /* 0xA22B */
+       union UINT_FLOAT                SQ_ESTMP_RING_ITEMSIZE    ;  /* 0xA22C */
+       union UINT_FLOAT                SQ_GSTMP_RING_ITEMSIZE    ;  /* 0xA22D */
+       union UINT_FLOAT                SQ_VSTMP_RING_ITEMSIZE    ;  /* 0xA22E */
+       union UINT_FLOAT                SQ_PSTMP_RING_ITEMSIZE    ;  /* 0xA22F */
+       union UINT_FLOAT                SQ_FBUF_RING_ITEMSIZE     ;  /* 0xA230 */
+       union UINT_FLOAT                SQ_REDUC_RING_ITEMSIZE    ;  /* 0xA231 */
+       union UINT_FLOAT                SQ_GS_VERT_ITEMSIZE       ;  /* 0xA232 */
+
+       ContextState*                   pStateList;
+
+       R700_TEXTURE_STATES             texture_states;
+
+       GLboolean                       bEnablePerspective;
 
-    GLboolean bEnablePerspective;
-       
 } R700_CHIP_CONTEXT;
 
 #endif /* _R700_CHIP_H_ */
index cebb82d..0eea256 100644 (file)
@@ -293,7 +293,7 @@ GLboolean r700SetupFragmentProgram(GLcontext * ctx)
     (context->chipobj.MemUse)(context, fp->shadercode.buf->id);
     */
 
-    r700->SQ_PGM_START_PS.u32All = 0; /* set from buffer obj */
+    r700->ps.SQ_PGM_START_PS.u32All = 0; /* set from buffer obj */
 
     unNumOfReg = fp->r700Shader.nRegs + 1;
 
@@ -301,17 +301,17 @@ GLboolean r700SetupFragmentProgram(GLcontext * ctx)
 
     ui = ui ? unNumOfReg : ui;
 
-    SETfield(r700->SQ_PGM_RESOURCES_PS.u32All, ui, NUM_GPRS_shift, NUM_GPRS_mask); 
+    SETfield(r700->ps.SQ_PGM_RESOURCES_PS.u32All, ui, NUM_GPRS_shift, NUM_GPRS_mask); 
     
-    CLEARbit(r700->SQ_PGM_RESOURCES_PS.u32All, UNCACHED_FIRST_INST_bit);
+    CLEARbit(r700->ps.SQ_PGM_RESOURCES_PS.u32All, UNCACHED_FIRST_INST_bit);
 
     if(fp->r700Shader.uStackSize) /* we don't use branch for now, it should be zero. */
        {
-        SETfield(r700->SQ_PGM_RESOURCES_PS.u32All, fp->r700Shader.uStackSize,
+        SETfield(r700->ps.SQ_PGM_RESOURCES_PS.u32All, fp->r700Shader.uStackSize,
                  STACK_SIZE_shift, STACK_SIZE_mask);
     }
 
-    SETfield(r700->SQ_PGM_EXPORTS_PS.u32All, fp->r700Shader.exportMode,
+    SETfield(r700->ps.SQ_PGM_EXPORTS_PS.u32All, fp->r700Shader.exportMode,
              EXPORT_MODE_shift, EXPORT_MODE_mask);
 
     if(fp->r700Shader.killIsUsed)
index 3a4328f..2c67006 100644 (file)
@@ -112,17 +112,17 @@ static GLboolean r700SetupShaders(GLcontext * ctx)
 
     GLuint exportCount;
 
-       r700->SQ_PGM_RESOURCES_PS.u32All = 0;
-       r700->SQ_PGM_RESOURCES_VS.u32All = 0;
+    r700->ps.SQ_PGM_RESOURCES_PS.u32All = 0;
+    r700->vs.SQ_PGM_RESOURCES_VS.u32All = 0;
 
-       SETbit(r700->SQ_PGM_RESOURCES_PS.u32All, PGM_RESOURCES__PRIME_CACHE_ON_DRAW_bit);
-    SETbit(r700->SQ_PGM_RESOURCES_VS.u32All, PGM_RESOURCES__PRIME_CACHE_ON_DRAW_bit);
+    SETbit(r700->ps.SQ_PGM_RESOURCES_PS.u32All, PGM_RESOURCES__PRIME_CACHE_ON_DRAW_bit);
+    SETbit(r700->vs.SQ_PGM_RESOURCES_VS.u32All, PGM_RESOURCES__PRIME_CACHE_ON_DRAW_bit);
 
     r700SetupVertexProgram(ctx);
 
     r700SetupFragmentProgram(ctx);
 
