void *Allocate(SizeClassAllocator *allocator, uptr class_id) {
CHECK_NE(class_id, 0UL);
CHECK_LT(class_id, kNumClasses);
- stats_.Add(AllocatorStatAllocated, Allocator::ClassIdToSize(class_id));
PerClass *c = &per_class_[class_id];
if (UNLIKELY(c->count == 0))
Refill(c, allocator, class_id);
+ stats_.Add(AllocatorStatAllocated, c->class_size);
CHECK_GT(c->count, 0);
CompactPtrT chunk = c->chunks[--c->count];
void *res = reinterpret_cast<void *>(allocator->CompactPtrToPointer(
// If the first allocator call on a new thread is a deallocation, then
// max_count will be zero, leading to check failure.
InitCache();
- stats_.Sub(AllocatorStatAllocated, Allocator::ClassIdToSize(class_id));
PerClass *c = &per_class_[class_id];
+ stats_.Sub(AllocatorStatAllocated, c->class_size);
CHECK_NE(c->max_count, 0UL);
if (UNLIKELY(c->count == c->max_count))
Drain(c, allocator, class_id, c->max_count / 2);
struct PerClass {
u32 count;
u32 max_count;
+ uptr class_size;
CompactPtrT chunks[2 * SizeClassMap::kMaxNumCachedHint];
};
PerClass per_class_[kNumClasses];
for (uptr i = 0; i < kNumClasses; i++) {
PerClass *c = &per_class_[i];
c->max_count = 2 * SizeClassMap::MaxCachedHint(i);
+ c->class_size = Allocator::ClassIdToSize(i);
}
}
void *Allocate(SizeClassAllocator *allocator, uptr class_id) {
CHECK_NE(class_id, 0UL);
CHECK_LT(class_id, kNumClasses);
- stats_.Add(AllocatorStatAllocated, Allocator::ClassIdToSize(class_id));
PerClass *c = &per_class_[class_id];
if (UNLIKELY(c->count == 0))
Refill(allocator, class_id);
+ stats_.Add(AllocatorStatAllocated, c->class_size);
void *res = c->batch[--c->count];
PREFETCH(c->batch[c->count - 1]);
return res;
// If the first allocator call on a new thread is a deallocation, then
// max_count will be zero, leading to check failure.
InitCache();
- stats_.Sub(AllocatorStatAllocated, Allocator::ClassIdToSize(class_id));
PerClass *c = &per_class_[class_id];
+ stats_.Sub(AllocatorStatAllocated, c->class_size);
CHECK_NE(c->max_count, 0UL);
if (UNLIKELY(c->count == c->max_count))
Drain(allocator, class_id);
struct PerClass {
uptr count;
uptr max_count;
+ uptr class_size;
void *batch[2 * TransferBatch::kMaxNumCached];
};
PerClass per_class_[kNumClasses];
for (uptr i = 0; i < kNumClasses; i++) {
PerClass *c = &per_class_[i];
c->max_count = 2 * TransferBatch::MaxCached(i);
+ c->class_size = Allocator::ClassIdToSize(i);
}
}