It shouldn't be necessary to flush the context within the driver
implementation because the old context is explicitly flushed in
_mesa_make_current which is called a little further on. It is useful to
only have a single place that flushes when switching contexts to make it
easier to later implement the GL_KHR_context_flush_control extension.
The flush in intelMakeCurrent was added in commit 5505865 to implement
the GLX semantics that the context should be flushed when it is
released. When the commit was made there was no flush in
_mesa_make_current because it was only added later in
93102b4c. I think
that later commit effectively makes the first commit redundant.
Reviewed-by: Adam Jackson <ajax@redhat.com>
Reviewed-by: Emil Velikov <emil.velikov@collabora.com>
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
Signed-off-by: Neil Roberts <neil@linux.intel.com>
__DRIdrawable * driReadPriv)
{
struct intel_context *intel;
- GET_CURRENT_CONTEXT(curCtx);
if (driContextPriv)
intel = (struct intel_context *) driContextPriv->driverPrivate;
else
intel = NULL;
- /* According to the glXMakeCurrent() man page: "Pending commands to
- * the previous context, if any, are flushed before it is released."
- * But only flush if we're actually changing contexts.
- */
- if (intel_context(curCtx) && intel_context(curCtx) != intel) {
- _mesa_flush(curCtx);
- }
-
if (driContextPriv) {
struct gl_context *ctx = &intel->ctx;
struct gl_framebuffer *fb, *readFb;
__DRIdrawable * driReadPriv)
{
struct brw_context *brw;
- GET_CURRENT_CONTEXT(curCtx);
if (driContextPriv)
brw = (struct brw_context *) driContextPriv->driverPrivate;
else
brw = NULL;
- /* According to the glXMakeCurrent() man page: "Pending commands to
- * the previous context, if any, are flushed before it is released."
- * But only flush if we're actually changing contexts.
- */
- if (brw_context(curCtx) && brw_context(curCtx) != brw) {
- _mesa_flush(curCtx);
- }
-
if (driContextPriv) {
struct gl_context *ctx = &brw->ctx;
struct gl_framebuffer *fb, *readFb;