+++ /dev/null
-/* \r
- * Copyright (c) 2018 Samsung Electronics Co., Ltd. All rights reserved.\r
- * \r
- * This library is free software; you can redistribute it and/or\r
- * modify it under the terms of the GNU Lesser General Public\r
- * License as published by the Free Software Foundation; either\r
- * version 2.1 of the License, or (at your option) any later version.\r
- * \r
- * This library is distributed in the hope that it will be useful,\r
- * but WITHOUT ANY WARRANTY; without even the implied warranty of\r
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU\r
- * Lesser General Public License for more details.\r
- * \r
- * You should have received a copy of the GNU Lesser General Public\r
- * License along with this library; if not, write to the Free Software\r
- * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA\r
- */\r
-\r
-#define EFL_BETA_API_SUPPORT 1\r
-#define EFL_EO_API_SUPPORT 1\r
-\r
-#include <Elementary.h>\r
-\r
-#define WIDTH 400\r
-#define HEIGHT 400\r
-\r
-void\r
-win_del(void *data EINA_UNUSED, Eo *o EINA_UNUSED, void *event_info EINA_UNUSED)\r
-{\r
- elm_exit();\r
-}\r
-\r
-static void\r
-btn_clicked_cb(void *data, Eo *obj, void *event_info EINA_UNUSED)\r
-{\r
- Eo *anim_view = (Eo *) data;\r
- const char *text = elm_object_text_get(obj);\r
-\r
- if (!text) return;\r
-\r
- if (!strcmp("Play", text))\r
- elm_animation_view_play(anim_view);\r
- else if (!strcmp("Pause", text))\r
- elm_animation_view_pause(anim_view);\r
- else if (!strcmp("Resume", text))\r
- elm_animation_view_resume(anim_view);\r
- else if (!strcmp("Play Back", text))\r
- elm_animation_view_play_back(anim_view);\r
- else if (!strcmp("Stop", text))\r
- elm_animation_view_stop(anim_view);\r
-}\r
-\r
-static void\r
-check_changed_cb(void *data, Eo *obj, void *event_info EINA_UNUSED)\r
-{\r
- Eo *anim_view = (Eo *) data;\r
- elm_animation_view_auto_repeat_set(anim_view, elm_check_state_get(obj));\r
-}\r
-\r
-static void\r
-speed_changed_cb(void *data, Eo *obj, void *event_info EINA_UNUSED)\r
-{\r
- Eo *anim_view = (Eo *) data;\r
- double speed = 1;\r
- if (elm_check_state_get(obj)) speed = 0.25;\r
- elm_animation_view_speed_set(anim_view, speed);\r
-}\r
-\r
-static void\r
-update_anim_view_state(Eo *anim_view, Eo *label)\r
-{\r
- Elm_Animation_View_State state = elm_animation_view_state_get(anim_view);\r
-\r
- switch (state)\r
- {\r
- case ELM_ANIMATION_VIEW_STATE_NOT_READY:\r
- elm_object_text_set(label, "State = Not Ready");\r
- break;\r
- case ELM_ANIMATION_VIEW_STATE_PLAY:\r
- elm_object_text_set(label, "State = Playing");\r
- break;\r
- case ELM_ANIMATION_VIEW_STATE_PLAY_BACK:\r
- elm_object_text_set(label, "State = Playing Back");\r
- break;\r
- case ELM_ANIMATION_VIEW_STATE_PAUSE:\r
- elm_object_text_set(label, "State = Paused");\r
- break;\r
- case ELM_ANIMATION_VIEW_STATE_STOP:\r
- elm_object_text_set(label, "State = Stopped");\r
- break;\r
- }\r
-}\r
-\r
-static void\r
-_play_done(void *data EINA_UNUSED, Eo *obj EINA_UNUSED, void *event_info EINA_UNUSED)\r
-{\r
- printf("done!\n");\r
-}\r
-\r
-static void\r
-_play_updated(void *data, Eo *obj, void *event_info EINA_UNUSED)\r
-{\r
- Eo *slider = (Eo *) data;\r
- elm_slider_value_set(slider, elm_animation_view_progress_get(obj));\r
-}\r
-\r
-static void\r
-_state_update(void *data, Eo *obj, void *event_info EINA_UNUSED)\r
-{\r
- Eo *label = (Eo *) data;\r
- update_anim_view_state(obj, label);\r
-}\r
-\r
-static void\r
-_play_repeated(void *data EINA_UNUSED, Eo *obj EINA_UNUSED, void *event_info EINA_UNUSED)\r
-{\r