-       exportCount = (r700->SQ_PGM_EXPORTS_PS.u32All & EXPORT_MODE_mask) / (1 << EXPORT_MODE_shift);
+    exportCount = (r700->ps.SQ_PGM_EXPORTS_PS.u32All & EXPORT_MODE_mask) / (1 << EXPORT_MODE_shift);
     r700->CB_SHADER_CONTROL.u32All = (1 << exportCount) - 1;
 
     return GL_TRUE;
@@ -259,7 +259,7 @@ static GLboolean r700RunRender(GLcontext * ctx,
     r700UpdateShaders(ctx);
 
     r700SetScissor(context);
-    r700SetRenderTarget(context);
+    r700SetRenderTarget(context, 0);
     r700SetDepthTarget(context);
 
     if(r700SetupStreams(ctx))
@@ -287,15 +287,16 @@ static GLboolean r700RunRender(GLcontext * ctx,
 
     r700SetupShaders(ctx);
 
-    /* set a valid base address to make the command checker happy */
-    r700->SQ_PGM_START_FS.u32All     = r700->SQ_PGM_START_PS.u32All;
-    r700->SQ_PGM_START_ES.u32All     = r700->SQ_PGM_START_PS.u32All;
-    r700->SQ_PGM_START_GS.u32All     = r700->SQ_PGM_START_PS.u32All;
+    r700SendPSState(context);
+    r700SendVSState(context);
 
     /* flush vtx */
     //r700SyncSurf(context); /*  */
 
     r700SendContextStates(context);
+    r700SendViewportState(context);
+    r700SendRenderTargetState(context, 0);
+
 
     /* richard test code */
     for (i = 0; i < vb->PrimitiveCount; i++) 
index 3556d68..17e99bf 100644 (file)
@@ -522,7 +522,7 @@ static void r700StencilOpSeparate(GLcontext * ctx, GLenum face,
 {
 }
 
-static void r700UpdateWindow(GLcontext * ctx) //--------------------
+static void r700UpdateWindow(GLcontext * ctx, int id) //--------------------
 {
 
        context_t *context = R700_CONTEXT(ctx);
@@ -552,14 +552,16 @@ static void r700UpdateWindow(GLcontext * ctx) //--------------------
 
        /* TODO : Need DMA flush as well. */
 
-       r700->PA_CL_VPORT_XSCALE.f32All  = sx;
-       r700->PA_CL_VPORT_XOFFSET.f32All = tx;
+       r700->viewport[id].PA_CL_VPORT_XSCALE.f32All  = sx;
+       r700->viewport[id].PA_CL_VPORT_XOFFSET.f32All = tx;
 
-       r700->PA_CL_VPORT_YSCALE.f32All  = sy;
-       r700->PA_CL_VPORT_YOFFSET.f32All = ty;
+       r700->viewport[id].PA_CL_VPORT_YSCALE.f32All  = sy;
+       r700->viewport[id].PA_CL_VPORT_YOFFSET.f32All = ty;
 
-       r700->PA_CL_VPORT_ZSCALE.f32All  = sz;
-       r700->PA_CL_VPORT_ZOFFSET.f32All = tz;
+       r700->viewport[id].PA_CL_VPORT_ZSCALE.f32All  = sz;
+       r700->viewport[id].PA_CL_VPORT_ZOFFSET.f32All = tz;
+
+       r700->viewport[id].enabled = GL_TRUE;
 }
 
 
@@ -569,14 +571,14 @@ static void r700Viewport(GLcontext * ctx,
                         GLsizei width,
                          GLsizei height) //--------------------
 {
-       r700UpdateWindow(ctx);
+       r700UpdateWindow(ctx, 0);
 
        radeon_viewport(ctx, x, y, width, height);
 }
 
 static void r700DepthRange(GLcontext * ctx, GLclampd nearval, GLclampd farval) //-------------
 {
-       r700UpdateWindow(ctx);
+       r700UpdateWindow(ctx, 0);
 }
 
 static void r700PointSize(GLcontext * ctx, GLfloat size) //-------------------
@@ -608,6 +610,7 @@ void r700SetScissor(context_t *context) //---------------
 {
        R700_CHIP_CONTEXT *r700 = (R700_CHIP_CONTEXT*)(&context->hw);
        unsigned x1, y1, x2, y2;
+       int id = 0;
        struct radeon_renderbuffer *rrb;
 
        rrb = radeon_get_colorbuffer(&context->radeon);
@@ -670,28 +673,22 @@ void r700SetScissor(context_t *context) //---------------
        SETfield(r700->PA_SC_GENERIC_SCISSOR_BR.u32All, y2,
                 PA_SC_GENERIC_SCISSOR_BR__BR_Y_shift, PA_SC_GENERIC_SCISSOR_BR__BR_Y_mask);
 
-       SETbit(r700->PA_SC_VPORT_SCISSOR_0_TL.u32All, WINDOW_OFFSET_DISABLE_bit);
-       SETfield(r700->PA_SC_VPORT_SCISSOR_0_TL.u32All, x1,
+       SETbit(r700->viewport[id].PA_SC_VPORT_SCISSOR_0_TL.u32All, WINDOW_OFFSET_DISABLE_bit);
+       SETfield(r700->viewport[id].PA_SC_VPORT_SCISSOR_0_TL.u32All, x1,
                 PA_SC_VPORT_SCISSOR_0_TL__TL_X_shift, PA_SC_VPORT_SCISSOR_0_TL__TL_X_mask);
-       SETfield(r700->PA_SC_VPORT_SCISSOR_0_TL.u32All, y1,
+       SETfield(r700->viewport[id].PA_SC_VPORT_SCISSOR_0_TL.u32All, y1,
                 PA_SC_VPORT_SCISSOR_0_TL__TL_Y_shift, PA_SC_VPORT_SCISSOR_0_TL__TL_Y_mask);
-       SETfield(r700->PA_SC_VPORT_SCISSOR_0_BR.u32All, x2,
+       SETfield(r700->viewport[id].PA_SC_VPORT_SCISSOR_0_BR.u32All, x2,
                 PA_SC_VPORT_SCISSOR_0_BR__BR_X_shift, PA_SC_VPORT_SCISSOR_0_BR__BR_X_mask);
-       SETfield(r700->PA_SC_VPORT_SCISSOR_0_BR.u32All, y2,
+       SETfield(r700->viewport[id].PA_SC_VPORT_SCISSOR_0_BR.u32All, y2,
                 PA_SC_VPORT_SCISSOR_0_BR__BR_Y_shift, PA_SC_VPORT_SCISSOR_0_BR__BR_Y_mask);
 
-       SETbit(r700->PA_SC_VPORT_SCISSOR_1_TL.u32All, WINDOW_OFFSET_DISABLE_bit);
-       SETfield(r700->PA_SC_VPORT_SCISSOR_1_TL.u32All, x1,
-                PA_SC_VPORT_SCISSOR_0_TL__TL_X_shift, PA_SC_VPORT_SCISSOR_0_TL__TL_X_mask);
-       SETfield(r700->PA_SC_VPORT_SCISSOR_1_TL.u32All, y1,
-                PA_SC_VPORT_SCISSOR_0_TL__TL_Y_shift, PA_SC_VPORT_SCISSOR_0_TL__TL_Y_mask);
-       SETfield(r700->PA_SC_VPORT_SCISSOR_1_BR.u32All, x2,
-                PA_SC_VPORT_SCISSOR_0_BR__BR_X_shift, PA_SC_VPORT_SCISSOR_0_BR__BR_X_mask);
-       SETfield(r700->PA_SC_VPORT_SCISSOR_1_BR.u32All, y2,
-                PA_SC_VPORT_SCISSOR_0_BR__BR_Y_shift, PA_SC_VPORT_SCISSOR_0_BR__BR_Y_mask);
+       r700->viewport[id].PA_SC_VPORT_ZMIN_0.u32All = 0;
+       r700->viewport[id].PA_SC_VPORT_ZMAX_0.u32All = 0x3F800000;
+       r700->viewport[id].enabled = GL_TRUE;
 }
 
