ret <4 x double> %shuffle
}
+define <4 x double> @shuffle_v4f64_2233(<4 x double> %a, <4 x double> %b) {
+; AVX1-LABEL: shuffle_v4f64_2233:
+; AVX1: # %bb.0:
+; AVX1-NEXT: vextractf128 $1, %ymm0, %xmm0
+; AVX1-NEXT: vmovddup {{.*#+}} xmm1 = xmm0[0,0]
+; AVX1-NEXT: vpermilpd {{.*#+}} xmm0 = xmm0[1,1]
+; AVX1-NEXT: vinsertf128 $1, %xmm0, %ymm1, %ymm0
+; AVX1-NEXT: retq
+;
+; AVX2-LABEL: shuffle_v4f64_2233:
+; AVX2: # %bb.0:
+; AVX2-NEXT: vpermpd {{.*#+}} ymm0 = ymm0[2,2,3,3]
+; AVX2-NEXT: retq
+;
+; AVX512VL-LABEL: shuffle_v4f64_2233:
+; AVX512VL: # %bb.0:
+; AVX512VL-NEXT: vpermpd {{.*#+}} ymm0 = ymm0[2,2,3,3]
+; AVX512VL-NEXT: retq
+ %shuffle = shufflevector <4 x double> %a, <4 x double> %b, <4 x i32> <i32 2, i32 2, i32 3, i32 3>
+ ret <4 x double> %shuffle
+}
+
define <4 x double> @shuffle_v4f64_3330(<4 x double> %a, <4 x double> %b) {
; AVX1-LABEL: shuffle_v4f64_3330:
; AVX1: # %bb.0: