*/
#include "Benchmark.h"
-#include "SkBitmapDevice.h"
#include "SkBlurImageFilter.h"
#include "SkCanvas.h"
#include "SkPaint.h"
* Use of this source code is governed by a BSD-style license that can be
* found in the LICENSE file.
*/
+
#include "Benchmark.h"
-#include "SkBitmapDevice.h"
#include "SkBitmapSource.h"
#include "SkCanvas.h"
#include "SkDisplacementMapEffect.h"
* Use of this source code is governed by a BSD-style license that can be
* found in the LICENSE file.
*/
+
#include "Benchmark.h"
-#include "SkBitmapDevice.h"
#include "SkCanvas.h"
#include "SkMagnifierImageFilter.h"
#include "SkRandom.h"
* Use of this source code is governed by a BSD-style license that can be
* found in the LICENSE file.
*/
+
#include "Benchmark.h"
-#include "SkBitmapDevice.h"
#include "SkBitmapSource.h"
#include "SkCanvas.h"
#include "SkMergeImageFilter.h"
#include "CrashHandler.h"
#include "GMBench.h"
#include "ResultsWriter.h"
-#include "SkBitmapDevice.h"
#include "SkCanvas.h"
#include "SkColorPriv.h"
#include "SkCommandLineFlags.h"
#include "GrContext.h"
#include "GrContextFactory.h"
#include "GrRenderTarget.h"
-#include "SkGpuDevice.h"
#include "gl/GrGLDefines.h"
#else
class GrContext;
*/
#include "SampleCode.h"
#include "SkAlphaThresholdFilter.h"
-#include "SkBitmapDevice.h"
#include "SkBitmapSource.h"
#include "SkBlurImageFilter.h"
#include "SkCanvas.h"
* found in the LICENSE file.
*/
-#include "SkBitmapDevice.h"
#include "SkCanvas.h"
#include "SkCanvasStateUtils.h"
#include "SkDrawFilter.h"
* found in the LICENSE file.
*/
-#include "SkBitmapDevice.h"
+#include "SkCanvas.h"
#include "SkColorShader.h"
#include "SkEmptyShader.h"
#include "SkGradientShader.h"
* found in the LICENSE file.
*/
-#include "SkBitmapDevice.h"
#include "SkBlurImageFilter.h"
#include "SkCanvas.h"
#include "SkColorPriv.h"
#include "SkData.h"
#include "SkDecodingImageGenerator.h"
#include "SkError.h"
-#if SK_SUPPORT_GPU
-#include "SkGpuDevice.h"
-#endif
#include "SkImageEncoder.h"
#include "SkImageGenerator.h"
#include "SkPaint.h"
* found in the LICENSE file.
*/
-#include "SkBitmapDevice.h"
#include "SkBitmapSource.h"
#include "SkCanvas.h"
#include "SkMallocPixelRef.h"
* found in the LICENSE file.
*/
-#include "SkBitmapDevice.h"
#include "SkCanvas.h"
#include "SkPictureRecorder.h"
#include "SkTileGrid.h"