This appeared in softpipe's image operations, since NIR always uses
4-component values for the coords, while the GLSL IR only has 2 components
for a 2D image (for example).
arb_shader_image_load_store-shader-mem-barrier (which times out in CI and
spends its time inside of tgsi_exec) was spending 4/51 of its instructions
on moving these undefs around.
Reviewed-by: Jason Ekstrand <jason@jlekstrand.net>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/9345>
{
assert(start_idx < nir_op_infos[vec->op].num_inputs);
+ /* No sense generating a MOV from undef, we can just leave the dst channel undef. */
+ if (nir_src_is_undef(vec->src[start_idx].src))
+ return 1 << start_idx;
+
nir_alu_instr *mov = nir_alu_instr_create(shader, nir_op_mov);
nir_alu_src_copy(&mov->src[0], &vec->src[start_idx], mov);
nir_alu_dest_copy(&mov->dest, &vec->dest, mov);