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haptic: Only need to check whether next node is existed
04/135404/1
author
pr.jung
<pr.jung@samsung.com>
Thu, 22 Jun 2017 07:18:41 +0000
(16:18 +0900)
committer
pr.jung
<pr.jung@samsung.com>
Thu, 22 Jun 2017 07:18:41 +0000
(16:18 +0900)
- If there is next node on vibration_data and waiting time is 0, haptic play should be continued
Change-Id: Ifea12490663f90997b9e19e24036b8693a651abc
Signed-off-by: pr.jung <pr.jung@samsung.com>
src/haptic/standard-vibcore.c
patch
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diff --git
a/src/haptic/standard-vibcore.c
b/src/haptic/standard-vibcore.c
index
4cebcf7
..
3a828b1
100644
(file)
--- a/
src/haptic/standard-vibcore.c
+++ b/
src/haptic/standard-vibcore.c
@@
-205,7
+205,7
@@
static Eina_Bool haptic_duration_play(void *data)
break;
}
- if (n
ode->wait && n
ext) {
+ if (next) {
h_data->vibration_data = next;
duration_timer = ecore_timer_add((node->duration + node->wait)/1000.0f, haptic_duration_play, (void *)h_data);
} else