-void r700SetRenderTarget(context_t *context)
+void r700SetRenderTarget(context_t *context, int id)
 {
     R700_CHIP_CONTEXT *r700 = (R700_CHIP_CONTEXT*)(&context->hw);
 
@@ -699,7 +696,7 @@ void r700SetRenderTarget(context_t *context)
     unsigned int nPitchInPixel;
 
     /* screen/window/view */
-    SETfield(r700->CB_TARGET_MASK.u32All, 0xF, TARGET0_ENABLE_shift, TARGET0_ENABLE_mask);
+    SETfield(r700->CB_TARGET_MASK.u32All, 0xF, (4 * id), TARGET0_ENABLE_mask);
 
     rrb = radeon_get_colorbuffer(&context->radeon);
        if (!rrb || !rrb->bo) {
@@ -708,34 +705,38 @@ void r700SetRenderTarget(context_t *context)
        }
 
     /* color buffer */
-    r700->CB_COLOR0_BASE.u32All = context->radeon.state.color.draw_offset;
+    r700->render_target[id].CB_COLOR0_BASE.u32All = context->radeon.state.color.draw_offset;
 
     nPitchInPixel = rrb->pitch/rrb->cpp;
-    SETfield(r700->CB_COLOR0_SIZE.u32All, (nPitchInPixel/8)-1,
+    SETfield(r700->render_target[id].CB_COLOR0_SIZE.u32All, (nPitchInPixel/8)-1,
              PITCH_TILE_MAX_shift, PITCH_TILE_MAX_mask);
-    SETfield(r700->CB_COLOR0_SIZE.u32All, ( (nPitchInPixel * context->radeon.radeonScreen->driScreen->fbHeight)/64 )-1,
+    SETfield(r700->render_target[id].CB_COLOR0_SIZE.u32All, ( (nPitchInPixel * context->radeon.radeonScreen->driScreen->fbHeight)/64 )-1,
              SLICE_TILE_MAX_shift, SLICE_TILE_MAX_mask);
-    r700->CB_COLOR0_BASE.u32All = 0;
-    SETfield(r700->CB_COLOR0_INFO.u32All, ENDIAN_NONE, ENDIAN_shift, ENDIAN_mask);
-    SETfield(r700->CB_COLOR0_INFO.u32All, ARRAY_LINEAR_GENERAL,
+    r700->render_target[id].CB_COLOR0_BASE.u32All = 0;
+    SETfield(r700->render_target[id].CB_COLOR0_INFO.u32All, ENDIAN_NONE, ENDIAN_shift, ENDIAN_mask);
+    SETfield(r700->render_target[id].CB_COLOR0_INFO.u32All, ARRAY_LINEAR_GENERAL,
              CB_COLOR0_INFO__ARRAY_MODE_shift, CB_COLOR0_INFO__ARRAY_MODE_mask);
     if(4 == rrb->cpp)
     {
-        SETfield(r700->CB_COLOR0_INFO.u32All, COLOR_8_8_8_8,
+        SETfield(r700->render_target[id].CB_COLOR0_INFO.u32All, COLOR_8_8_8_8,
                  CB_COLOR0_INFO__FORMAT_shift, CB_COLOR0_INFO__FORMAT_mask);
-        SETfield(r700->CB_COLOR0_INFO.u32All, SWAP_ALT, COMP_SWAP_shift, COMP_SWAP_mask);
+        SETfield(r700->render_target[id].CB_COLOR0_INFO.u32All, SWAP_ALT, COMP_SWAP_shift, COMP_SWAP_mask);
     }
     else
     {
-        SETfield(r700->CB_COLOR0_INFO.u32All, COLOR_5_6_5,
+        SETfield(r700->render_target[id].CB_COLOR0_INFO.u32All, COLOR_5_6_5,
                  CB_COLOR0_INFO__FORMAT_shift, CB_COLOR0_INFO__FORMAT_mask);
-        SETfield(r700->CB_COLOR0_INFO.u32All, SWAP_ALT_REV,
+        SETfield(r700->render_target[id].CB_COLOR0_INFO.u32All, SWAP_ALT_REV,
                  COMP_SWAP_shift, COMP_SWAP_mask);
     }
-    SETbit(r700->CB_COLOR0_INFO.u32All, SOURCE_FORMAT_bit);
-    SETbit(r700->CB_COLOR0_INFO.u32All, BLEND_CLAMP_bit);
-    SETfield(r700->CB_COLOR0_INFO.u32All, NUMBER_UNORM, NUMBER_TYPE_shift, NUMBER_TYPE_mask);
+    SETbit(r700->render_target[id].CB_COLOR0_INFO.u32All, SOURCE_FORMAT_bit);
+    SETbit(r700->render_target[id].CB_COLOR0_INFO.u32All, BLEND_CLAMP_bit);
+    SETfield(r700->render_target[id].CB_COLOR0_INFO.u32All, NUMBER_UNORM, NUMBER_TYPE_shift, NUMBER_TYPE_mask);
+
+    CLEARfield(r700->render_target[id].CB_BLEND0_CONTROL.u32All, COLOR_SRCBLEND_mask); /* no dst blend */
+    CLEARfield(r700->render_target[id].CB_BLEND0_CONTROL.u32All, ALPHA_SRCBLEND_mask); /* no dst blend */
 