- printf("repeated!\n");\r
-}\r
-\r
-static void\r
-_slider_drag_cb(void *data, Eo *obj, void *event_info EINA_UNUSED)\r
-{\r
- Eo *anim_view = (Eo *) data;\r
- elm_animation_view_progress_set(anim_view, elm_slider_value_get(obj));\r
-}\r
-\r
-static void\r
-_slider_reset(void *data, Eo *obj EINA_UNUSED, void *event_info EINA_UNUSED)\r
-{\r
- Eo *slider = (Eo *) data;\r
- elm_slider_value_set(slider, 0);\r
-}\r
-\r
-Eo *\r
-anim_view_test(Eo *parent, const char *path)\r
-{\r
- Eo *box = elm_box_add(parent);\r
- evas_object_size_hint_weight_set(box, 1, 1);\r
- evas_object_show(box);\r
-\r
- //State Text\r
- Eo *label = elm_label_add(box);\r
- evas_object_size_hint_weight_set(label, EVAS_HINT_EXPAND, 0);\r
- evas_object_size_hint_align_set(label, 0.5, 0);\r
- evas_object_show(label);\r
- elm_box_pack_end(box, label);\r
-\r
- //Animation View\r
- Eo *anim_view = elm_animation_view_add(box);\r
- evas_object_size_hint_align_set(anim_view, EVAS_HINT_FILL, EVAS_HINT_FILL);\r
- elm_animation_view_file_set(anim_view, path, NULL);\r
- evas_object_size_hint_weight_set(anim_view, 1, 1);\r
- evas_object_show(anim_view);\r
- elm_box_pack_end(box, anim_view);\r
-\r
- //Controller Set: 0\r
- Eo *box2 = elm_box_add(box);\r
- evas_object_size_hint_weight_set(box2, EVAS_HINT_EXPAND, 0);\r
- evas_object_size_hint_align_set(box2, EVAS_HINT_FILL, 1);\r
- elm_box_horizontal_set(box2, EINA_TRUE);\r
- elm_box_pack_end(box, box2);\r
- evas_object_show(box2);\r
-\r
-\r
- //Loop\r
- Eo *check = elm_check_add(box2);\r
- evas_object_size_hint_weight_set(check, EVAS_HINT_EXPAND, 0);\r
- evas_object_size_hint_align_set(check, EVAS_HINT_FILL, EVAS_HINT_FILL);\r
- elm_object_text_set(check, "Loop");\r
- evas_object_smart_callback_add(check, "changed", check_changed_cb, anim_view);\r
- evas_object_show(check);\r
- elm_box_pack_end(box2, check);\r
-\r
- //Speed: 0.5x\r
- Eo *check2 = elm_check_add(box2);\r
- evas_object_size_hint_weight_set(check2, EVAS_HINT_EXPAND, 0);\r
- evas_object_size_hint_align_set(check2, EVAS_HINT_FILL, EVAS_HINT_FILL);\r
- elm_object_text_set(check2, "Speed: 0.25x");\r
- evas_object_smart_callback_add(check2, "changed", speed_changed_cb, anim_view);\r
- evas_object_show(check2);\r
- elm_box_pack_end(box2, check2);\r
-\r
- //Duration Text\r
- Eo *label2 = elm_label_add(box2);\r
- evas_object_size_hint_weight_set(label2, EVAS_HINT_EXPAND, 0);\r
- evas_object_size_hint_align_set(label2, 0.5, 0);\r
- evas_object_show(label2);\r
- elm_box_pack_end(box2, label2);\r
- char buf[50];\r
- snprintf(buf, sizeof(buf), "Duration: %1.2fs", elm_animation_view_duration_time_get(anim_view));\r
- elm_object_text_set(label2, buf);\r
-\r
- //Slider\r
- Eo *slider = elm_slider_add(box);\r
- elm_slider_indicator_show_set(slider, EINA_TRUE);\r
- elm_slider_indicator_format_set(slider, "%1.2f");\r
- elm_slider_min_max_set(slider, 0, 1);\r
- evas_object_size_hint_weight_set(slider, EVAS_HINT_EXPAND, 0);\r
- evas_object_size_hint_align_set(slider, EVAS_HINT_FILL, EVAS_HINT_FILL);\r
- evas_object_smart_callback_add(slider, "changed", _slider_drag_cb, anim_view);\r
- evas_object_show(slider);\r
- elm_box_pack_end(box, slider);\r
-\r
- //Controller Set: 1\r
- Eo *box3 = elm_box_add(box);\r
- evas_object_size_hint_weight_set(box3, EVAS_HINT_EXPAND, 0);\r
- evas_object_size_hint_align_set(box3, EVAS_HINT_FILL, 1);\r
- elm_box_horizontal_set(box3, EINA_TRUE);\r
- elm_box_pack_end(box, box3);\r
- evas_object_show(box3);\r
-\r
- Eo *btn;\r
-\r
- //Play Button\r
- btn = elm_button_add(box3);\r
- evas_object_size_hint_weight_set(btn, EVAS_HINT_EXPAND, 0);\r
