Use glsl_symbol_table instead of using _mesa_symbol_table directly
authorIan Romanick <ian.d.romanick@intel.com>
Fri, 19 Mar 2010 18:57:24 +0000 (11:57 -0700)
committerIan Romanick <ian.d.romanick@intel.com>
Fri, 19 Mar 2010 18:57:24 +0000 (11:57 -0700)
ast_function.cpp
ast_to_hir.cpp
glsl_parser_extras.cpp
glsl_parser_extras.h
glsl_types.cpp
ir_variable.cpp

index 5cf271e..a120eb8 100644 (file)
@@ -22,7 +22,7 @@
  */
 
 #include <cstdio>
-#include "symbol_table.h"
+#include "glsl_symbol_table.h"
 #include "ast.h"
 #include "glsl_types.h"
 #include "ir.h"
@@ -32,8 +32,7 @@ match_function_by_name(exec_list *instructions, const char *name,
                       YYLTYPE *loc, simple_node *parameters,
                       struct _mesa_glsl_parse_state *state)
 {
-   ir_function *f = (ir_function *)
-      _mesa_symbol_table_find_symbol(state->symbols, 0, name);
+   ir_function *f = state->symbols->get_function(name);
 
    if (f == NULL) {
       _mesa_glsl_error(loc, state, "function `%s' undeclared", name);
index 9f580d2..5c87107 100644 (file)
@@ -50,7 +50,7 @@
  */
 #include <stdio.h>
 #include "main/imports.h"
-#include "symbol_table.h"
+#include "glsl_symbol_table.h"
 #include "glsl_parser_extras.h"
 #include "ast.h"
 #include "glsl_types.h"
@@ -208,8 +208,7 @@ arithmetic_result_type(const struct glsl_type *type_a,
               type_name[6] = '\0';
            }
 
-           t = (glsl_type *)
-              _mesa_symbol_table_find_symbol(state->symbols, 0, type_name);
+           t = state->symbols->get_type(type_name);
            return (t != NULL) ? t : glsl_error_type;
         }
       } else if (type_a->is_matrix()) {
@@ -641,9 +640,8 @@ ast_expression::hir(exec_list *instructions,
        * tree.  This particular use must be at location specified in the grammar
        * as 'variable_identifier'.
        */
-      ir_variable *var = (ir_variable *)
-        _mesa_symbol_table_find_symbol(state->symbols, 0,
-                                       this->primary_expression.identifier);
+      ir_variable *var = 
+        state->symbols->get_variable(this->primary_expression.identifier);
 
       result = new ir_dereference(var);
 
@@ -740,13 +738,13 @@ ast_compound_statement::hir(exec_list *instructions,
 
 
    if (new_scope)
-      _mesa_symbol_table_push_scope(state->symbols);
+      state->symbols->push_scope();
 
    foreach (ptr, &statements)
       ((ast_node *)ptr)->hir(instructions, state);
 
    if (new_scope)
-      _mesa_symbol_table_pop_scope(state->symbols);
+      state->symbols->pop_scope();
 
    /* Compound statements do not have r-values.
     */
@@ -765,8 +763,7 @@ type_specifier_to_glsl_type(const struct ast_type_specifier *spec,
       /* FINISHME: Handle annonymous structures. */
       type = NULL;
    } else {
-      type = (glsl_type *)
-        _mesa_symbol_table_find_symbol(state->symbols, 0, spec->type_name);
+      type = state->symbols->get_type(spec->type_name);
       *name = spec->type_name;
 
       /* FINISHME: Handle array declarations.  Note that this requires complete
@@ -880,8 +877,7 @@ ast_declarator_list::hir(exec_list *instructions,
       /* Attempt to add the variable to the symbol table.  If this fails, it
        * means the variable has already been declared at this scope.
        */
-      if (_mesa_symbol_table_add_symbol(state->symbols, 0, decl->identifier,
-                                       var) != 0) {
+      if (!state->symbols->add_variable(decl->identifier, var)) {
         YYLTYPE loc = this->get_location();
 
         _mesa_glsl_error(& loc, state, "`%s' redeclared",
@@ -1009,9 +1005,7 @@ ast_function_definition::hir(exec_list *instructions,
     * seen signature for a function with the same name, or, if a match is found,
     * that the previously seen signature does not have an associated definition.
     */
-   f = (ir_function *)
-      _mesa_symbol_table_find_symbol(state->symbols, 0,
-                                    this->prototype->identifier);
+   f = state->symbols->get_function(this->prototype->identifier);
    if (f != NULL) {
       foreach_iter(exec_list_iterator, iter, f->signatures) {
         signature = (struct ir_function_signature *) iter.get();
@@ -1041,7 +1035,7 @@ ast_function_definition::hir(exec_list *instructions,
       f = new ir_function();
       f->name = this->prototype->identifier;
 
-      _mesa_symbol_table_add_symbol(state->symbols, 0, f->name, f);
+      state->symbols->add_function(f->name, f);
    }
 
 
@@ -1080,7 +1074,7 @@ ast_function_definition::hir(exec_list *instructions,
     * to the instruction list.  There are other more efficient ways to do this,
     * but they involve ugly linked-list gymnastics.
     */
-   _mesa_symbol_table_push_scope(state->symbols);
+   state->symbols->push_scope();
    foreach_iter(exec_list_iterator, iter, parameters) {
       ir_variable *const var = (ir_variable *) iter.get();
 
@@ -1089,7 +1083,7 @@ ast_function_definition::hir(exec_list *instructions,
       iter.remove();
       instructions->push_tail(var);
 