+    r700->render_target[id].enabled = GL_TRUE;
 }
 
 void r700SetDepthTarget(context_t *context)
@@ -746,7 +747,7 @@ void r700SetDepthTarget(context_t *context)
     unsigned int nPitchInPixel;
 
     /* depth buf */
-       r700->DB_DEPTH_SIZE.u32All = 0;
+    r700->DB_DEPTH_SIZE.u32All = 0;
     r700->DB_DEPTH_BASE.u32All = 0;
     r700->DB_DEPTH_INFO.u32All = 0;
 
@@ -819,21 +820,19 @@ void r700InitState(GLcontext * ctx) //-------------------
     r700->VGT_DMA_NUM_INSTANCES.u32All = 1;
 
     /* not alpha blend */
-    CLEARfield(r700->SX_ALPHA_TEST_CONTROL.u32All, ALPHA_FUNC_mask); 
+    CLEARfield(r700->SX_ALPHA_TEST_CONTROL.u32All, ALPHA_FUNC_mask);
     CLEARbit(r700->SX_ALPHA_TEST_CONTROL.u32All, ALPHA_TEST_ENABLE_bit);
 
     /* defualt shader connections. */
     r700->SPI_VS_OUT_ID_0.u32All  = 0x03020100;
     r700->SPI_VS_OUT_ID_1.u32All  = 0x07060504;
 
-    r700->SPI_PS_INPUT_CNTL_0.u32All  = 0x00000800;
-    r700->SPI_PS_INPUT_CNTL_1.u32All  = 0x00000801;
-    r700->SPI_PS_INPUT_CNTL_2.u32All  = 0x00000802;
+    r700->SPI_PS_INPUT_CNTL[0].u32All  = 0x00000800;
+    r700->SPI_PS_INPUT_CNTL[1].u32All  = 0x00000801;
+    r700->SPI_PS_INPUT_CNTL[2].u32All  = 0x00000802;
 
     SETfield(r700->CB_COLOR_CONTROL.u32All, 0xCC, ROP3_shift, ROP3_mask);
     CLEARbit(r700->CB_COLOR_CONTROL.u32All, PER_MRT_BLEND_bit);
-    CLEARfield(r700->CB_BLEND0_CONTROL.u32All, COLOR_SRCBLEND_mask); /* no dst blend */
-    CLEARfield(r700->CB_BLEND0_CONTROL.u32All, ALPHA_SRCBLEND_mask); /* no dst blend */
 
     r700->DB_SHADER_CONTROL.u32All = 0;
     SETbit(r700->DB_SHADER_CONTROL.u32All, DUAL_EXPORT_ENABLE_bit);
@@ -897,7 +896,7 @@ void r700InitState(GLcontext * ctx) //-------------------
     r700->PA_CL_GB_HORZ_CLIP_ADJ.u32All  = 0x3F800000;
     r700->PA_CL_GB_HORZ_DISC_ADJ.u32All  = 0x3F800000;
 
-    /* Disble color compares */
+    /* Disable color compares */
     SETfield(r700->CB_CLRCMP_CONTROL.u32All, CLRCMP_DRAW_ALWAYS,
              CLRCMP_FCN_SRC_shift, CLRCMP_FCN_SRC_mask);
     SETfield(r700->CB_CLRCMP_CONTROL.u32All, CLRCMP_DRAW_ALWAYS,
@@ -924,32 +923,6 @@ void r700InitState(GLcontext * ctx) //-------------------
 
     r700->SX_MISC.u32All = 0;
 