- evas_object_size_hint_align_set(btn, EVAS_HINT_FILL, EVAS_HINT_FILL);\r
- elm_object_text_set(btn, "Play");\r
- evas_object_show(btn);\r
- evas_object_smart_callback_add(btn, "clicked", btn_clicked_cb, anim_view);\r
- elm_box_pack_end(box3, btn);\r
-\r
- //Play Back Button\r
- btn = elm_button_add(box3);\r
- evas_object_size_hint_weight_set(btn, EVAS_HINT_EXPAND, 0);\r
- evas_object_size_hint_align_set(btn, EVAS_HINT_FILL, EVAS_HINT_FILL);\r
- elm_object_text_set(btn, "Play Back");\r
- evas_object_smart_callback_add(btn, "clicked", btn_clicked_cb, anim_view);\r
- evas_object_show(btn);\r
- elm_box_pack_end(box3, btn);\r
-\r
- //Stop Button\r
- btn = elm_button_add(box3);\r
- evas_object_size_hint_weight_set(btn, EVAS_HINT_EXPAND, 0);\r
- evas_object_size_hint_align_set(btn, EVAS_HINT_FILL, EVAS_HINT_FILL);\r
- elm_object_text_set(btn, "Stop");\r
- evas_object_smart_callback_add(btn, "clicked", btn_clicked_cb, anim_view);\r
- evas_object_show(btn);\r
- elm_box_pack_end(box3, btn);\r
-\r
- //Controller Set: 2\r
- Eo *box4 = elm_box_add(box);\r
- evas_object_size_hint_weight_set(box4, EVAS_HINT_EXPAND, 0);\r
- evas_object_size_hint_align_set(box4, EVAS_HINT_FILL, 1);\r
- elm_box_horizontal_set(box4, EINA_TRUE);\r
- elm_box_pack_end(box, box4);\r
- evas_object_show(box4);\r
-\r
- //Pause Button\r
- btn = elm_button_add(box4);\r
- elm_object_text_set(btn, "Pause");\r
- evas_object_size_hint_weight_set(btn, EVAS_HINT_EXPAND, 0);\r
- evas_object_size_hint_align_set(btn, EVAS_HINT_FILL, EVAS_HINT_FILL);\r
- evas_object_smart_callback_add(btn, "clicked", btn_clicked_cb, anim_view);\r
- evas_object_show(btn);\r
- elm_box_pack_end(box4, btn);\r
-\r
- //Resume Button\r
- btn = elm_button_add(box4);\r
- evas_object_size_hint_weight_set(btn, EVAS_HINT_EXPAND, 0);\r
- evas_object_size_hint_align_set(btn, EVAS_HINT_FILL, EVAS_HINT_FILL);\r
- elm_object_text_set(btn, "Resume");\r
- evas_object_smart_callback_add(btn, "clicked", btn_clicked_cb, anim_view);\r
- evas_object_show(btn);\r
- elm_box_pack_end(box4, btn);\r
-\r
- evas_object_smart_callback_add(anim_view, "play,start", _state_update, label);\r
- evas_object_smart_callback_add(anim_view, "play,stop", _state_update, label);\r
- evas_object_smart_callback_add(anim_view, "play,pause", _state_update, label);\r
- evas_object_smart_callback_add(anim_view, "play,resume", _state_update, label);\r
-\r
- evas_object_smart_callback_add(anim_view, "play,repeat", _play_repeated, label);\r
- evas_object_smart_callback_add(anim_view, "play,done", _play_done, label);\r
-\r
- evas_object_smart_callback_add(anim_view, "play,update", _play_updated, slider);\r
- evas_object_smart_callback_add(anim_view, "play,stop", _slider_reset, slider);\r
-\r
- update_anim_view_state(anim_view, label);\r
-\r
- return box;\r
-\r
-}\r
-\r
-int\r
-main(int argc, char **argv)\r
-{\r
- setenv("ECTOR_BACKEND", "default", 1);\r
- setenv("ELM_ACCEL", "gl", 1);\r
-\r
- elm_init(argc, argv);\r
-\r
- Eo *win = elm_win_util_standard_add(NULL, "test");\r
- evas_object_smart_callback_add(win, "delete,request", win_del, 0);\r
- elm_win_autodel_set(win, 1);\r
-\r
- char path[PATH_MAX];\r
-\r
- if (argc == 1)\r
- {\r
- printf("Usage: efl_animview [input_file]\n");\r
- return 0;\r
- }\r
- else snprintf(path, sizeof(path), "%s", argv[1]);\r
-\r
- Eo *content = anim_view_test(win, path);\r
-\r
- elm_win_resize_object_add(win, content);\r
-\r
- evas_object_resize(win, WIDTH, HEIGHT);\r
- evas_object_show(win);\r
-\r
- elm_run();\r
-\r
- elm_shutdown();\r
-\r
- return 0;\r
-}\r