-      _mesa_symbol_table_add_symbol(state->symbols, 0, var->name, var);
+      state->symbols->add_variable(var->name, var);
    }
 
    /* Convert the body of the function to HIR, and append the resulting
@@ -1098,7 +1092,7 @@ ast_function_definition::hir(exec_list *instructions,
     */
    this->body->hir(instructions, state);
 
-   _mesa_symbol_table_pop_scope(state->symbols);
+   state->symbols->pop_scope();
 
 
    /* Function definitions do not have r-values.
index e7f3486..3a2038a 100644 (file)
@@ -34,7 +34,6 @@
 #include "ast.h"
 #include "glsl_parser_extras.h"
 #include "glsl_parser.h"
-#include "symbol_table.h"
 #include "ir_print_visitor.h"
 
 void
@@ -634,7 +633,7 @@ main(int argc, char **argv)
 
    state.scanner = NULL;
    make_empty_list(& state.translation_unit);
-   state.symbols = _mesa_symbol_table_ctor();
+   state.symbols = new glsl_symbol_table;
    state.error = false;
 
    _mesa_glsl_lexer_ctor(& state, shader, shader_len);
@@ -657,7 +656,7 @@ main(int argc, char **argv)
       }
    }
 
-   _mesa_symbol_table_dtor(state.symbols);
+   delete state.symbols;
 
    return 0;
 }
index c7cd68c..b3b3f86 100644 (file)
@@ -27,6 +27,7 @@
 
 #include <cstdlib>
 #include "main/simple_list.h"
+#include "glsl_symbol_table.h"
 
 enum _mesa_glsl_parser_targets {
    vertex_shader,
@@ -37,7 +38,7 @@ enum _mesa_glsl_parser_targets {
 struct _mesa_glsl_parse_state {
    void *scanner;
    struct simple_node translation_unit;
-   struct _mesa_symbol_table *symbols;
+   glsl_symbol_table *symbols;
 
    unsigned language_version;
    enum _mesa_glsl_parser_targets target;
index cd47362..5a08721 100644 (file)
  */
 
 #include <stdlib.h>
-#include "symbol_table.h"
+#include "glsl_symbol_table.h"
 #include "glsl_parser_extras.h"
 #include "glsl_types.h"
 #include "builtin_types.h"
 
 
 static void
-add_types_to_symbol_table(struct _mesa_symbol_table *symtab,
+add_types_to_symbol_table(glsl_symbol_table *symtab,
                          const struct glsl_type *types,
                          unsigned num_types)
 {
    unsigned i;
 
    for (i = 0; i < num_types; i++) {
-      _mesa_symbol_table_add_symbol(symtab, 0, types[i].name,
-                                   (void *) & types[i]);
+      symtab->add_type(types[i].name, & types[i]);
    }
 }
 
 
 static void
-generate_110_types(struct _mesa_symbol_table *symtab)
+generate_110_types(glsl_symbol_table *symtab)
 {
    add_types_to_symbol_table(symtab, builtin_core_types,
                             Elements(builtin_core_types));
@@ -55,7 +54,7 @@ generate_110_types(struct _mesa_symbol_table *symtab)
 
 
 static void
-generate_120_types(struct _mesa_symbol_table *symtab)
+generate_120_types(glsl_symbol_table *symtab)
 {
    generate_110_types(symtab);
 
@@ -65,7 +64,7 @@ generate_120_types(struct _mesa_symbol_table *symtab)
 
 
 static void
-generate_130_types(struct _mesa_symbol_table *symtab)
+generate_130_types(glsl_symbol_table *symtab)
 {
    generate_120_types(symtab);
 
index e7cb43f..283842c 100644 (file)
@@ -22,7 +22,7 @@
  */
 
 #include "glsl_parser_extras.h"
-#include "symbol_table.h"
+#include "glsl_symbol_table.h"
 #include "ir.h"
 #include "builtin_variables.h"
 
 
 static void
 add_builtin_variable(const builtin_variable *proto, exec_list *instructions,
-                    struct _mesa_symbol_table *symtab)
+                    glsl_symbol_table *symtab)
 {
    /* Create a new variable declaration from the description supplied by
     * the caller.
     */
-   const glsl_type *const type = (glsl_type *)
-      _mesa_symbol_table_find_symbol(symtab, 0, proto->type);
+   const glsl_type *const type = symtab->get_type(proto->type);
 
    assert(type != NULL);
 
@@ -54,13 +53,13 @@ add_builtin_variable(const builtin_variable *proto, exec_list *instructions,
     */
    instructions->push_tail(var);
 
-   _mesa_symbol_table_add_symbol(symtab, 0, var->name, var);
+   symtab->add_variable(var->name, var);
 }
 
 
 static void
 generate_110_vs_variables(exec_list *instructions,
-                         struct _mesa_symbol_table *symtab)
+                         glsl_symbol_table *symtab)
 {
    for (unsigned i = 0; i < Elements(builtin_core_vs_variables); i++) {
       add_builtin_variable(& builtin_core_vs_variables[i],
@@ -83,7 +82,7 @@ generate_110_vs_variables(exec_list *instructions,
 
 static void
 generate_120_vs_variables(exec_list *instructions,
-                         struct _mesa_symbol_table *symtab)
+                         glsl_symbol_table *symtab)
 {
    /* GLSL version 1.20 did not add any built-in variables in the vertex
     * shader.
@@ -94,7 +93,7 @@ generate_120_vs_variables(exec_list *instructions,
 
 static void
 generate_130_vs_variables(exec_list *instructions,
-                         struct _mesa_symbol_table *symtab)
+                         glsl_symbol_table *symtab)
 {
    generate_120_vs_variables(instructions, symtab);