-    /* depth buf */
-    r700->DB_DEPTH_SIZE.u32All = 0;
-    r700->DB_DEPTH_BASE.u32All = 0;
-    r700->DB_DEPTH_INFO.u32All = 0;
-    r700->DB_DEPTH_CONTROL.u32All   = 0;
-    r700->DB_DEPTH_CLEAR.u32All     = 0x3F800000;
-    r700->DB_DEPTH_VIEW.u32All      = 0;
-    r700->DB_RENDER_CONTROL.u32All  = 0;
-    r700->DB_RENDER_OVERRIDE.u32All = 0;
-    SETfield(r700->DB_RENDER_OVERRIDE.u32All, FORCE_DISABLE, FORCE_HIZ_ENABLE_shift, FORCE_HIZ_ENABLE_mask);
-    SETfield(r700->DB_RENDER_OVERRIDE.u32All, FORCE_DISABLE, FORCE_HIS_ENABLE0_shift, FORCE_HIS_ENABLE0_mask);
-    SETfield(r700->DB_RENDER_OVERRIDE.u32All, FORCE_DISABLE, FORCE_HIS_ENABLE1_shift, FORCE_HIS_ENABLE1_mask);
-
-    /* color buffer */
-    r700->CB_COLOR0_SIZE.u32All = 0;
-    r700->CB_COLOR0_BASE.u32All = 0;
-    r700->CB_COLOR0_INFO.u32All = 0;
-    SETbit(r700->CB_COLOR0_INFO.u32All, SOURCE_FORMAT_bit);
-    SETbit(r700->CB_COLOR0_INFO.u32All, BLEND_CLAMP_bit);
-    SETfield(r700->CB_COLOR0_INFO.u32All, NUMBER_UNORM, NUMBER_TYPE_shift, NUMBER_TYPE_mask);
-    r700->CB_COLOR0_VIEW.u32All   = 0;
-    r700->CB_COLOR0_TILE.u32All   = 0;
-    r700->CB_COLOR0_FRAG.u32All   = 0;
-    r700->CB_COLOR0_MASK.u32All   = 0;
-
-    r700->PA_SC_VPORT_ZMAX_0.u32All = 0x3F800000;
 }
 
 void r700InitStateFuncs(struct dd_function_table *functions) //-----------------
index a75c7f0..87f0903 100644 (file)
@@ -42,7 +42,7 @@ extern void r700UpdateDrawBuffer (GLcontext * ctx);
 extern void r700InitState (GLcontext * ctx);
 extern void r700InitStateFuncs (struct dd_function_table *functions);
 
-extern void r700SetRenderTarget(context_t *context);
+extern void r700SetRenderTarget(context_t *context, int id);
 extern void r700SetDefaultStates(context_t * context);
 
 #endif /* _R600_SCREEN_H */
index ecb7254..b83e6f1 100644 (file)
@@ -372,14 +372,14 @@ GLboolean r700SetupVertexProgram(GLcontext * ctx)
     (context->chipobj.MemUse)(context, vp->shadercode.buf->id);
     */
 
-    r700->SQ_PGM_START_VS.u32All = 0; /* set from buffer object. */ 
+    r700->vs.SQ_PGM_START_VS.u32All = 0; /* set from buffer object. */ 
     
-    SETfield(r700->SQ_PGM_RESOURCES_VS.u32All, vp->r700Shader.nRegs + 1,
+    SETfield(r700->vs.SQ_PGM_RESOURCES_VS.u32All, vp->r700Shader.nRegs + 1,
              NUM_GPRS_shift, NUM_GPRS_mask);
 
     if(vp->r700Shader.uStackSize) /* we don't use branch for now, it should be zero. */
        {
-        SETfield(r700->SQ_PGM_RESOURCES_VS.u32All, vp->r700Shader.uStackSize,
+        SETfield(r700->vs.SQ_PGM_RESOURCES_VS.u32All, vp->r700Shader.uStackSize,
                  STACK_SIZE_shift, STACK_SIZE_mask);
     }