The console_lock is held throughout the start/show/stop procedure
to print out device/driver information about all registered
consoles. Since the console_lock is being used for multiple reasons,
explicitly document these reasons. This will be useful when the
console_lock is split into fine-grained locking.
Signed-off-by: John Ogness <john.ogness@linutronix.de>
Reviewed-by: Petr Mladek <pmladek@suse.com>
Signed-off-by: Petr Mladek <pmladek@suse.com>
Link: https://lore.kernel.org/r/20221116162152.193147-11-john.ogness@linutronix.de
struct console *con;
loff_t off = 0;
+ /*
+ * Take console_lock to serialize device() callback with
+ * other console operations. For example, fg_console is
+ * modified under console_lock when switching vt.
+ *
+ * Hold the console_lock to guarantee safe traversal of the
+ * console list. SRCU cannot be used because there is no
+ * place to store the SRCU cookie.
+ */
console_lock();
for_each_console(con)
if (off++ == *pos)